Player Matchup

Geb
Geb
 
Geb
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Peekaboo Jones
Zeus
Level 97
God Stats
6W - 10L
1,510 SR
Queue Stats
150W - 162L
1,481 Elo+
Party 3
Arachne
Arachne
eneassilva
Arachne
Level 111
God Stats
1W - 6L
1,351 SR
Queue Stats
347W - 383L
1,417 Elo+
Solo
Ra
Ra
x illest x
Ra
Level 94
God Stats
19W - 22L
1,518 SR
Queue Stats
134W - 143L
1,464 Elo+
Party 3
Artemis
Artemis
y0u w0nt win
Artemis
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
426W - 411L
1,470 Elo+
Solo
Team Averages
Level 98
1,476 SR
1,467 Elo+

VS

Team Averages
Level 123
1,369 SR
1,491 Elo+
Ares
Ares
GcxRaider
Ares
Level 127
God Stats
8W - 4L
1,425 SR
Queue Stats
163W - 158L
1,503 Elo+
Party 2
Susano
Susano
Q33nCinder22
Susano
Level 171
God Stats
23W - 29L
1,407 SR
Queue Stats
245W - 178L
1,589 Elo+
Party 2
Kukulkan
Kukulkan
Salty BakeZ
Kukulkan
Level 76
God Stats
20W - 14L
1,515 SR
Queue Stats
145W - 125L
1,520 Elo+
Party 2
Hachiman
Hachiman
Uliveto
Hachiman
Level 143
God Stats
28W - 30L
1,393 SR
Queue Stats
767W - 799L
1,430 Elo+
Party 1
Merlin
Merlin
trckstrdream1392
Merlin
Level 100
God Stats
1W - 3L
1,104 SR
Queue Stats
41W - 39L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 1 / 0
5,806
1,161
577
2,217
1,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 2 / 0
6,239
1,248
7,291
5,928
1,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
eneassilva
Arachne
10
0 / 3 / 1
5,649
1,130
4,283
7,521
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 2 / 1
6,176
1,235
5,203
4,695
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
y0u w0nt win
Artemis
10
0 / 3 / 0
5,689
1,138
4,484
4,801
1,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

343

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 0 / 4
6,450
1,290
1,980
5,917
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
12
6 / 1 / 4
7,690
1,538
8,713
7,284
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Salty BakeZ
Kukulkan
12
1 / 0 / 6
6,812
1,362
3,103
2,847
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Uliveto
Hachiman
12
3 / 0 / 3
7,081
1,416
5,387
4,194
1,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 0 / 4
6,186
1,237
3,430
3,968
1,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
11
11
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
0
0
W
Ares
0
0
4
2
L
1
2
0
0.5
W
Susano
6
1
4
8
W
Kukulkan
Salty BakeZ
Kukulkan
1
0
6
4
W
Hachiman
Uliveto
Hachiman
3
0
3
4.5
L
Arachne
eneassilva
Arachne
0
3
1
0.17
W
1
0
4
3
L
0
2
1
0.25
L
Artemis
y0u w0nt win
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,838
Damage
22,613
25,162
Taken
24,210
11,036
Mitigated
13,297
1,908
Healing
2,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
577
0
0
348
2,217
1,569
0
1,023
1,194
1,866
0
W
Ares
1,980
0
0
590
5,917
5,703
0
2,260
3,657
4,951
0
L
7,291
1,234
194
234
5,928
1,897
0
1,178
4,750
16,120
0
W
Susano
8,713
1,550
0
480
7,284
2,948
0
5,181
2,103
0
13,923
W
Kukulkan
Salty BakeZ
Kukulkan
3,103
507
0
70
2,847
1,151
0
1,893
954
21,944
0
W
Hachiman
Uliveto
Hachiman
5,387
3,535
0
1,390
4,194
1,665
0
1,269
2,925
0
17,335
L
Arachne
eneassilva
Arachne
4,283
3,936
0
388
7,521
3,942
0
3,179
4,341
0
6,383
W
3,430
207
0
51
3,968
1,830
0
2,468
1,500
11,116
0
L
5,203
590
361
240
4,695
1,704
0
1,381
3,314
20,483
0
L
Artemis
y0u w0nt win
Artemis
4,484
1,848
0
143
4,801
1,924
0
1,751
3,050
0
9,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,559
Gold Earned
34,219
75
Minions Killed
111
3
Camps Cleared
6
482,800
Distance Traveled
576,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,806
1,161
2
0
2
46,336
0
W
Ares
6,450
1,290
9
2
1
106,373
0
L
Zeus
6,239
1,248
14
3
1
100,912
0
W
Susano
7,690
1,538
7
1
1
128,386
0
W
Kukulkan
6,812
1,362
51
10
1
105,675
0
W
Hachiman
7,081
1,416
20
4
3
116,493
0
L
Arachne
5,649
1,130
3
1
0
129,233
0
W
Merlin
6,186
1,237
24
5
0
119,740
0
L
Ra
6,176
1,235
44
9
0
121,069
0
L
Artemis
5,689
1,138
12
2
0
85,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role