Player Matchup

Maman Brigitte
Maman Brigitte
Ewokis213
Maman Brigitte
Level 107
God Stats
117W - 98L
1,615 SR
Queue Stats
760W - 902L
1,476 Elo+
Party 1
King Arthur
King Arthur
Icebound7869
King Arthur
Level 71
God Stats
10W - 11L
1,477 SR
Queue Stats
332W - 455L
1,447 Elo+
Party 1
Izanami
Izanami
NOTJuiice
Izanami
Level 21
God Stats
5W - 5L
1,500 SR
Queue Stats
37W - 83L
1,307 Elo+
Party 1
Baba Yaga
Baba Yaga
Sausake
Baba Yaga
Level 77
God Stats
8W - 8L
1,326 SR
Queue Stats
238W - 350L
1,464 Elo+
Party 1
Anubis
Anubis
kingtuttttt
Anubis
Level 87
God Stats
15W - 20L
1,396 SR
Queue Stats
481W - 633L
1,428 Elo+
Party 1
Team Averages
Level 73
1,462 SR
1,424 Elo+

VS

Team Averages
Level 60
1,522 SR
1,433 Elo+
Baron Samedi
Baron Samedi
JayTooThuggie
Baron Samedi
Level 84
God Stats
1W - 1L
1,749 SR
Queue Stats
10W - 3L
1,736 Elo+
Party 2
Erlang Shen
Erlang Shen
SoulStealer4263
Erlang Shen
Level 58
God Stats
4W - 10L
1,159 SR
Queue Stats
236W - 272L
1,467 Elo+
Party 3
Tyr
Tyr
StayedHippo4
Tyr
Level 89
God Stats
5W - 6L
1,628 SR
Queue Stats
393W - 438L
1,439 Elo+
Party 3
Charon
Charon
dontkallmedaddy
Charon
Level 64
God Stats
0W - 1L
1,792 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Hachiman
Hachiman
timmyjay
Hachiman
Level 6
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Ewokis213
Maman Brigitte
16
8 / 3 / 11
10,163
598
17,824
14,159
6,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Icebound7869
King Arthur
15
6 / 3 / 10
10,244
603
14,230
19,344
23,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
NOTJuiice
Izanami
14
3 / 2 / 5
8,860
521
4,033
7,873
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Sausake
Baba Yaga
15
9 / 1 / 10
10,051
591
12,742
7,336
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
13
8 / 3 / 13
9,003
530
13,921
10,245
5,792
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JayTooThuggie
Baron Samedi
14
3 / 8 / 1
8,625
507
9,205
14,201
6,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
SoulStealer4263
Erlang Shen
13
3 / 7 / 1
8,294
488
7,909
19,603
18,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 4 / 5
8,929
525
8,101
18,363
9,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 8 / 2
7,074
416
4,776
18,780
14,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
timmyjay
Hachiman
11
1 / 7 / 1
7,243
426
3,166
12,661
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
34
Kills
12
12
Deaths
34
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
Ewokis213
Maman Brigitte
8
3
11
4.5
W
King Arthur
Icebound7869
King Arthur
6
3
10
3.67
L
Baron Samedi
JayTooThuggie
Baron Samedi
3
8
1
0.44
W
Izanami
NOTJuiice
Izanami
3
2
5
2.75
W
Baba Yaga
Sausake
Baba Yaga
9
1
10
14
L
Erlang Shen
SoulStealer4263
Erlang Shen
3
7
1
0.5
L
4
4
5
1.63
L
1
8
2
0.25
W
Anubis
8
3
13
4.83
L
Hachiman
timmyjay
Hachiman
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,750
Damage
33,157
58,957
Taken
83,608
44,636
Mitigated
51,591
15,612
Healing
15,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
Ewokis213
Maman Brigitte
17,824
1,372
453
6,174
14,159
6,339
1,313
2,811
11,348
80,326
2,692
W
King Arthur
Icebound7869
King Arthur
14,230
2,192
269
1,439
19,344
23,810
120
1,675
17,669
2,071
59,150
L
Baron Samedi
JayTooThuggie
Baron Samedi
9,205
758
506
3,096
14,201
6,167
0
11,232
2,969
51,022
0
W
Izanami
NOTJuiice
Izanami
4,033
2,426
0
1,361
7,873
3,363
883
1,841
6,032
0
44,764
W
Baba Yaga
Sausake
Baba Yaga
12,742
1,447
0
2,174
7,336
5,332
888
3,545
3,791
63,789
0
L
Erlang Shen
SoulStealer4263
Erlang Shen
7,909
3,371
0
4,349
19,603
18,168
0
4,492
15,111
0
47,785
L
8,101
1,216
0
2,567
18,363
9,439
11
10,813
7,550
0
63,555
L
4,776
731
0
3,154
18,780
14,107
336
11,006
7,774
22,339
0
W
Anubis
13,921
1,133
0
3,742
10,245
5,792
1,006
4,463
5,782
48,002
0
L
Hachiman
timmyjay
Hachiman
3,166
2,310
0
1,842
12,661
3,710
680
6,914
5,747
0
37,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,321
Gold Earned
40,165
418
Minions Killed
327
0
Camps Cleared
0
1,651,126
Distance Traveled
1,596,649
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
10,163
598
116
7
0
363,354
2
W
King Arthur
10,244
603
78
5
0
338,211
0
L
Baron Samedi
8,625
507
97
6
0
281,267
2
W
Izanami
8,860
521
78
5
0
308,652
0
W
Baba Yaga
10,051
591
89
5
0
332,501
0
L
Erlang Shen
8,294
488
50
3
0
306,206
1
L
Tyr
8,929
525
80
5
0
398,395
0
L
Charon
7,074
416
16
1
0
309,656
0
W
Anubis
9,003
530
57
3
0
308,408
0
L
Hachiman
7,243
426
84
5
0
301,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role