Player Matchup

Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MurdaMook_VH
Ah Puch
Level 147
God Stats
4W - 3L
1,750 SR
Queue Stats
139W - 133L
1,548 Elo+
Party 2
Camazotz
Camazotz
SOLO_STONER_SWAG
Camazotz
Level 155
God Stats
10W - 25L
1,391 SR
Queue Stats
288W - 262L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Scarlett592
Nu Wa
Level 124
God Stats
63W - 31L
1,706 SR
Queue Stats
252W - 210L
1,518 Elo+
Solo
Guan Yu
Guan Yu
zTheGod_Of_War-x
Guan Yu
Level 188
God Stats
1W - 3L
1,633 SR
Queue Stats
242W - 245L
1,467 Elo+
Party 2
Team Averages
Level 154
1,596 SR
1,507 Elo+

VS

Team Averages
Level 136
1,465 SR
1,566 Elo+
Ra
Ra
BaddieDaddie
Ra
Level 120
God Stats
5W - 3L
1,460 SR
Queue Stats
112W - 93L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HighrageHD
Tsukuyomi
Level 128
God Stats
1W - 1L
1,275 SR
Queue Stats
162W - 198L
1,561 Elo+
Party 3
Danzaburou
Danzaburou
Princ3OfCha0s
Danzaburou
Level 138
God Stats
1W - 0L
1,384 SR
Queue Stats
57W - 43L
1,558 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
djzohair
Morgan Le Fay
Level 145
God Stats
4W - 1L
1,708 SR
Queue Stats
239W - 258L
1,500 Elo+
Party 3
Maui
Maui
lfdpro2
Maui
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 44L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 1 / 1
6,960
580
6,548
4,728
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
MurdaMook_VH
Ah Puch
11
2 / 0 / 2
7,126
594
8,510
8,984
8,192
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
4 / 3 / 2
7,386
616
4,189
10,919
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 3
6,322
527
8,434
7,706
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 2
7,032
586
8,491
13,399
11,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,139
595
6,069
8,792
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
HighrageHD
Tsukuyomi
13
3 / 1 / 2
7,036
586
6,622
11,575
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Princ3OfCha0s
Danzaburou
10
1 / 2 / 1
6,178
515
2,159
9,552
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
djzohair
Morgan Le Fay
12
0 / 1 / 2
6,909
576
8,644
11,324
5,394
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Maui
lfdpro2
Maui
10
2 / 3 / 3
6,298
525
4,049
11,352
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
8
Kills
9
10
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
1
1.5
W
3
1
2
4
W
Tsukuyomi
HighrageHD
Tsukuyomi
3
1
2
4
L
Ah Puch
MurdaMook_VH
Ah Puch
2
0
2
3
W
Danzaburou
Princ3OfCha0s
Danzaburou
1
2
1
0.75
L
4
3
2
1.67
L
0
5
3
0.3
W
Morgan Le Fay
djzohair
Morgan Le Fay
0
1
2
1
W
Maui
lfdpro2
Maui
2
3
3
1.17
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,172
Damage
27,543
45,736
Taken
52,595
29,149
Mitigated
24,543
13,943
Healing
23,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,548
2,280
0
2,399
4,728
1,969
760
482
4,246
0
50,190
W
6,069
496
1,678
5,136
8,792
3,343
0
5,485
3,307
67,626
0
W
Tsukuyomi
HighrageHD
Tsukuyomi
6,622
1,452
0
5,711
11,575
4,133
0
2,266
9,309
0
59,627
L
Ah Puch
MurdaMook_VH
Ah Puch
8,510
664
254
4,148
8,984
8,192
0
3,784
5,200
35,387
0
W
Danzaburou
Princ3OfCha0s
Danzaburou
2,159
879
0
2,299
9,552
3,369
0
1,595
7,957
0
38,910
L
4,189
1,228
0
3,263
10,919
4,320
0
3,669
7,250
0
47,522
L
8,434
1,996
0
447
7,706
3,002
0
4,949
2,645
49,074
0
W
Morgan Le Fay
djzohair
Morgan Le Fay
8,644
1,170
0
6,072
11,324
5,394
0
1,882
9,442
54,375
0
W
Maui
lfdpro2
Maui
4,049
1,045
0
2,588
11,352
8,304
0
5,716
5,636
16,387
0
L
8,491
963
91
3,341
13,399
11,666
0
5,766
7,633
0
50,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,826
Gold Earned
33,560
368
Minions Killed
397
0
Camps Cleared
0
1,240,881
Distance Traveled
1,271,214
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,960
580
104
9
0
229,209
5
W
Ra
7,139
595
129
11
0
264,458
0
W
Tsukuyomi
7,036
586
87
7
0
301,788
4
L
Ah Puch
7,126
594
36
3
0
238,666
4
W
Danzaburou
6,178
515
59
5
0
239,256
0
L
Camazotz
7,386
616
65
5
0
271,824
2
L
Nu Wa
6,322
527
86
7
0
226,688
0
W
Morgan Le Fay
6,909
576
97
8
0
232,299
0
W
Maui
6,298
525
25
2
0
233,413
3
L
Guan Yu
7,032
586
77
6
0
274,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role