Player Matchup

Cthulhu
Cthulhu
BigFil5
Cthulhu
Level 60
God Stats
3W - 3L
1,510 SR
Queue Stats
66W - 75L
1,470 Elo+
Party 1
Ishtar
Ishtar
Coupfatal54
Ishtar
Level 28
God Stats
1W - 1L
1,256 SR
Queue Stats
54W - 54L
1,437 Elo+
Party 1
Mulan
Mulan
Tii JoE Qc
Mulan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 73L
1,428 Elo+
Party 1
Sol
Sol
XeoleQc
Sol
Level 45
God Stats
2W - 1L
1,593 SR
Queue Stats
43W - 52L
1,478 Elo+
Party 1
Camazotz
Camazotz
nickname6
Camazotz
Level 49
God Stats
1W - 1L
1,157 SR
Queue Stats
38W - 47L
1,372 Elo+
Party 1
Team Averages
Level 56
1,403 SR
1,437 Elo+

VS

Team Averages
Level 105
1,566 SR
1,492 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Banasazi
Izanami
Level 78
God Stats
10W - 3L
1,558 SR
Queue Stats
349W - 317L
1,546 Elo+
Party 2
Kukulkan
Kukulkan
DonFunnyMan
Kukulkan
Level 108
God Stats
2W - 1L
1,748 SR
Queue Stats
54W - 47L
1,495 Elo+
Solo
Serqet
Serqet
RayGexSetard
Serqet
Level 149
God Stats
8W - 7L
1,524 SR
Queue Stats
757W - 745L
1,497 Elo+
Party 2
King Arthur
King Arthur
johnsnow6923
King Arthur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 79L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigFil5
Cthulhu
20
4 / 2 / 17
12,338
881
12,106
16,636
26,027
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
20
10 / 4 / 12
12,037
860
20,318
14,062
8,704
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
15
2 / 4 / 14
9,827
702
11,029
16,951
17,944
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
19
11 / 6 / 15
12,251
875
25,367
16,406
8,230
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
nickname6
Camazotz
20
7 / 2 / 13
11,746
839
13,938
18,906
10,843
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
2 / 5 / 9
10,200
729
12,628
21,245
18,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Banasazi
Izanami
16
8 / 10 / 6
10,942
782
17,001
19,630
9,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
DonFunnyMan
Kukulkan
19
5 / 7 / 5
11,560
826
21,840
12,813
6,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
18
3 / 5 / 6
10,064
719
6,051
17,848
22,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

King Arthur
johnsnow6923
King Arthur
13
0 / 7 / 11
8,765
626
7,005
23,609
20,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
55
34
Kills
18
18
Deaths
34
71
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
5
9
1.3
L
Izanami
Banasazi
Izanami
8
10
6
1.1
W
Cthulhu
BigFil5
Cthulhu
4
2
17
6.25
W
Ishtar
10
4
12
4
L
Kukulkan
DonFunnyMan
Kukulkan
5
7
5
1.07
L
Serqet
3
5
6
1.2
W
Mulan
2
4
14
2.25
W
Sol
11
6
15
3.08
L
King Arthur
johnsnow6923
King Arthur
0
7
11
0.79
W
Camazotz
nickname6
Camazotz
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,758
Damage
64,525
82,961
Taken
95,145
71,748
Mitigated
77,959
30,398
Healing
17,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
12,628
3,381
2,408
2,976
21,245
18,154
418
10,106
11,139
18,634
0
L
Izanami
Banasazi
Izanami
17,001
12,454
1,775
2,541
19,630
9,961
0
7,606
12,024
0
30,108
W
Cthulhu
BigFil5
Cthulhu
12,106
302
1,479
3,499
16,636
26,027
685
6,179
10,457
34,871
0
W
Ishtar
20,318
13,016
1,828
2,401
14,062
8,704
2,583
6,223
7,687
0
37,901
L
Kukulkan
DonFunnyMan
Kukulkan
21,840
1,029
0
109
12,813
6,495
46
5,911
6,902
47,024
0
L
Serqet
6,051
554
1,113
1,753
17,848
22,692
0
6,013
11,835
0
15,131
W
Mulan
11,029
2,823
1,346
2,904
16,951
17,944
323
7,087
9,621
0
17,749
W
Sol
25,367
11,892
1,266
5,116
16,406
8,230
4,424
8,665
7,318
43,171
0
L
King Arthur
johnsnow6923
King Arthur
7,005
903
1,200
4,019
23,609
20,657
0
7,837
15,772
485
13,105
W
Camazotz
nickname6
Camazotz
13,938
1,211
464
10,095
18,906
10,843
755
6,794
11,575
0
25,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,199
Gold Earned
51,531
174
Minions Killed
126
0
Camps Cleared
0
1,344,629
Distance Traveled
1,207,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,200
729
12
1
0
263,119
0
L
Izanami
10,942
782
35
3
0
197,688
0
W
Cthulhu
12,338
881
64
5
0
295,935
0
W
Ishtar
12,037
860
34
2
0
239,027
0
L
Kukulkan
11,560
826
52
4
0
233,080
0
L
Serqet
10,064
719
12
1
0
272,799
0
W
Mulan
9,827
702
19
1
0
283,877
0
W
Sol
12,251
875
43
3
0
236,017
0
L
King Arthur
8,765
626
15
1
0
241,082
0
W
Camazotz
11,746
839
14
1
0
289,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role