Player Matchup

Arachne
Arachne
Gold I
Aphotic Fallacy
Arachne
Gold I
Level 125
God Stats
22W - 12L
1,691 SR
Queue Stats
199W - 195L
1,524 MMR
Solo
Athena
Athena
Gold I
Tekkadan562
Athena
Gold I
Level 276
God Stats
26W - 17L
1,717 SR
Queue Stats
278W - 274L
1,506 MMR
Solo
Apollo
Apollo
Gold V
Tony2Phat
Apollo
Gold V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,444 MMR
Party 2
Janus
Janus
Gold I
ViewsFromHawaii
Janus
Gold I
Level 124
God Stats
7W - 5L
1,550 SR
Queue Stats
365W - 366L
1,617 MMR
Party 2
Hercules
Hercules
Gold III
popularkitty1
Hercules
Gold III
Level 88
God Stats
4W - 5L
1,499 SR
Queue Stats
134W - 134L
1,515 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,591 SR
1,521 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 151
1,637 SR
1,524 MMR
Terra
Terra
Gold IV
 
Terra
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold II
Eightbitgus11
Ah Puch
Gold II
Level 155
God Stats
2W - 5L
1,504 SR
Queue Stats
521W - 534L
1,518 MMR
Solo
Susano
Susano
Bronze III
Izkentt
Susano
Bronze III
Level 132
God Stats
1W - 1L
1,466 SR
Queue Stats
4W - 1L
1,592 MMR
Solo
Kukulkan
Kukulkan
Silver I
Laggin9Dragon
Kukulkan
Silver I
Level 153
God Stats
3W - 1L
1,899 SR
Queue Stats
78W - 92L
1,294 MMR
Party 1
Chiron
Chiron
Gold IV
Sepharaoh
Chiron
Gold IV
Level 157
God Stats
4W - 2L
1,817 SR
Queue Stats
61W - 57L
1,717 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 6
10,533
620
11,877
19,635
9,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
14
2 / 0 / 11
9,861
580
6,049
13,486
12,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Apollo
Tony2Phat
Apollo
15
3 / 3 / 3
9,803
577
8,792
12,599
5,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 0 / 3
10,651
627
10,249
6,544
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
popularkitty1
Hercules
17
4 / 1 / 3
10,440
614
6,994
16,620
18,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BastetAnubisMaman Brigitte

VS

Bans
ThanatosThorCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 2 / 2
7,492
441
4,326
13,624
13,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
15
1 / 4 / 0
9,651
568
9,949
14,153
12,325
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Izkentt
Susano
12
2 / 5 / 1
7,823
460
6,071
15,562
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Laggin9Dragon
Kukulkan
14
0 / 4 / 1
8,353
491
10,215
9,770
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Sepharaoh
Chiron
13
1 / 2 / 1
8,409
495
7,150
11,820
4,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
4
4
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
2
0.5
W
5
0
6
8
L
Ah Puch
1
4
0
0.25
L
Susano
Izkentt
Susano
2
5
1
0.5
L
Kukulkan
Laggin9Dragon
Kukulkan
0
4
1
0.13
L
Chiron
Sepharaoh
Chiron
1
2
1
0.75
W
Athena
2
0
11
7.5
W
Apollo
Tony2Phat
Apollo
3
3
3
1.5
W
3
0
3
4.5
W
Hercules
popularkitty1
Hercules
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,961
Damage
37,711
68,884
Taken
64,929
48,603
Mitigated
41,031
24,623
Healing
17,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,326
166
82
1,674
13,624
13,443
0
5,295
8,077
22,989
0
W
11,877
7,662
0
7,624
19,635
9,636
527
4,984
14,651
0
105,845
L
Ah Puch
9,949
378
0
6,241
14,153
12,325
182
567
13,586
89,658
0
L
Susano
Izkentt
Susano
6,071
1,379
0
4,424
15,562
6,375
0
3,031
12,473
0
60,481
L
Kukulkan
Laggin9Dragon
Kukulkan
10,215
723
0
1,608
9,770
3,974
0
5,268
4,242
69,669
0
L
Chiron
Sepharaoh
Chiron
7,150
3,147
360
2,768
11,820
4,914
0
1,481
10,253
0
67,218
W
Athena
6,049
2,005
0
2,343
13,486
12,711
116
5,451
8,035
21,701
0
W
Apollo
Tony2Phat
Apollo
8,792
6,094
0
5,395
12,599
5,035
3,552
2,358
10,241
0
73,866
W
10,249
289
0
2,498
6,544
2,813
219
4,157
2,387
96,646
0
W
Hercules
popularkitty1
Hercules
6,994
2,599
0
6,763
16,620
18,408
92
10,518
6,102
0
70,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,288
Gold Earned
41,728
536
Minions Killed
514
0
Camps Cleared
0
1,816,803
Distance Traveled
1,719,881
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,492
441
37
2
0
342,686
5
W
Arachne
10,533
620
122
7
0
393,977
4
L
Ah Puch
9,651
568
135
8
0
316,544
2
L
Susano
7,823
460
88
5
0
378,233
2
L
Kukulkan
8,353
491
133
8
0
328,404
0
L
Chiron
8,409
495
121
7
0
354,014
0
W
Athena
9,861
580
16
1
0
374,570
6
W
Apollo
9,803
577
114
7
0
328,925
2
W
Janus
10,651
627
165
10
0
367,009
4
W
Hercules
10,440
614
119
7
0
352,322
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role