Player Matchup

Thanatos
Thanatos
Gold II
 
Thanatos
Gold II
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
FTS_DK
Zhong Kui
Gold II
Level 162
God Stats
36W - 52L
1,507 SR
Queue Stats
207W - 209L
1,567 MMR
Party 2
Freya
Freya
Gold III
Goldenbabyjesus1
Freya
Gold III
Level 155
God Stats
27W - 28L
1,541 SR
Queue Stats
639W - 628L
1,569 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
chaoticmaterial7
Sun Wukong
Gold III
Level 144
God Stats
2W - 2L
1,238 SR
Queue Stats
126W - 112L
1,562 MMR
Party 2
Yemoja
Yemoja
Gold III
peydaddy
Yemoja
Gold III
Level 125
God Stats
1W - 1L
1,403 SR
Queue Stats
27W - 24L
1,388 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,438 SR
1,517 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,455 SR
1,564 MMR
Loki
Loki
Gold II
 
Loki
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
CheeseHead23
Danzaburou
Gold II
Level 119
God Stats
13W - 14L
1,532 SR
Queue Stats
269W - 279L
1,590 MMR
Solo
Sobek
Sobek
Gold III
RoBoneHead
Sobek
Gold III
Level 162
God Stats
0W - 1L
1,334 SR
Queue Stats
91W - 86L
1,563 MMR
Solo
Anubis
Anubis
Gold V
SinisterTrippz
Anubis
Gold V
Level 103
God Stats
0W - 1L
1,324 SR
Queue Stats
13W - 11L
1,591 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
vollyy
Tsukuyomi
Gold V
Level 83
God Stats
4W - 3L
1,587 SR
Queue Stats
55W - 62L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
18 / 4 / 6
11,430
714
25,061
17,797
7,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
FTS_DK
Zhong Kui
15
3 / 2 / 16
10,056
629
11,913
11,775
9,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 4 / 9
9,562
598
6,654
14,225
6,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
chaoticmaterial7
Sun Wukong
16
7 / 2 / 13
10,779
674
13,255
17,936
18,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Yemoja
peydaddy
Yemoja
12
1 / 4 / 13
8,415
526
5,667
16,451
16,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
RaijinPeleAthena

VS

Bans
ChernobogMaman BrigittePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 7 / 7
7,798
487
6,649
16,442
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
CheeseHead23
Danzaburou
13
6 / 7 / 3
8,649
541
16,052
16,260
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
12
1 / 4 / 9
8,459
529
8,301
16,779
20,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 8 / 3
8,941
559
7,766
14,392
5,952
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
vollyy
Tsukuyomi
15
3 / 6 / 3
8,917
557
8,208
16,337
10,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
41
32
Kills
16
16
Deaths
32
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
18
4
6
5.25
L
Loki
 
Loki
3
7
7
0.93
L
Danzaburou
CheeseHead23
Danzaburou
6
7
3
1.07
W
Zhong Kui
FTS_DK
Zhong Kui
3
2
16
5.5
W
3
4
9
1.88
L
Sobek
1
4
9
1.38
L
3
8
3
0.56
W
Sun Wukong
chaoticmaterial7
Sun Wukong
7
2
13
6.75
W
Yemoja
peydaddy
Yemoja
1
4
13
1.88
L
Tsukuyomi
vollyy
Tsukuyomi
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,550
Damage
46,976
78,184
Taken
80,210
57,484
Mitigated
46,791
36,742
Healing
19,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
25,061
8,547
0
14,627
17,797
7,761
699
5,150
12,647
0
96,388
L
Loki
 
Loki
6,649
2,173
0
3,622
16,442
4,389
0
1,907
14,495
0
41,357
L
Danzaburou
CheeseHead23
Danzaburou
16,052
8,559
0
4,093
16,260
5,919
0
6,331
9,735
0
63,205
W
Zhong Kui
FTS_DK
Zhong Kui
11,913
1,025
0
6,193
11,775
9,044
1,795
3,666
8,109
72,651
0
W
6,654
1,589
0
5,044
14,225
6,237
1,224
1,803
12,422
60,532
424
L
Sobek
8,301
1,019
0
3,470
16,779
20,419
0
7,403
9,046
22,596
0
L
7,766
392
0
3,236
14,392
5,952
0
4,761
9,586
54,203
0
W
Sun Wukong
chaoticmaterial7
Sun Wukong
13,255
2,516
0
5,257
17,936
18,371
1,019
3,769
14,167
0
74,587
W
Yemoja
peydaddy
Yemoja
5,667
531
1,356
4,265
16,451
16,071
0
4,982
11,469
17,235
0
L
Tsukuyomi
vollyy
Tsukuyomi
8,208
1,871
0
4,923
16,337
10,112
0
3,153
13,132
0
52,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,242
Gold Earned
42,764
457
Minions Killed
361
0
Camps Cleared
0
1,609,701
Distance Traveled
1,491,740
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,430
714
99
6
0
373,615
0
L
Loki
7,798
487
71
4
0
352,012
2
L
Danzaburou
8,649
541
84
5
0
265,416
3
W
Zhong Kui
10,056
629
114
7
0
326,795
0
W
Freya
9,562
598
107
7
0
309,208
3
L
Sobek
8,459
529
33
2
0
310,136
5
L
Anubis
8,941
559
111
7
0
254,092
0
W
Sun Wukong
10,779
674
110
7
0
297,437
0
W
Yemoja
8,415
526
27
2
0
302,646
1
L
Tsukuyomi
8,917
557
62
4
0
310,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role