Player Matchup

Achilles
Achilles
FIaming64
Achilles
Level 126
God Stats
44W - 49L
1,534 SR
Queue Stats
341W - 321L
1,504 Elo+
Solo
Ra
Ra
LazyEyeSniper90
Ra
Level 154
God Stats
7W - 17L
1,341 SR
Queue Stats
195W - 253L
1,441 Elo+
Party 1
Medusa
Medusa
TGIFitsTuesday
Medusa
Level 156
God Stats
9W - 12L
1,506 SR
Queue Stats
217W - 247L
1,451 Elo+
Party 1
Charon
Charon
YeaImHayden
Charon
Level 148
God Stats
9W - 5L
1,322 SR
Queue Stats
39W - 62L
1,389 Elo+
Party 1
Nike
Nike
ZiggyUchiha
Nike
Level 125
God Stats
21W - 17L
1,603 SR
Queue Stats
122W - 162L
1,435 Elo+
Party 1
Team Averages
Level 142
1,461 SR
1,444 Elo+

VS

Team Averages
Level 116
1,485 SR
1,491 Elo+
Bakasura
Bakasura
C9NN1
Bakasura
Level 156
God Stats
2W - 1L
1,778 SR
Queue Stats
106W - 96L
1,559 Elo+
Party 2
Horus
Horus
Luckygamer5454
Horus
Level 99
God Stats
7W - 7L
1,486 SR
Queue Stats
329W - 305L
1,390 Elo+
Solo
Sol
Sol
OffBrandJetlife
Sol
Level 89
God Stats
11W - 9L
1,499 SR
Queue Stats
278W - 249L
1,455 Elo+
Solo
Discordia
Discordia
SweetPuss
Discordia
Level 141
God Stats
1W - 1L
1,451 SR
Queue Stats
46W - 33L
1,576 Elo+
Party 2
Guan Yu
Guan Yu
eCion
Guan Yu
Level 96
God Stats
2W - 4L
1,213 SR
Queue Stats
69W - 68L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FIaming64
Achilles
10
3 / 0 / 1
6,430
585
3,815
8,428
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 3
7,418
674
5,884
6,341
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 0 / 1
7,801
709
7,681
5,663
2,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charon
10
2 / 0 / 7
7,103
646
3,017
6,474
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 0
6,558
596
4,609
11,211
7,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
C9NN1
Bakasura
12
1 / 3 / 0
6,438
585
5,183
12,843
5,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 3 / 0
4,610
419
2,292
7,790
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 2 / 0
4,286
390
3,082
3,668
947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
SweetPuss
Discordia
8
0 / 5 / 1
5,024
457
4,793
7,317
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
eCion
Guan Yu
11
0 / 0 / 0
6,338
576
5,554
8,570
7,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
13
Kills
1
1
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
C9NN1
Bakasura
1
3
0
0.33
W
Achilles
FIaming64
Achilles
3
0
1
3.5
W
3
0
3
4.5
L
0
3
0
0
L
0
2
0
0
L
Discordia
SweetPuss
Discordia
0
5
1
0.1
W
5
0
1
5.5
W
Charon
2
0
7
5.5
W
0
1
0
0
L
Guan Yu
eCion
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,006
Damage
20,904
38,117
Taken
40,188
20,006
Mitigated
22,169
16,196
Healing
9,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
C9NN1
Bakasura
5,183
3,167
0
2,912
12,843
5,396
0
2,348
10,495
0
45,280
W
Achilles
FIaming64
Achilles
3,815
1,076
0
4,084
8,428
3,319
0
606
6,982
0
33,559
W
5,884
401
1,174
3,210
6,341
2,697
156
3,090
3,002
66,562
0
L
2,292
1,223
128
1,730
7,790
5,494
0
867
6,923
0
11,067
L
3,082
1,862
0
1,427
3,668
947
0
836
2,832
19,870
0
L
Discordia
SweetPuss
Discordia
4,793
0
0
920
7,317
2,409
0
3,998
3,257
28,104
0
W
7,681
3,234
0
3,161
5,663
2,063
3,282
1,698
3,965
0
64,357
W
Charon
3,017
578
0
2,387
6,474
4,398
0
2,248
4,166
19,105
0
W
4,609
387
0
2,180
11,211
7,529
0
233
10,522
0
45,799
L
Guan Yu
eCion
Guan Yu
5,554
1,415
20
2,617
8,570
7,923
0
790
7,780
0
46,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,310
Gold Earned
26,696
379
Minions Killed
262
0
Camps Cleared
0
1,153,973
Distance Traveled
957,307
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,438
585
105
10
0
247,416
0
W
Achilles
6,430
585
54
5
0
270,724
3
W
Ra
7,418
674
116
11
0
236,348
1
L
Horus
4,610
419
15
1
0
183,673
1
L
Sol
4,286
390
27
2
0
91,732
0
L
Discordia
5,024
457
42
4
0
209,592
0
W
Medusa
7,801
709
105
10
0
198,970
0
W
Charon
7,103
646
23
2
0
236,594
2
W
Nike
6,558
596
81
7
0
211,337
0
L
Guan Yu
6,338
576
73
7
0
224,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role