Player Matchup

Persephone
Persephone
IvyBaggins
Persephone
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 37L
1,169 Elo+
Party 1
Hercules
Hercules
Juliofvp
Hercules
Level 54
God Stats
1W - 6L
1,350 SR
Queue Stats
94W - 144L
1,441 Elo+
Party 1
Ares
Ares
Nanablood
Ares
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 69L
1,424 Elo+
Party 1
Atlas
Atlas
Pettrencko
Atlas
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 38L
1,120 Elo+
Party 1
Aphrodite
Aphrodite
TrevozoDoAcre
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 80L
1,444 Elo+
Party 1
Team Averages
Level 29
1,470 SR
1,319 Elo+

VS

Team Averages
Level 105
1,462 SR
1,471 Elo+
Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fidu
Cu Chulainn
Level 173
God Stats
3W - 3L
1,550 SR
Queue Stats
802W - 429L
1,629 Elo+
Solo
Sun Wukong
Sun Wukong
LegacyScroll454
Sun Wukong
Level 27
God Stats
2W - 0L
1,641 SR
Queue Stats
13W - 14L
1,475 Elo+
Solo
Bacchus
Bacchus
Prixna
Bacchus
Level 48
God Stats
1W - 0L
1,471 SR
Queue Stats
15W - 38L
1,292 Elo+
Solo
Yemoja
Yemoja
zFrSilva96
Yemoja
Level 128
God Stats
1W - 3L
1,147 SR
Queue Stats
288W - 279L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
IvyBaggins
Persephone
14
2 / 3 / 5
8,799
733
5,999
9,226
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Juliofvp
Hercules
16
1 / 6 / 4
8,404
700
7,296
21,497
21,522
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
13
2 / 8 / 3
8,228
686
5,208
19,036
23,412
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
15
3 / 8 / 2
8,993
749
12,727
19,619
26,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
TrevozoDoAcre
Aphrodite
15
1 / 5 / 5
8,047
671
6,166
14,192
10,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
6 / 2 / 21
11,109
926
18,593
9,789
8,178
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Fidu
Cu Chulainn
19
11 / 1 / 18
11,562
964
24,440
16,468
23,321
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
LegacyScroll454
Sun Wukong
15
6 / 4 / 16
9,772
814
9,127
14,343
14,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Prixna
Bacchus
16
3 / 4 / 24
10,623
885
10,397
14,663
18,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
zFrSilva96
Yemoja
17
5 / 2 / 22
10,262
855
16,004
11,519
10,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
132
9
Kills
31
30
Deaths
13
19
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
2
21
8.25
W
Cu Chulainn
Fidu
Cu Chulainn
11
1
18
20
L
Persephone
IvyBaggins
Persephone
2
3
5
1.5
L
Hercules
Juliofvp
Hercules
1
6
4
0.5
W
Sun Wukong
LegacyScroll454
Sun Wukong
6
4
16
3.5
L
Ares
2
8
3
0.44
L
Atlas
3
8
2
0.5
W
Bacchus
Prixna
Bacchus
3
4
24
3.75
L
Aphrodite
TrevozoDoAcre
Aphrodite
1
5
5
0.7
W
Yemoja
zFrSilva96
Yemoja
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,396
Damage
78,561
83,570
Taken
66,782
86,864
Mitigated
74,409
22,557
Healing
32,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
18,593
2,110
678
1,809
9,789
8,178
2,833
4,670
5,119
38,866
0
W
Cu Chulainn
Fidu
Cu Chulainn
24,440
4,437
3,924
6,447
16,468
23,321
747
7,384
9,084
0
47,674
L
Persephone
IvyBaggins
Persephone
5,999
994
0
1,273
9,226
4,651
0
4,779
4,196
16,433
0
L
Hercules
Juliofvp
Hercules
7,296
703
714
4,512
21,497
21,522
0
12,341
8,475
0
15,176
W
Sun Wukong
LegacyScroll454
Sun Wukong
9,127
1,666
1,400
2,485
14,343
14,368
2,099
6,616
7,727
0
13,786
L
Ares
5,208
278
823
578
19,036
23,412
0
8,964
9,240
7,301
0
L
Atlas
12,727
3,836
215
720
19,619
26,952
0
9,031
9,667
26,213
0
W
Bacchus
Prixna
Bacchus
10,397
853
1,524
3,215
14,663
18,453
363
5,391
9,272
18,113
0
L
Aphrodite
TrevozoDoAcre
Aphrodite
6,166
397
6,934
6,788
14,192
10,327
0
7,800
6,053
21,608
0
W
Yemoja
zFrSilva96
Yemoja
16,004
4,133
7,397
3,772
11,519
10,089
2,161
6,039
5,480
28,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,471
Gold Earned
53,328
105
Minions Killed
146
0
Camps Cleared
0
1,040,245
Distance Traveled
1,190,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,109
926
39
3
0
235,074
0
W
Cu Chulainn
11,562
964
38
3
0
271,601
0
L
Persephone
8,799
733
26
2
0
241,263
0
L
Hercules
8,404
700
16
1
0
211,326
0
W
Sun Wukong
9,772
814
15
1
0
261,614
0
L
Ares
8,228
686
5
0
0
185,347
0
L
Atlas
8,993
749
22
2
0
181,717
0
W
Bacchus
10,623
885
15
1
0
236,481
0
L
Aphrodite
8,047
671
36
3
0
220,592
0
W
Yemoja
10,262
855
39
3
0
185,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role