Player Matchup

Aphrodite
Aphrodite
Logicallystoopid
Aphrodite
Level 51
God Stats
1W - 1L
1,368 SR
Queue Stats
16W - 12L
1,366 Elo+
Party 1
Susano
Susano
VloneLoki
Susano
Level 109
God Stats
2W - 2L
1,527 SR
Queue Stats
113W - 120L
1,353 Elo+
Party 1
Sun Wukong
Sun Wukong
undercoversly32
Sun Wukong
Level 69
God Stats
19W - 17L
1,456 SR
Queue Stats
200W - 201L
1,372 Elo+
Party 1
Team Averages
Level 76
1,451 SR
1,363 Elo+

VS

Team Averages
Level 87
1,402 SR
1,417 Elo+
Ah Puch
Ah Puch
BroWhyuDead
Ah Puch
Level 78
God Stats
0W - 1L
1,228 SR
Queue Stats
41W - 44L
1,345 Elo+
Solo
Merlin
Merlin
Carderrow
Merlin
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 27L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
stonerjones420__
Ah Muzen Cab
Level 109
God Stats
19W - 17L
1,478 SR
Queue Stats
475W - 479L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
1 / 2 / 5
10,988
687
6,758
10,229
4,883
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Susano
VloneLoki
Susano
16
7 / 4 / 3
13,031
814
15,950
16,690
6,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
undercoversly32
Sun Wukong
15
2 / 4 / 6
11,590
724
13,192
23,669
22,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BroWhyuDead
Ah Puch
15
7 / 4 / 2
12,601
788
18,482
14,850
6,132
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Carderrow
Merlin
14
1 / 3 / 5
11,157
697
9,375
9,684
3,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
stonerjones420__
Ah Muzen Cab
14
2 / 3 / 6
11,251
703
14,555
16,204
6,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
10
Kills
10
10
Deaths
10
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BroWhyuDead
Ah Puch
7
4
2
2
L
Merlin
Carderrow
Merlin
1
3
5
1.17
W
Aphrodite
1
2
5
1.75
W
Susano
VloneLoki
Susano
7
4
3
2.13
L
Ah Muzen Cab
stonerjones420__
Ah Muzen Cab
2
3
6
1.67
W
Sun Wukong
undercoversly32
Sun Wukong
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,900
Damage
42,412
50,588
Taken
40,738
34,573
Mitigated
16,660
18,222
Healing
6,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BroWhyuDead
Ah Puch
18,482
704
0
3,545
14,850
6,132
384
1,950
12,900
57,924
0
L
Merlin
Carderrow
Merlin
9,375
1,392
0
250
9,684
3,707
492
1,703
7,981
44,468
0
W
Aphrodite
6,758
438
5,332
6,036
10,229
4,883
0
6,128
4,101
33,776
0
W
Susano
VloneLoki
Susano
15,950
1,771
0
1,926
16,690
6,976
0
8,698
7,992
0
38,484
L
Ah Muzen Cab
stonerjones420__
Ah Muzen Cab
14,555
2,609
0
2,763
16,204
6,821
296
3,665
12,539
0
50,835
W
Sun Wukong
undercoversly32
Sun Wukong
13,192
1,577
189
4,739
23,669
22,714
0
13,551
10,118
0
50,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,609
Gold Earned
35,009
190
Minions Killed
181
0
Camps Cleared
0
873,866
Distance Traveled
819,915
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,601
788
59
4
0
272,897
4
L
Merlin
11,157
697
47
3
0
262,448
0
W
Aphrodite
10,988
687
64
4
0
274,395
1
W
Susano
13,031
814
65
4
0
304,452
0
L
Ah Muzen Cab
11,251
703
75
5
0
284,570
0
W
Sun Wukong
11,590
724
61
4
0
295,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role