Player Matchup

Anhur
Anhur
 
Anhur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
bomboman121
Medusa
Level 125
God Stats
3W - 5L
1,594 SR
Queue Stats
228W - 214L
1,460 Elo+
Party 2
Kumbhakarna
Kumbhakarna
frixaros
Kumbhakarna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,035 Elo+
Party 3
Charon
Charon
kanubtzo
Charon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,273 Elo+
Party 3
Team Averages
Level 84
1,519 SR
1,354 Elo+

VS

Team Averages
Level 128
1,561 SR
1,500 Elo+
Skadi
Skadi
ConManDe21-_-
Skadi
Level 118
God Stats
4W - 2L
1,634 SR
Queue Stats
425W - 438L
1,419 Elo+
Solo
Maman Brigitte
Maman Brigitte
Kamilix
Maman Brigitte
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,704 Elo+
Solo
Charon
Charon
pjanic35
Charon
Level 142
God Stats
2W - 1L
1,342 SR
Queue Stats
80W - 93L
1,392 Elo+
Party 1
Zhong Kui
Zhong Kui
toinos69
Zhong Kui
Level 156
God Stats
4W - 6L
1,607 SR
Queue Stats
298W - 296L
1,486 Elo+
Party 1
Odin
Odin
wessamalhtaitani
Odin
Level 153
God Stats
4W - 1L
1,725 SR
Queue Stats
204W - 211L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
10 / 3 / 1
9,384
938
10,782
11,058
5,538
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
 
Sol
13
1 / 4 / 7
7,313
731
9,438
10,938
5,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
12
2 / 6 / 8
7,519
752
11,105
10,580
5,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
frixaros
Kumbhakarna
14
1 / 4 / 9
8,198
820
3,704
14,102
14,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
kanubtzo
Charon
14
1 / 4 / 11
8,263
826
5,114
13,173
14,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 11
9,120
912
17,516
8,841
4,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maman Brigitte
Kamilix
Maman Brigitte
14
7 / 6 / 4
8,779
878
6,998
11,242
4,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
pjanic35
Charon
14
5 / 4 / 13
8,960
896
7,270
11,828
11,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
toinos69
Zhong Kui
15
1 / 2 / 14
8,951
895
11,028
8,557
5,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 14
9,041
904
12,528
11,258
9,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
77
15
Kills
21
21
Deaths
16
36
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
10
3
1
3.5
L
Sol
 
Sol
1
4
7
1.13
W
4
3
11
3.17
W
Maman Brigitte
Kamilix
Maman Brigitte
7
6
4
1.5
L
Medusa
2
6
8
1
L
Kumbhakarna
frixaros
Kumbhakarna
1
4
9
1.38
L
Charon
kanubtzo
Charon
1
4
11
1.63
W
Charon
pjanic35
Charon
5
4
13
2.88
W
Zhong Kui
toinos69
Zhong Kui
1
2
14
4
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,143
Damage
55,340
59,851
Taken
51,726
44,109
Mitigated
36,194
18,112
Healing
16,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,782
6,303
642
2,686
11,058
5,538
0
5,159
5,899
0
19,936
L
Sol
 
Sol
9,438
2,305
1,438
2,133
10,938
5,060
0
4,473
6,465
23,261
0
W
17,516
6,074
973
852
8,841
4,341
990
4,256
4,585
0
34,161
W
Maman Brigitte
Kamilix
Maman Brigitte
6,998
143
289
1,516
11,242
4,420
0
3,184
8,058
12,890
0
L
Medusa
11,105
3,247
2,560
922
10,580
5,307
0
4,207
6,373
0
20,739
L
Kumbhakarna
frixaros
Kumbhakarna
3,704
241
2,269
2,167
14,102
14,189
0
5,994
8,108
9,030
0
L
Charon
kanubtzo
Charon
5,114
1,140
1,480
1,815
13,173
14,015
0
5,463
7,710
9,894
0
W
Charon
pjanic35
Charon
7,270
841
1,521
2,172
11,828
11,773
75
3,177
8,651
13,178
0
W
Zhong Kui
toinos69
Zhong Kui
11,028
215
1,432
3,579
8,557
5,870
568
2,779
5,778
25,584
0
W
12,528
1,849
1,581
2,349
11,258
9,790
188
4,860
6,398
0
17,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,677
Gold Earned
44,851
108
Minions Killed
113
0
Camps Cleared
0
907,495
Distance Traveled
993,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,384
938
32
3
0
174,630
0
L
Sol
7,313
731
26
3
0
181,159
0
W
Skadi
9,120
912
39
4
0
181,914
0
W
Maman Brigitte
8,779
878
14
1
0
180,241
0
L
Medusa
7,519
752
35
4
0
167,656
0
L
Kumbhakarna
8,198
820
10
1
0
186,748
0
L
Charon
8,263
826
5
1
0
197,302
0
W
Charon
8,960
896
7
1
0
196,771
0
W
Zhong Kui
8,951
895
38
4
0
217,166
0
W
Odin
9,041
904
15
2
0
217,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role