Player Matchup

Maman Brigitte
Maman Brigitte
Gold IV
 
Maman Brigitte
Gold IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze III
SephirothB13
Pele
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,416 MMR
Party 1
Chiron
Chiron
Silver IV
Thor9394
Chiron
Silver IV
Level 122
God Stats
1W - 2L
1,265 SR
Queue Stats
18W - 19L
1,419 MMR
Solo
Sol
Sol
Bronze V
TygerLyllie
Sol
Bronze V
Level 124
God Stats
1W - 2L
1,423 SR
Queue Stats
1W - 3L
1,418 MMR
Party 1
Bacchus
Bacchus
Silver III
iCritical Hit
Bacchus
Silver III
Level 152
God Stats
0W - 1L
1,603 SR
Queue Stats
13W - 24L
1,421 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 130
1,458 SR
1,435 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,491 SR
1,413 MMR
Fenrir
Fenrir
Gold IV
MrxClutches
Fenrir
Gold IV
Level 148
God Stats
5W - 5L
1,560 SR
Queue Stats
171W - 166L
1,302 MMR
Party 2
Yemoja
Yemoja
Gold V
NoSaints
Yemoja
Gold V
Level 107
God Stats
4W - 8L
1,316 SR
Queue Stats
50W - 48L
1,417 MMR
Solo
Agni
Agni
Silver II
PenguinDuster
Agni
Silver II
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,422 MMR
Solo
Hades
Hades
Silver II
TICKLEEETIME
Hades
Silver II
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 19L
1,510 MMR
Party 2
Anhur
Anhur
Gold II
soldadoguille20
Anhur
Gold II
Level 149
God Stats
6W - 3L
1,577 SR
Queue Stats
234W - 240L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
12
3 / 3 / 0
7,410
618
12,549
13,472
5,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 0
5,767
481
1,452
10,853
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chiron
Thor9394
Chiron
11
0 / 1 / 0
6,110
509
2,975
6,572
2,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
2 / 2 / 0
5,903
492
4,463
8,405
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
8
0 / 2 / 0
5,024
419
2,980
11,461
7,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
MartichorasHachimanHeraZhong Kui

VS

Bans
SusanoAo KuangMercuryJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
8 / 1 / 2
7,963
664
8,189
9,791
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
NoSaints
Yemoja
10
1 / 0 / 3
6,391
533
1,901
3,709
2,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 1 / 2
6,575
548
6,228
5,859
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 3 / 2
7,403
617
6,556
15,810
11,585
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 0 / 1
6,850
571
4,014
6,575
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
5
Kills
12
12
Deaths
5
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
3
3
0
1
W
Fenrir
8
1
2
9
W
Yemoja
NoSaints
Yemoja
1
0
3
2.5
W
2
1
2
3
L
0
4
0
0
W
1
3
2
0.67
L
Chiron
Thor9394
Chiron
0
1
0
0
L
2
2
0
1
L
Bacchus
0
2
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,419
Damage
26,888
50,763
Taken
41,744
21,220
Mitigated
21,978
16,396
Healing
19,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
12,549
1,210
0
6,008
13,472
5,157
0
6,233
7,239
60,352
0
W
Fenrir
8,189
2,289
0
3,253
9,791
4,190
536
3,223
6,568
0
50,390
W
Yemoja
NoSaints
Yemoja
1,901
821
2,979
1,285
3,709
2,054
0
744
2,965
14,841
0
W
6,228
88
0
250
5,859
2,016
0
3,108
2,751
49,680
0
L
1,452
137
0
1,434
10,853
3,470
0
1,522
9,331
0
46,570
W
6,556
612
420
9,766
15,810
11,585
0
11,285
4,525
51,759
0
L
Chiron
Thor9394
Chiron
2,975
635
207
2,188
6,572
2,172
923
442
6,130
0
49,060
L
4,463
1,976
0
3,448
8,405
2,489
39
4,009
4,396
28,948
0
L
Bacchus
2,980
393
38
3,073
11,461
7,932
220
2,479
8,982
17,444
2,025
W
4,014
2,961
0
1,899
6,575
2,133
267
1,549
5,026
0
54,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,214
Gold Earned
35,182
322
Minions Killed
376
0
Camps Cleared
0
1,113,701
Distance Traveled
1,198,703
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,410
618
90
8
0
225,172
1
W
Fenrir
7,963
664
70
6
0
278,508
3
W
Yemoja
6,391
533
15
1
0
237,432
5
W
Agni
6,575
548
83
7
0
238,415
0
L
Pele
5,767
481
73
6
0
248,631
0
W
Hades
7,403
617
108
9
0
218,758
0
L
Chiron
6,110
509
90
8
0
220,932
2
L
Sol
5,903
492
50
4
0
184,664
4
L
Bacchus
5,024
419
19
2
0
234,302
0
W
Anhur
6,850
571
100
8
0
225,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role