Player Matchup

Gilgamesh
Gilgamesh
AdamJWalker
Gilgamesh
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
Godijy
Bacchus
Level 4
God Stats
0W - 1L
1,316 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
Sec Light
Merlin
Level 142
God Stats
0W - 1L
1,633 SR
Queue Stats
2W - 2L
1,729 Elo+
Party 2
Team Averages
Level 90
1,483 SR
1,576 Elo+

VS

Team Averages
Level 112
1,610 SR
1,513 Elo+
Olorun
Olorun
SMGPatriot
Olorun
Level 122
God Stats
2W - 2L
1,410 SR
Queue Stats
142W - 135L
1,525 Elo+
Party 1
Bellona
Bellona
SMGShakes
Bellona
Level 88
God Stats
12W - 6L
1,535 SR
Queue Stats
62W - 58L
1,486 Elo+
Party 1
King Arthur
King Arthur
SMGSpadezz
King Arthur
Level 127
God Stats
2W - 0L
1,886 SR
Queue Stats
176W - 175L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdamJWalker
Gilgamesh
9
2 / 5 / 4
7,553
755
5,509
13,705
8,465
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
Godijy
Bacchus
9
1 / 6 / 5
7,332
733
4,466
15,117
15,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
Sec Light
Merlin
10
3 / 5 / 3
8,178
818
11,120
8,094
3,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
SMGPatriot
Olorun
12
7 / 0 / 7
9,724
972
16,487
9,477
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
SMGShakes
Bellona
10
2 / 3 / 7
7,935
794
5,312
11,776
11,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
SMGSpadezz
King Arthur
12
6 / 3 / 7
9,236
924
10,532
10,754
8,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
6
Kills
15
16
Deaths
6
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AdamJWalker
Gilgamesh
2
5
4
0.8
L
Bacchus
Godijy
Bacchus
1
6
5
0.58
W
Olorun
SMGPatriot
Olorun
7
0
7
10.5
W
Bellona
SMGShakes
Bellona
2
3
7
1.83
W
King Arthur
SMGSpadezz
King Arthur
6
3
7
3.17
L
Merlin
Sec Light
Merlin
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,095
Damage
32,331
36,916
Taken
32,007
27,332
Mitigated
23,785
1,096
Healing
6,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AdamJWalker
Gilgamesh
5,509
1,016
0
543
13,705
8,465
14
6,864
6,677
0
12,566
L
Bacchus
Godijy
Bacchus
4,466
639
0
459
15,117
15,752
0
6,915
7,744
8,729
0
W
Olorun
SMGPatriot
Olorun
16,487
8,509
1,104
4,368
9,477
3,883
2,231
4,823
4,654
50,700
4,648
W
Bellona
SMGShakes
Bellona
5,312
1,188
0
548
11,776
11,320
606
6,378
5,398
0
16,871
W
King Arthur
SMGSpadezz
King Arthur
10,532
1,026
0
129
10,754
8,582
176
4,821
5,933
0
34,117
L
Merlin
Sec Light
Merlin
11,120
1,107
0
94
8,094
3,115
0
2,521
5,452
41,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,063
Gold Earned
26,895
65
Minions Killed
120
0
Camps Cleared
0
526,856
Distance Traveled
559,662
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,553
755
9
1
0
171,209
0
L
Bacchus
7,332
733
2
0
0
191,034
0
W
Olorun
9,724
972
61
6
0
178,368
0
W
Bellona
7,935
794
24
2
0
179,384
0
W
King Arthur
9,236
924
35
4
0
201,910
2
L
Merlin
8,178
818
54
5
0
164,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role