Player Matchup

Set
Set
ALB1N0M0NK3
Set
Level 62
God Stats
1W - 3L
1,341 SR
Queue Stats
120W - 138L
1,450 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Balncey
Kumbhakarna
Level 44
God Stats
4W - 4L
1,644 SR
Queue Stats
57W - 71L
1,497 Elo+
Solo
Discordia
Discordia
GuiltyPickles
Discordia
Level 36
God Stats
9W - 9L
1,593 SR
Queue Stats
56W - 63L
1,318 Elo+
Party 3
Bellona
Bellona
TurnoverCar895
Bellona
Level 18
God Stats
1W - 7L
1,200 SR
Queue Stats
2W - 10L
1,043 Elo+
Party 3
Izanami
Izanami
kal_EL0322
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,472 Elo+
Party 2
Team Averages
Level 33
1,456 SR
1,356 Elo+

VS

Team Averages
Level 59
1,657 SR
1,451 Elo+
Chaac
Chaac
DANTE_JR_2010
Chaac
Level 49
God Stats
5W - 6L
1,621 SR
Queue Stats
73W - 69L
1,420 Elo+
Solo
Amaterasu
Amaterasu
RagnarokYa2
Amaterasu
Level 44
God Stats
5W - 2L
1,816 SR
Queue Stats
282W - 278L
1,497 Elo+
Solo
Thanatos
Thanatos
Wabonga
Thanatos
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,339 Elo+
Solo
Anhur
Anhur
WhenLuck
Anhur
Level 47
God Stats
13W - 5L
1,562 SR
Queue Stats
145W - 138L
1,523 Elo+
Party 1
Ix Chel
Ix Chel
tyrone152
Ix Chel
Level 115
God Stats
22W - 7L
1,787 SR
Queue Stats
160W - 170L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
8,884
468
8,483
19,175
9,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Balncey
Kumbhakarna
12
1 / 2 / 1
8,352
440
5,510
15,564
13,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
GuiltyPickles
Discordia
14
1 / 4 / 0
8,535
449
3,803
11,295
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 2 / 1
8,775
462
10,385
14,550
12,863
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Izanami
kal_EL0322
Izanami
14
1 / 9 / 1
9,289
489
2,539
12,661
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 8
11,128
586
8,362
14,238
16,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
RagnarokYa2
Amaterasu
16
2 / 2 / 5
10,618
559
7,490
20,684
15,452
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Wabonga
Thanatos
16
6 / 1 / 6
10,433
549
8,766
16,516
8,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
WhenLuck
Anhur
20
5 / 0 / 2
12,821
675
10,647
8,020
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
tyrone152
Ix Chel
18
5 / 1 / 8
11,661
614
14,810
11,428
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
23
23
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Kumbhakarna
Balncey
Kumbhakarna
1
2
1
0.75
W
5
1
8
9
L
Discordia
GuiltyPickles
Discordia
1
4
0
0.25
W
Amaterasu
RagnarokYa2
Amaterasu
2
2
5
2.25
L
2
2
1
1.25
W
Thanatos
Wabonga
Thanatos
6
1
6
9
W
Anhur
WhenLuck
Anhur
5
0
2
6
L
Izanami
kal_EL0322
Izanami
1
9
1
0.17
W
Ix Chel
tyrone152
Ix Chel
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,720
Damage
50,075
73,245
Taken
70,886
41,807
Mitigated
49,401
8,981
Healing
45,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,483
3,210
0
1,671
19,175
9,217
0
3,513
15,662
0
90,391
L
Kumbhakarna
Balncey
Kumbhakarna
5,510
762
0
3,231
15,564
13,943
0
3,059
12,505
33,884
0
W
8,362
2,152
0
4,253
14,238
16,436
283
5,772
8,466
0
39,861
L
Discordia
GuiltyPickles
Discordia
3,803
36
0
1,030
11,295
3,044
0
4,448
6,847
59,617
0
W
Amaterasu
RagnarokYa2
Amaterasu
7,490
4,011
0
11,747
20,684
15,452
728
3,244
17,440
0
73,213
L
10,385
4,014
0
2,377
14,550
12,863
0
2,394
12,156
0
45,524
W
Thanatos
Wabonga
Thanatos
8,766
1,073
0
14,481
16,516
8,676
0
3,566
12,950
0
73,735
W
Anhur
WhenLuck
Anhur
10,647
7,256
0
5,981
8,020
3,326
2,817
876
7,144
0
124,975
L
Izanami
kal_EL0322
Izanami
2,539
1,878
0
672
12,661
2,740
881
1,396
11,265
0
45,795
W
Ix Chel
tyrone152
Ix Chel
14,810
313
3,002
5,884
11,428
5,511
0
2,587
8,841
121,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,835
Gold Earned
56,661
431
Minions Killed
615
0
Camps Cleared
0
1,766,684
Distance Traveled
1,990,548
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,884
468
136
7
0
392,411
1
L
Kumbhakarna
8,352
440
46
2
0
271,737
2
W
Chaac
11,128
586
41
2
0
431,355
0
L
Discordia
8,535
449
108
6
0
341,856
2
W
Amaterasu
10,618
559
101
5
0
356,249
0
L
Bellona
8,775
462
52
3
0
403,977
0
W
Thanatos
10,433
549
82
4
0
427,893
0
W
Anhur
12,821
675
197
10
0
359,404
1
L
Izanami
9,289
489
89
5
0
356,703
0
W
Ix Chel
11,661
614
194
10
0
415,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role