Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ClxssiK
Ullr
Level 88
God Stats
5W - 3L
1,627 SR
Queue Stats
63W - 54L
1,540 Elo+
Party 2
Bellona
Bellona
KnWin
Bellona
Level 29
God Stats
0W - 1L
1,755 SR
Queue Stats
19W - 17L
1,453 Elo+
Party 3
Sobek
Sobek
SaysoTheMacShow
Sobek
Level 28
God Stats
2W - 4L
1,719 SR
Queue Stats
58W - 53L
1,530 Elo+
Party 2
Hera
Hera
ThunderF0x25
Hera
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,453 Elo+
Party 3
Team Averages
Level 63
1,620 SR
1,495 Elo+

VS

Team Averages
Level 106
1,540 SR
1,440 Elo+
Sol
Sol
BloodyJawz75
Sol
Level 29
God Stats
52W - 57L
1,479 SR
Queue Stats
85W - 90L
1,453 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HumbleMan25
Cu Chulainn
Level 133
God Stats
5W - 3L
1,559 SR
Queue Stats
278W - 257L
1,473 Elo+
Party 1
Ymir
Ymir
SACRXIX
Ymir
Level 101
God Stats
7W - 10L
1,483 SR
Queue Stats
51W - 46L
1,429 Elo+
Solo
Nu Wa
Nu Wa
chrisibarra23
Nu Wa
Level 157
God Stats
43W - 20L
1,656 SR
Queue Stats
453W - 449L
1,377 Elo+
Solo
Thanatos
Thanatos
domxdom93
Thanatos
Level 109
God Stats
32W - 24L
1,523 SR
Queue Stats
128W - 112L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
3 / 3 / 0
6,205
517
3,777
11,194
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
ClxssiK
Ullr
11
0 / 1 / 0
6,036
503
2,996
6,496
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
KnWin
Bellona
10
0 / 1 / 2
5,807
484
9,234
11,003
10,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
5,833
486
2,454
11,181
7,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 1
5,621
468
3,458
8,688
2,526
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,203
517
5,392
4,650
1,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
HumbleMan25
Cu Chulainn
11
1 / 1 / 0
6,887
574
6,380
11,124
10,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ymir
SACRXIX
Ymir
10
0 / 0 / 4
5,916
493
3,392
9,857
5,711
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 0 / 1
7,028
586
12,872
4,322
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
domxdom93
Thanatos
11
5 / 3 / 1
6,807
567
5,238
10,958
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
10
10
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
3
0
1
W
1
1
3
2.5
L
Ullr
ClxssiK
Ullr
0
1
0
0
W
Cu Chulainn
HumbleMan25
Cu Chulainn
1
1
0
1
L
Bellona
KnWin
Bellona
0
1
2
1
W
Ymir
SACRXIX
Ymir
0
0
4
2
L
0
1
0
0
L
1
4
1
0.38
W
3
0
1
3.5
W
Thanatos
domxdom93
Thanatos
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,919
Damage
33,274
48,562
Taken
40,911
25,773
Mitigated
22,571
14,106
Healing
14,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,777
875
0
1,940
11,194
3,267
0
2,467
8,485
0
47,367
W
5,392
2,010
0
2,015
4,650
1,327
1,172
631
4,019
34,701
661
L
Ullr
ClxssiK
Ullr
2,996
1,420
0
3,112
6,496
2,332
0
2,736
3,612
0
48,861
W
Cu Chulainn
HumbleMan25
Cu Chulainn
6,380
1,755
0
2,858
11,124
10,042
0
0
11,124
0
44,609
L
Bellona
KnWin
Bellona
9,234
3,218
0
2,587
11,003
10,111
0
1,261
9,585
0
36,411
W
Ymir
SACRXIX
Ymir
3,392
921
170
3,199
9,857
5,711
178
2,332
7,525
27,195
0
L
2,454
358
1,582
2,805
11,181
7,537
0
8,257
2,460
17,984
0
L
3,458
1,171
0
2,080
8,688
2,526
0
5,517
2,783
41,746
0
W
12,872
4,546
49
526
4,322
1,439
255
2,069
2,253
48,200
0
W
Thanatos
domxdom93
Thanatos
5,238
432
0
5,838
10,958
4,052
42
880
10,078
0
29,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,502
Gold Earned
32,841
311
Minions Killed
288
0
Camps Cleared
0
1,247,619
Distance Traveled
1,219,293
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,205
517
59
5
0
302,131
0
W
Sol
6,203
517
62
5
0
224,238
5
L
Ullr
6,036
503
90
8
0
225,817
5
W
Cu Chulainn
6,887
574
67
6
0
247,013
8
L
Bellona
5,807
484
59
5
0
258,389
0
W
Ymir
5,916
493
40
3
0
217,470
5
L
Sobek
5,833
486
19
2
0
253,661
2
L
Hera
5,621
468
84
7
0
207,621
0
W
Nu Wa
7,028
586
82
7
0
246,926
0
W
Thanatos
6,807
567
37
3
0
283,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role