Player Matchup

Hades
Hades
 
Hades
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Capperz
Geb
Level 117
God Stats
3W - 5L
1,502 SR
Queue Stats
161W - 157L
1,490 Elo+
Party 2
Thoth
Thoth
Lechinoire
Thoth
Level 111
God Stats
2W - 5L
1,736 SR
Queue Stats
864W - 867L
1,500 Elo+
Solo
Mulan
Mulan
theminione28
Mulan
Level 99
God Stats
4W - 9L
1,430 SR
Queue Stats
347W - 350L
1,484 Elo+
Party 2
Apollo
Apollo
whyunoss
Apollo
Level 108
God Stats
3W - 1L
1,788 SR
Queue Stats
262W - 260L
1,499 Elo+
Party 2
Team Averages
Level 120
1,591 SR
1,495 Elo+

VS

Team Averages
Level 151
1,674 SR
1,527 Elo+
Athena
Athena
AgentApollo798
Athena
Level 109
God Stats
7W - 4L
1,581 SR
Queue Stats
456W - 430L
1,450 Elo+
Solo
Nemesis
Nemesis
BooJa92
Nemesis
Level 159
God Stats
6W - 1L
1,692 SR
Queue Stats
1,076W - 1,070L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
Eurekaor
Ao Kuang
Level 166
God Stats
17W - 8L
1,663 SR
Queue Stats
313W - 295L
1,555 Elo+
Party 1
Zeus
Zeus
Neophiss
Zeus
Level 159
God Stats
2W - 1L
1,529 SR
Queue Stats
261W - 243L
1,577 Elo+
Party 1
Sun Wukong
Sun Wukong
rolixxx
Sun Wukong
Level 161
God Stats
3W - 0L
1,902 SR
Queue Stats
191W - 177L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
7 / 7 / 3
11,177
699
13,416
16,712
10,777
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Geb
16
1 / 4 / 6
10,271
642
11,956
23,493
24,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
18
2 / 1 / 10
10,404
650
18,545
7,707
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

15
2 / 8 / 4
8,733
546
12,216
19,043
11,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
whyunoss
Apollo
14
0 / 3 / 9
8,825
552
9,865
9,612
4,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 13
11,632
727
7,692
23,359
25,791
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
BooJa92
Nemesis
19
6 / 2 / 9
12,580
786
10,143
16,382
18,224
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Eurekaor
Ao Kuang
18
9 / 7 / 8
12,006
750
15,099
26,517
38,232
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
17
2 / 1 / 11
10,829
677
24,025
14,024
7,494
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
rolixxx
Sun Wukong
19
4 / 1 / 17
11,540
721
16,693
22,771
27,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
81
12
Kills
23
23
Deaths
12
32
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
7
7
3
1.21
W
2
1
13
8.5
W
Nemesis
BooJa92
Nemesis
6
2
9
5.25
L
Geb
1
4
6
1
W
Ao Kuang
Eurekaor
Ao Kuang
9
7
8
1.86
L
Thoth
2
1
10
7
W
Zeus
2
1
11
7.5
W
Sun Wukong
rolixxx
Sun Wukong
4
1
17
12.5
L
2
8
4
0.5
L
Apollo
whyunoss
Apollo
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,998
Damage
73,652
76,567
Taken
103,053
55,748
Mitigated
117,148
18,090
Healing
39,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
13,416
1,092
901
3,164
16,712
10,777
0
10,560
6,152
23,897
0
W
7,692
1,859
2,250
9,775
23,359
25,791
715
10,709
12,650
12,671
0
W
Nemesis
BooJa92
Nemesis
10,143
2,639
2,214
4,679
16,382
18,224
2,591
6,876
9,506
0
35,613
L
Geb
11,956
1,027
0
5,708
23,493
24,373
0
12,335
11,158
19,935
0
W
Ao Kuang
Eurekaor
Ao Kuang
15,099
1,719
1,254
8,090
26,517
38,232
1,319
7,994
18,523
17,853
1,681
L
Thoth
18,545
508
49
308
7,707
4,082
0
4,986
2,721
45,024
0
W
Zeus
24,025
2,887
100
1,948
14,024
7,494
1,497
8,916
5,108
59,990
0
W
Sun Wukong
rolixxx
Sun Wukong
16,693
1,589
3,630
5,640
22,771
27,407
980
9,422
13,349
0
27,956
L
12,216
1,236
1,581
2,741
19,043
11,784
0
10,742
8,301
0
18,147
L
Apollo
whyunoss
Apollo
9,865
3,705
1,456
2,182
9,612
4,732
0
6,512
3,100
0
20,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,410
Gold Earned
58,587
133
Minions Killed
161
0
Camps Cleared
0
1,272,643
Distance Traveled
1,505,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,177
699
31
2
0
231,023
0
W
Athena
11,632
727
9
1
0
321,023
0
W
Nemesis
12,580
786
51
3
0
307,373
0
L
Geb
10,271
642
10
1
0
265,052
0
W
Ao Kuang
12,006
750
2
0
0
253,394
0
L
Thoth
10,404
650
49
3
0
241,916
0
W
Zeus
10,829
677
70
4
0
273,514
0
W
Sun Wukong
11,540
721
29
2
0
349,981
0
L
Mulan
8,733
546
15
1
0
246,652
0
L
Apollo
8,825
552
28
2
0
288,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role