Player Matchup

Cupid
Cupid
 
Cupid
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FranciscusFrog
Janus
Level 69
God Stats
2W - 3L
1,587 SR
Queue Stats
458W - 465L
1,466 Elo+
Solo
Merlin
Merlin
TheBlueFear
Merlin
Level 45
God Stats
1W - 1L
1,411 SR
Queue Stats
19W - 8L
1,828 Elo+
Solo
Kukulkan
Kukulkan
giorgoskarmis
Kukulkan
Level 87
God Stats
2W - 8L
1,197 SR
Queue Stats
337W - 339L
1,441 Elo+
Solo
Jing Wei
Jing Wei
kanubtzo
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,284 Elo+
Solo
Team Averages
Level 69
1,439 SR
1,504 Elo+

VS

Team Averages
Level 116
1,468 SR
1,447 Elo+
Mulan
Mulan
MrCosmoFox
Mulan
Level 105
God Stats
3W - 1L
1,543 SR
Queue Stats
120W - 129L
1,413 Elo+
Party 1
Hun Batz
Hun Batz
Vortunes
Hun Batz
Level 124
God Stats
6W - 5L
1,424 SR
Queue Stats
312W - 286L
1,464 Elo+
Solo
Danzaburou
Danzaburou
anto-santo326
Danzaburou
Level 85
God Stats
3W - 1L
1,607 SR
Queue Stats
120W - 96L
1,487 Elo+
Party 1
Cabrakan
Cabrakan
ii-Limes-2-xx
Cabrakan
Level 148
God Stats
5W - 4L
1,522 SR
Queue Stats
140W - 156L
1,456 Elo+
Party 1
Eset
Eset
mikusdrop
Eset
Level 119
God Stats
4W - 3L
1,242 SR
Queue Stats
342W - 324L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 1 / 1
6,162
880
4,891
5,961
2,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 1 / 3
5,880
840
5,200
4,031
1,300
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
10
0 / 3 / 2
5,694
813
5,902
5,169
1,660
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
giorgoskarmis
Kukulkan
12
1 / 0 / 1
6,591
942
3,468
2,740
1,255
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jing Wei
kanubtzo
Jing Wei
11
1 / 3 / 1
5,937
848
2,462
5,411
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
4 / 1 / 1
6,747
964
2,957
5,005
3,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Vortunes
Hun Batz
12
1 / 0 / 5
6,660
951
9,555
5,204
2,845
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
anto-santo326
Danzaburou
13
2 / 0 / 2
6,911
987
5,961
5,103
2,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cabrakan
ii-Limes-2-xx
Cabrakan
9
0 / 1 / 2
5,927
847
396
4,598
4,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Eset
11
1 / 1 / 4
6,058
865
3,545
4,897
2,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
3
Kills
8
8
Deaths
3
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
1
1
1.5
L
0
1
3
1.5
W
Mulan
4
1
1
4.5
L
Merlin
0
3
2
0.33
W
Hun Batz
Vortunes
Hun Batz
1
0
5
3.5
W
Danzaburou
anto-santo326
Danzaburou
2
0
2
3
L
Kukulkan
giorgoskarmis
Kukulkan
1
0
1
1.5
W
Cabrakan
ii-Limes-2-xx
Cabrakan
0
1
2
1
L
Jing Wei
kanubtzo
Jing Wei
1
3
1
0.5
W
Eset
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,923
Damage
22,414
23,312
Taken
24,807
8,398
Mitigated
15,897
6,997
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,891
1,703
2,300
1,966
5,961
2,305
0
1,214
4,747
0
12,463
L
5,200
162
143
164
4,031
1,300
0
1,357
2,674
9,955
0
W
Mulan
2,957
94
906
582
5,005
3,510
0
2,631
2,374
0
4,602
L
Merlin
5,902
362
230
230
5,169
1,660
0
354
4,815
10,238
0
W
Hun Batz
Vortunes
Hun Batz
9,555
83
2,601
2,171
5,204
2,845
0
3,168
2,036
0
19,828
W
Danzaburou
anto-santo326
Danzaburou
5,961
2,271
511
2,012
5,103
2,652
0
3,002
2,101
0
21,336
L
Kukulkan
giorgoskarmis
Kukulkan
3,468
115
898
816
2,740
1,255
0
273
2,467
15,542
0
W
Cabrakan
ii-Limes-2-xx
Cabrakan
396
68
344
1,279
4,598
4,766
0
2,801
1,797
681
0
L
Jing Wei
kanubtzo
Jing Wei
2,462
1,612
0
250
5,411
1,878
0
743
4,668
0
5,062
W
Eset
3,545
48
269
1,482
4,897
2,124
0
2,968
1,929
7,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,264
Gold Earned
32,303
82
Minions Killed
75
0
Camps Cleared
0
701,395
Distance Traveled
757,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,162
880
21
3
0
138,539
0
L
Janus
5,880
840
12
2
0
153,627
0
W
Mulan
6,747
964
9
1
0
144,189
0
L
Merlin
5,694
813
11
2
0
143,575
0
W
Hun Batz
6,660
951
20
3
0
168,839
0
W
Danzaburou
6,911
987
37
5
0
152,528
0
L
Kukulkan
6,591
942
36
5
0
129,759
0
W
Cabrakan
5,927
847
1
0
0
134,303
0
L
Jing Wei
5,937
848
2
0
0
135,895
0
W
Eset
6,058
865
8
1
0
158,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role