Player Matchup

Neith
Neith
Mr Supreme Drip
Neith
Level 29
God Stats
59W - 47L
1,489 SR
Queue Stats
61W - 52L
1,447 Elo+
Party 1
King Arthur
King Arthur
Pajanimalz
King Arthur
Level 108
God Stats
0W - 3L
1,320 SR
Queue Stats
135W - 137L
1,527 Elo+
Party 1
Olorun
Olorun
VeganDanceBattle
Olorun
Level 68
God Stats
23W - 18L
1,544 SR
Queue Stats
31W - 31L
1,402 Elo+
Solo
Team Averages
Level 68
1,451 SR
1,459 Elo+

VS

Team Averages
Level 85
1,353 SR
1,401 Elo+
Cerberus
Cerberus
SlideTheBlunt
Cerberus
Level 83
God Stats
2W - 1L
1,370 SR
Queue Stats
35W - 42L
1,398 Elo+
Party 2
Raijin
Raijin
Wokzilla-_-
Raijin
Level 109
God Stats
2W - 2L
1,226 SR
Queue Stats
102W - 107L
1,412 Elo+
Party 2
Da Ji
Da Ji
temp-155690
Da Ji
Level 62
God Stats
3W - 2L
1,464 SR
Queue Stats
73W - 79L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 7
7,963
796
6,310
9,583
2,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Pajanimalz
King Arthur
10
5 / 7 / 3
8,840
884
8,709
14,174
8,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 5 / 3
7,879
788
5,430
9,403
3,061
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SlideTheBlunt
Cerberus
12
2 / 2 / 10
8,551
855
4,821
10,976
11,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
13
5 / 3 / 9
9,436
944
12,332
8,016
2,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
9 / 5 / 3
9,779
978
9,893
9,307
4,432
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
10
Kills
16
16
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
L
King Arthur
Pajanimalz
King Arthur
5
7
3
0.93
W
Cerberus
SlideTheBlunt
Cerberus
2
2
10
3.5
L
3
5
3
0.9
W
Raijin
5
3
9
3.17
W
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,449
Damage
27,046
33,160
Taken
28,299
14,003
Mitigated
18,932
4,129
Healing
3,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,310
1,807
0
1,541
9,583
2,903
0
3,600
5,983
0
19,655
L
King Arthur
Pajanimalz
King Arthur
8,709
1,565
0
1,069
14,174
8,039
0
8,015
6,159
0
21,689
W
Cerberus
SlideTheBlunt
Cerberus
4,821
301
110
2,625
10,976
11,635
0
3,626
7,350
22,479
0
L
5,430
2,535
273
1,246
9,403
3,061
0
5,968
3,435
18,592
0
W
Raijin
12,332
770
0
1,160
8,016
2,865
510
1,146
6,870
42,369
0
W
9,893
2,066
0
29
9,307
4,432
906
1,327
7,980
0
27,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,682
Gold Earned
27,766
74
Minions Killed
157
0
Camps Cleared
0
508,544
Distance Traveled
551,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,963
796
25
3
0
173,112
0
L
King Arthur
8,840
884
24
2
0
184,419
0
W
Cerberus
8,551
855
75
8
0
201,009
0
L
Olorun
7,879
788
25
3
0
151,013
0
W
Raijin
9,436
944
54
5
0
173,938
0
W
Da Ji
9,779
978
28
3
0
176,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role