Player Matchup

Danzaburou
Danzaburou
AFNFMONTE
Danzaburou
Level 61
God Stats
76W - 50L
1,545 SR
Queue Stats
268W - 261L
1,464 Elo+
Party 4
Bacchus
Bacchus
MIDUS343
Bacchus
Level 8
God Stats
2W - 3L
1,723 SR
Queue Stats
5W - 11L
1,462 Elo+
Party 2
Thor
Thor
abstrachtt
Thor
Level 61
God Stats
0W - 2L
1,296 SR
Queue Stats
182W - 221L
1,427 Elo+
Party 2
King Arthur
King Arthur
alexeijirov
King Arthur
Level 43
God Stats
0W - 2L
1,258 SR
Queue Stats
31W - 57L
1,302 Elo+
Solo
Vulcan
Vulcan
pipisandro
Vulcan
Level 46
God Stats
9W - 6L
1,500 SR
Queue Stats
104W - 127L
1,442 Elo+
Party 4
Team Averages
Level 44
1,464 SR
1,419 Elo+

VS

Team Averages
Level 47
1,511 SR
1,437 Elo+
Fenrir
Fenrir
JoeyofKings
Fenrir
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 76L
1,443 Elo+
Party 3
Hades
Hades
PurpleBatz
Hades
Level 13
God Stats
1W - 0L
1,708 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Smitty561
Apollo
Level 45
God Stats
5W - 2L
1,385 SR
Queue Stats
41W - 51L
1,421 Elo+
Party 1
Shiva
Shiva
SturdyDuck3209
Shiva
Level 49
God Stats
22W - 20L
1,463 SR
Queue Stats
96W - 92L
1,417 Elo+
Solo
Anubis
Anubis
Xpup97
Anubis
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 66L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AFNFMONTE
Danzaburou
16
9 / 10 / 1
10,440
497
24,258
23,615
9,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
MIDUS343
Bacchus
13
1 / 5 / 5
8,868
422
8,232
18,871
21,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
5 / 5 / 4
9,802
467
10,799
16,437
5,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
alexeijirov
King Arthur
15
1 / 7 / 3
9,510
453
7,568
23,843
22,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
pipisandro
Vulcan
14
1 / 8 / 2
8,594
409
10,296
16,903
7,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
3 / 5 / 9
11,943
569
6,556
21,107
10,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
20
10 / 0 / 9
13,453
641
19,081
17,492
10,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Smitty561
Apollo
16
4 / 8 / 12
10,173
484
12,976
19,433
10,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
10 / 0 / 8
12,290
585
15,627
19,977
20,886
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Xpup97
Anubis
17
8 / 4 / 7
11,975
570
19,523
15,801
7,688
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
17
Kills
35
35
Deaths
17
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AFNFMONTE
Danzaburou
9
10
1
0.95
W
Fenrir
3
5
9
1.5
L
Bacchus
MIDUS343
Bacchus
1
5
5
0.7
W
Hades
10
0
9
14.5
W
Apollo
Smitty561
Apollo
4
8
12
1.25
W
10
0
8
14
W
Anubis
Xpup97
Anubis
8
4
7
2.88
L
5
5
4
1.4
L
King Arthur
alexeijirov
King Arthur
1
7
3
0.36
L
Vulcan
pipisandro
Vulcan
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,153
Damage
73,763
99,669
Taken
93,810
66,590
Mitigated
60,299
15,959
Healing
28,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AFNFMONTE
Danzaburou
24,258
11,366
0
5,348
23,615
9,273
830
8,008
15,607
0
70,547
W
Fenrir
6,556
1,997
0
3,924
21,107
10,968
0
3,086
18,021
0
112,288
L
Bacchus
MIDUS343
Bacchus
8,232
926
0
3,077
18,871
21,662
0
5,943
12,928
28,833
0
W
Hades
19,081
2,595
743
11,173
17,492
10,287
1,258
4,589
12,903
128,952
0
W
Apollo
Smitty561
Apollo
12,976
8,834
0
3,208
19,433
10,470
2,933
5,023
14,410
0
60,220
W
15,627
1,462
493
3,062
19,977
20,886
0
5,934
14,043
701
48,721
W
Anubis
Xpup97
Anubis
19,523
1,100
90
6,065
15,801
7,688
1,807
344
15,457
86,115
0
L
10,799
3,368
0
1,605
16,437
5,921
817
6,413
10,024
0
64,391
L
King Arthur
alexeijirov
King Arthur
7,568
501
0
2,860
23,843
22,385
151
11,690
12,153
0
60,763
L
Vulcan
pipisandro
Vulcan
10,296
4,145
0
3,069
16,903
7,349
51
6,611
10,292
70,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,214
Gold Earned
59,834
365
Minions Killed
580
0
Camps Cleared
0
1,805,312
Distance Traveled
2,033,813
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,440
497
88
4
0
314,617
0
W
Fenrir
11,943
569
135
6
0
444,081
0
L
Bacchus
8,868
422
28
1
0
373,464
0
W
Hades
13,453
641
186
9
0
429,439
0
W
Apollo
10,173
484
94
4
0
361,556
0
W
Shiva
12,290
585
44
2
0
437,993
7
W
Anubis
11,975
570
121
6
0
360,744
5
L
Thor
9,802
467
87
4
0
368,693
2
L
King Arthur
9,510
453
67
3
0
383,359
0
L
Vulcan
8,594
409
95
5
0
365,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role