Player Matchup

Hou Yi
Hou Yi
Diet Pep
Hou Yi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Kiromyzer
Ne Zha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,279 Elo+
Party 3
Terra
Terra
XIIIBriareosIIIX
Terra
Level 241
God Stats
3W - 4L
1,445 SR
Queue Stats
726W - 743L
1,582 Elo+
Solo
Chiron
Chiron
Xygomyzer
Chiron
Level 99
God Stats
0W - 1L
1,216 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ullr
Ullr
ZeriLufam
Ullr
Level 137
God Stats
0W - 1L
1,674 SR
Queue Stats
2W - 3L
1,235 Elo+
Party 3
Team Averages
Level 116
1,467 SR
1,419 Elo+

VS

Team Averages
Level 97
1,541 SR
1,483 Elo+
Cerberus
Cerberus
 
Cerberus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Lodsin
Ares
Level 158
God Stats
5W - 2L
1,629 SR
Queue Stats
314W - 310L
1,497 Elo+
Solo
Ra
Ra
MsHarmless
Ra
Level 97
God Stats
2W - 1L
1,671 SR
Queue Stats
358W - 340L
1,476 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Shuckle_1028
Ah Muzen Cab
Level 101
God Stats
12W - 11L
1,560 SR
Queue Stats
501W - 470L
1,481 Elo+
Party 2
Gilgamesh
Gilgamesh
baja bEt
Gilgamesh
Level 42
God Stats
5W - 2L
1,346 SR
Queue Stats
175W - 156L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Diet Pep
Hou Yi
15
3 / 7 / 1
8,911
685
10,842
13,844
7,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ne Zha
Kiromyzer
Ne Zha
12
1 / 8 / 4
7,646
588
6,928
13,373
7,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 7
7,858
604
6,089
13,619
12,234
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Xygomyzer
Chiron
15
1 / 4 / 2
7,972
613
13,454
12,309
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
17
3 / 3 / 5
9,359
720
12,442
12,493
7,478
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 3 / 16
9,726
748
10,642
24,856
34,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
Lodsin
Ares
17
6 / 3 / 15
11,170
859
11,188
22,906
37,230
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 0 / 16
10,341
795
10,686
9,222
5,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Shuckle_1028
Ah Muzen Cab
17
9 / 1 / 12
10,940
842
18,087
10,893
7,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
baja bEt
Gilgamesh
17
3 / 1 / 17
9,935
764
11,171
11,095
13,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
101
8
Kills
25
25
Deaths
8
19
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
3
16
4
L
Hou Yi
Diet Pep
Hou Yi
3
7
1
0.5
L
Ne Zha
Kiromyzer
Ne Zha
1
8
4
0.38
W
Ares
Lodsin
Ares
6
3
15
4.5
W
3
0
16
11
W
Ah Muzen Cab
Shuckle_1028
Ah Muzen Cab
9
1
12
15
L
0
3
7
1.17
L
Chiron
Xygomyzer
Chiron
1
4
2
0.5
L
Ullr
3
3
5
1.83
W
Gilgamesh
baja bEt
Gilgamesh
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,755
Damage
61,774
65,638
Taken
78,972
41,160
Mitigated
99,126
19,203
Healing
37,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,642
618
896
4,633
24,856
34,965
0
1,250
23,606
17,764
0
L
Hou Yi
Diet Pep
Hou Yi
10,842
4,027
0
421
13,844
7,650
0
6,025
7,614
0
19,905
L
Ne Zha
Kiromyzer
Ne Zha
6,928
2,039
638
750
13,373
7,276
0
8,129
4,904
0
9,378
W
Ares
Lodsin
Ares
11,188
319
3,444
4,252
22,906
37,230
722
1,692
21,214
17,463
0
W
10,686
825
14,488
4,648
9,222
5,727
1,063
459
8,763
35,864
0
W
Ah Muzen Cab
Shuckle_1028
Ah Muzen Cab
18,087
5,604
2,849
1,184
10,893
7,268
6,058
1,239
9,654
0
44,217
L
6,089
84
8,167
4,568
13,619
12,234
0
5,720
7,240
10,098
0
L
Chiron
Xygomyzer
Chiron
13,454
3,987
1,311
2,515
12,309
6,522
0
5,708
6,494
0
29,277
L
Ullr
12,442
4,575
0
833
12,493
7,478
0
6,182
5,789
0
36,253
W
Gilgamesh
baja bEt
Gilgamesh
11,171
1,185
585
722
11,095
13,936
360
1,449
9,646
0
19,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,746
Gold Earned
52,112
135
Minions Killed
164
0
Camps Cleared
0
1,027,933
Distance Traveled
1,289,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,726
748
30
2
0
245,901
0
L
Hou Yi
8,911
685
26
2
0
192,148
0
L
Ne Zha
7,646
588
2
0
0
166,159
0
W
Ares
11,170
859
9
1
0
233,428
0
W
Ra
10,341
795
56
4
0
277,433
0
W
Ah Muzen Cab
10,940
842
53
4
0
262,550
0
L
Terra
7,858
604
8
1
0
228,060
0
L
Chiron
7,972
613
33
3
0
215,292
0
L
Ullr
9,359
720
66
5
0
226,274
0
W
Gilgamesh
9,935
764
16
1
0
269,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role