Player Matchup

Ares
Ares
Gold V
 
Ares
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold IV
TheVicVega
Susano
Gold IV
Level 184
God Stats
3W - 3L
1,555 SR
Queue Stats
109W - 120L
1,363 MMR
Party 2
Zhong Kui
Zhong Kui
Gold V
TretheGOAT847
Zhong Kui
Gold V
Level 149
God Stats
4W - 2L
1,536 SR
Queue Stats
125W - 132L
1,434 MMR
Solo
Raijin
Raijin
Gold II
Unbound Deity
Raijin
Gold II
Level 162
God Stats
1W - 3L
1,509 SR
Queue Stats
145W - 139L
1,496 MMR
Party 2
Sol
Sol
Gold IV
XxTheRedOnexX
Sol
Gold IV
Level 144
God Stats
1W - 0L
1,952 SR
Queue Stats
82W - 83L
1,442 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,611 SR
1,447 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,547 SR
1,435 MMR
Arachne
Arachne
Gold III
AceroIIa
Arachne
Gold III
Level 102
God Stats
77W - 67L
1,568 SR
Queue Stats
246W - 262L
1,516 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
CraigPopivich
Sun Wukong
Gold V
Level 101
God Stats
6W - 6L
1,616 SR
Queue Stats
221W - 248L
1,387 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
Lil Gecko8763
Kuzenbo
Bronze III
Level 64
God Stats
0W - 1L
1,763 SR
Queue Stats
14W - 15L
1,423 MMR
Solo
Poseidon
Poseidon
Silver V
cartslaw
Poseidon
Silver V
Level 142
God Stats
0W - 2L
1,538 SR
Queue Stats
13W - 20L
1,425 MMR
Solo
Jing Wei
Jing Wei
Gold IV
ironsaviordij
Jing Wei
Gold IV
Level 156
God Stats
0W - 2L
1,249 SR
Queue Stats
144W - 144L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 1 / 5
7,595
506
4,427
10,875
10,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
TheVicVega
Susano
14
4 / 0 / 5
8,504
567
6,242
9,124
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
TretheGOAT847
Zhong Kui
16
7 / 1 / 5
10,003
667
16,460
10,388
9,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 0 / 5
8,590
573
8,097
8,657
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 1 / 2
8,635
576
7,642
9,898
3,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AthenaPeleApolloChernobog

VS

Bans
CharonMaman BrigitteXing TianAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AceroIIa
Arachne
11
2 / 2 / 0
6,810
454
2,723
11,242
4,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sun Wukong
CraigPopivich
Sun Wukong
12
0 / 6 / 1
7,180
479
4,775
14,667
10,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
9
1 / 3 / 0
6,471
431
4,154
14,942
14,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
cartslaw
Poseidon
13
0 / 4 / 0
6,880
459
6,737
10,196
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
ironsaviordij
Jing Wei
12
0 / 2 / 2
6,782
452
6,368
11,888
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
17
Kills
3
3
Deaths
17
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
5
3.5
L
Arachne
AceroIIa
Arachne
2
2
0
1
L
Sun Wukong
CraigPopivich
Sun Wukong
0
6
1
0.08
L
Kuzenbo
1
3
0
0.33
W
Susano
TheVicVega
Susano
4
0
5
6.5
W
Zhong Kui
TretheGOAT847
Zhong Kui
7
1
5
9.5
W
4
0
5
6.5
W
1
1
2
2
L
Poseidon
cartslaw
Poseidon
0
4
0
0
L
Jing Wei
ironsaviordij
Jing Wei
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,868
Damage
24,757
48,942
Taken
62,935
29,384
Mitigated
38,967
19,870
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,427
559
0
2,167
10,875
10,095
185
3,743
7,132
22,732
0
L
Arachne
AceroIIa
Arachne
2,723
1,444
0
3,647
11,242
4,629
0
3,583
7,659
0
48,280
L
Sun Wukong
CraigPopivich
Sun Wukong
4,775
646
0
2,673
14,667
10,534
0
9,282
5,385
0
51,751
L
Kuzenbo
4,154
1,254
0
2,943
14,942
14,793
0
10,095
4,847
15,685
0
W
Susano
TheVicVega
Susano
6,242
1,756
0
5,977
9,124
3,824
0
895
8,229
0
57,219
W
Zhong Kui
TretheGOAT847
Zhong Kui
16,460
4,970
0
4,317
10,388
9,001
1,522
1,513
8,875
68,501
17,522
W
8,097
596
0
1,943
8,657
3,225
228
4,330
4,327
68,823
0
W
7,642
2,953
0
5,466
9,898
3,239
1,231
410
9,488
72,111
6,714
L
Poseidon
cartslaw
Poseidon
6,737
954
0
1,377
10,196
4,475
0
6,655
3,541
68,406
0
L
Jing Wei
ironsaviordij
Jing Wei
6,368
4,986
0
5,269
11,888
4,536
0
6,037
5,851
0
51,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,327
Gold Earned
34,123
550
Minions Killed
383
0
Camps Cleared
0
1,443,256
Distance Traveled
1,403,533
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,595
506
35
2
0
297,693
1
L
Arachne
6,810
454
80
5
0
265,760
0
L
Sun Wukong
7,180
479
90
6
0
286,567
0
L
Kuzenbo
6,471
431
11
1
0
272,036
2
W
Susano
8,504
567
93
6
0
348,218
4
W
Zhong Kui
10,003
667
137
9
0
214,416
2
W
Raijin
8,590
573
142
9
0
306,743
4
W
Sol
8,635
576
143
10
0
276,186
4
L
Poseidon
6,880
459
117
8
0
273,242
4
L
Jing Wei
6,782
452
85
6
0
305,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role