Player Matchup

Bacchus
Bacchus
Bronze III
Acssin_Sebas
Bacchus
Bronze III
Level 49
God Stats
1W - 6L
1,647 SR
Queue Stats
5W - 19L
1,309 MMR
Party 1
Neith
Neith
Silver III
Apsoda
Neith
Silver III
Level 145
God Stats
2W - 1L
1,767 SR
Queue Stats
21W - 26L
1,281 MMR
Party 2
Ravana
Ravana
Silver III
Chronicinsanity
Ravana
Silver III
Level 125
God Stats
0W - 1L
1,416 SR
Queue Stats
8W - 14L
1,317 MMR
Solo
Thoth
Thoth
Silver IV
Njørðr
Thoth
Silver IV
Level 155
God Stats
3W - 3L
1,545 SR
Queue Stats
32W - 32L
1,327 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
miski_504
Amaterasu
Bronze III
Level 104
God Stats
0W - 1L
1,542 SR
Queue Stats
5W - 19L
1,309 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,583 SR
1,308 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,461 SR
1,309 MMR
Ymir
Ymir
Silver V
Bonked8
Ymir
Silver V
Level 47
God Stats
1W - 0L
1,416 SR
Queue Stats
5W - 10L
1,292 MMR
Solo
Susano
Susano
Silver IV
BuffArthur
Susano
Silver IV
Level 120
God Stats
10W - 2L
1,303 SR
Queue Stats
45W - 29L
1,315 MMR
Solo
Charybdis
Charybdis
Gold V
NikoMastaKilla
Charybdis
Gold V
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 134L
1,309 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Redlady13
Morgan Le Fay
Gold IV
Level 95
God Stats
34W - 19L
1,572 SR
Queue Stats
217W - 213L
1,331 MMR
Solo
Raijin
Raijin
Gold IV
Spd Buff
Raijin
Gold IV
Level 128
God Stats
19W - 21L
1,513 SR
Queue Stats
320W - 310L
1,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Acssin_Sebas
Bacchus
14
0 / 6 / 7
9,593
436
6,368
21,339
28,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Neith
Apsoda
Neith
16
3 / 7 / 8
10,553
480
19,484
19,654
7,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 5 / 1
12,354
562
15,919
18,061
8,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
Njørðr
Thoth
19
3 / 5 / 1
11,680
531
8,402
14,608
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
miski_504
Amaterasu
9
0 / 5 / 0
7,655
348
3,107
12,375
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
JormungandrAo KuangMaman BrigitteAres

VS

Bans
AthenaHerculesKaliMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bonked8
Ymir
15
1 / 4 / 9
10,855
493
4,317
22,001
24,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
BuffArthur
Susano
20
13 / 3 / 4
14,017
637
22,921
23,789
11,617
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
NikoMastaKilla
Charybdis
19
5 / 6 / 5
12,442
566
17,528
20,502
8,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Redlady13
Morgan Le Fay
19
3 / 2 / 5
12,269
558
8,434
10,003
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Spd Buff
Raijin
19
6 / 2 / 6
13,349
607
17,298
17,379
12,570
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
16
Kills
28
28
Deaths
17
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Acssin_Sebas
Bacchus
0
6
7
0.58
L
Neith
Apsoda
Neith
3
7
8
1
W
Ymir
Bonked8
Ymir
1
4
9
1.38
W
Susano
BuffArthur
Susano
13
3
4
5
L
10
5
1
2.1
W
Charybdis
NikoMastaKilla
Charybdis
5
6
5
1.25
L
Thoth
Njørðr
Thoth
3
5
1
0.7
W
Morgan Le Fay
Redlady13
Morgan Le Fay
3
2
5
2.75
W
Raijin
Spd Buff
Raijin
6
2
6
4.5
L
Amaterasu
miski_504
Amaterasu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,280
Damage
70,498
86,037
Taken
93,674
56,659
Mitigated
61,245
14,769
Healing
30,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Acssin_Sebas
Bacchus
6,368
1,058
350
4,297
21,339
28,978
290
7,508
13,715
32,991
0
L
Neith
Apsoda
Neith
19,484
8,559
0
4,042
19,654
7,043
715
3,209
16,305
0
83,353
W
Ymir
Bonked8
Ymir
4,317
911
0
2,085
22,001
24,461
0
3,639
18,362
18,078
0
W
Susano
BuffArthur
Susano
22,921
5,686
0
9,596
23,789
11,617
0
1,753
22,036
0
123,602
L
15,919
5,244
0
2,273
18,061
8,779
0
3,445
14,546
0
108,642
W
Charybdis
NikoMastaKilla
Charybdis
17,528
10,419
0
8,400
20,502
8,355
5,800
2,815
17,687
0
118,816
L
Thoth
Njørðr
Thoth
8,402
304
0
995
14,608
5,712
0
7,042
7,566
116,442
0
W
Morgan Le Fay
Redlady13
Morgan Le Fay
8,434
682
0
1,672
10,003
4,242
807
4,525
5,478
107,496
0
W
Raijin
Spd Buff
Raijin
17,298
2,412
0
8,796
17,379
12,570
2,509
3,389
13,990
119,490
188
L
Amaterasu
miski_504
Amaterasu
3,107
1,443
0
2,812
12,375
6,147
0
8,845
3,530
0
27,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,835
Gold Earned
62,932
536
Minions Killed
681
0
Camps Cleared
0
1,837,584
Distance Traveled
2,124,148
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,593
436
33
2
0
394,022
3
L
Neith
10,553
480
124
6
0
373,661
1
W
Ymir
10,855
493
15
1
0
424,107
2
W
Susano
14,017
637
147
7
0
506,686
0
L
Ravana
12,354
562
133
6
0
460,225
5
W
Charybdis
12,442
566
183
8
0
371,981
0
L
Thoth
11,680
531
203
9
0
400,933
5
W
Morgan Le Fay
12,269
558
156
7
0
432,554
0
W
Raijin
13,349
607
180
8
0
388,820
4
L
Amaterasu
7,655
348
43
2
0
208,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role