Player Matchup

Ah Puch
Ah Puch
Arbe_Boby
Ah Puch
Level 126
God Stats
16W - 8L
1,650 SR
Queue Stats
34W - 29L
1,509 Elo+
Solo
Pele
Pele
ImmortelKenji
Pele
Level 93
God Stats
0W - 2L
1,232 SR
Queue Stats
11W - 30L
1,138 Elo+
Party 1
Hachiman
Hachiman
Squinity
Hachiman
Level 89
God Stats
0W - 3L
1,141 SR
Queue Stats
41W - 55L
1,287 Elo+
Party 1
Team Averages
Level 103
1,341 SR
1,311 Elo+

VS

Team Averages
Level 97
1,641 SR
1,589 Elo+
Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
DiamondWasTaken
Cupid
Level 164
God Stats
2W - 3L
1,763 SR
Queue Stats
71W - 37L
1,755 Elo+
Party 2
Nu Wa
Nu Wa
LaPaellaPaMi
Nu Wa
Level 23
God Stats
1W - 0L
1,661 SR
Queue Stats
4W - 3L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arbe_Boby
Ah Puch
11
0 / 4 / 0
7,242
724
10,146
8,599
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 13 / 0
6,548
655
4,097
15,568
4,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
Squinity
Hachiman
9
0 / 7 / 0
6,768
677
5,572
11,751
3,240
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
5 / 0 / 17
9,650
965
7,539
11,715
12,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
14 / 0 / 9
10,770
1,077
11,921
8,539
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 0 / 18
9,566
957
13,226
7,021
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
68
0
Kills
24
24
Deaths
0
0
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
0
17
13.5
L
Ah Puch
Arbe_Boby
Ah Puch
0
4
0
0
W
14
0
9
18.5
L
0
13
0
0
W
5
0
18
14
L
Hachiman
Squinity
Hachiman
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,815
Damage
32,686
35,918
Taken
27,275
10,011
Mitigated
18,645
1,045
Healing
10,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,539
740
0
2,850
11,715
12,315
332
2,824
8,891
20,349
0
L
Ah Puch
Arbe_Boby
Ah Puch
10,146
64
0
527
8,599
2,617
0
4,626
3,879
40,102
0
W
11,921
6,030
798
4,598
8,539
3,850
2,060
3,834
4,705
0
56,532
L
4,097
969
0
249
15,568
4,154
0
8,661
6,574
0
12,072
W
13,226
3,000
0
1,766
7,021
2,480
336
3,798
3,223
43,817
0
L
Hachiman
Squinity
Hachiman
5,572
2,288
59
210
11,751
3,240
0
6,903
4,485
0
24,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,558
Gold Earned
29,986
101
Minions Killed
173
0
Camps Cleared
0
481,685
Distance Traveled
596,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,650
965
47
5
0
213,442
0
L
Ah Puch
7,242
724
54
5
0
167,659
0
W
Cupid
10,770
1,077
79
8
0
174,547
0
L
Pele
6,548
655
15
2
0
159,605
0
W
Nu Wa
9,566
957
47
5
0
208,017
0
L
Hachiman
6,768
677
32
3
0
154,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role