Player Matchup

Cabrakan
Cabrakan
ColossalPlanet
Cabrakan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,375 Elo+
Party 2
Hera
Hera
DeJonStupidFresh
Hera
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 75L
1,520 Elo+
Party 1
Odin
Odin
DwagonFwuit6632
Odin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 81L
1,364 Elo+
Party 2
Horus
Horus
mystic_realm112
Horus
Level 23
God Stats
0W - 4L
1,141 SR
Queue Stats
68W - 79L
1,391 Elo+
Solo
Lancelot
Lancelot
striker6
Lancelot
Level 27
God Stats
0W - 3L
1,244 SR
Queue Stats
71W - 68L
1,520 Elo+
Party 1
Team Averages
Level 69
1,377 SR
1,434 Elo+

VS

Team Averages
Level 117
1,488 SR
1,441 Elo+
Nike
Nike
BlackCobra3000
Nike
Level 149
God Stats
3W - 2L
1,410 SR
Queue Stats
197W - 214L
1,414 Elo+
Party 4
Serqet
Serqet
BriiiBread
Serqet
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 81L
1,362 Elo+
Party 4
Hera
Hera
Irongauntlet304
Hera
Level 99
God Stats
2W - 2L
1,423 SR
Queue Stats
68W - 94L
1,394 Elo+
Party 3
Kukulkan
Kukulkan
ThaGodsKaporal
Kukulkan
Level 159
God Stats
8W - 7L
1,553 SR
Queue Stats
411W - 450L
1,520 Elo+
Party 3
Chang'e
Chang'e
ponce369
Chang'e
Level 147
God Stats
4W - 1L
1,552 SR
Queue Stats
94W - 86L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
5
0 / 0 / 0
4,608
768
0
0
0
13
3 / 3 / 6
6,213
1,036
7,650
5,908
2,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 9
5,967
995
2,756
4,072
3,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 4 / 6
5,495
916
3,934
9,178
4,520
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lancelot
striker6
Lancelot
12
6 / 3 / 4
6,538
1,090
6,515
7,089
4,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
6,566
1,094
4,136
5,831
5,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Serqet
BriiiBread
Serqet
9
2 / 2 / 2
6,120
1,020
347
3,286
2,635
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 3 / 4
6,050
1,008
4,789
4,226
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
12
3 / 3 / 6
6,816
1,136
6,410
6,120
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chang'e
ponce369
Chang'e
13
1 / 2 / 7
6,834
1,139
5,422
7,636
2,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
10
Kills
10
11
Deaths
11
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Serqet
BriiiBread
Serqet
2
2
2
1.5
L
Cabrakan
0
0
0
0
L
3
3
6
2
L
1
1
9
5.5
W
1
3
4
1
W
Kukulkan
3
3
6
2
L
0
4
6
0.75
W
Chang'e
ponce369
Chang'e
1
2
7
2.25
L
Lancelot
striker6
Lancelot
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,855
Damage
21,104
26,247
Taken
27,099
14,591
Mitigated
14,482
6,431
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,136
94
25
301
5,831
5,296
24
1,397
4,434
0
8,847
W
Serqet
BriiiBread
Serqet
347
29
0
117
3,286
2,635
19
888
2,398
0
749
L
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
7,650
1,748
62
1,526
5,908
2,315
0
3,235
2,673
19,020
0
L
2,756
0
0
762
4,072
3,634
0
2,102
1,970
871
5,302
W
4,789
975
53
201
4,226
1,415
48
1,014
3,212
10,560
0
W
Kukulkan
6,410
383
397
744
6,120
2,426
0
2,272
3,848
16,551
0
L
3,934
1,757
1,144
2,238
9,178
4,520
0
7,227
1,951
0
7,468
W
Chang'e
ponce369
Chang'e
5,422
422
3,121
4,054
7,636
2,710
392
2,675
4,961
15,682
0
L
Lancelot
striker6
Lancelot
6,515
1,055
17
682
7,089
4,122
0
4,057
3,032
0
9,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,821
Gold Earned
32,386
40
Minions Killed
64
0
Camps Cleared
0
555,998
Distance Traveled
600,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,566
1,094
3
1
0
135,945
0
W
Serqet
6,120
1,020
2
0
0
83,142
0
L
Cabrakan
4,608
768
0
0
0
0
0
L
Hera
6,213
1,036
23
4
0
119,718
0
L
Odin
5,967
995
8
1
0
160,104
0
W
Hera
6,050
1,008
12
2
0
123,334
0
W
Kukulkan
6,816
1,136
22
4
0
111,306
0
L
Horus
5,495
916
6
1
0
143,889
0
W
Chang'e
6,834
1,139
25
4
0
147,081
0
L
Lancelot
6,538
1,090
3
1
0
132,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role