Player Matchup

Ra
Ra
CdoubleDdot18
Ra
Level 104
God Stats
3W - 5L
1,487 SR
Queue Stats
16W - 26L
1,380 Elo+
Party 2
Ishtar
Ishtar
InTh3ShAd0W
Ishtar
Level 93
God Stats
2W - 7L
1,527 SR
Queue Stats
19W - 28L
1,377 Elo+
Party 2
Chaac
Chaac
SaltyNoVice
Chaac
Level 11
God Stats
8W - 14L
1,378 SR
Queue Stats
8W - 19L
1,327 Elo+
Party 2
Team Averages
Level 69
1,464 SR
1,362 Elo+

VS

Team Averages
Level 58
1,633 SR
1,479 Elo+
Ne Zha
Ne Zha
DarkRaider333
Ne Zha
Level 83
God Stats
18W - 4L
1,638 SR
Queue Stats
113W - 72L
1,586 Elo+
Party 1
Anubis
Anubis
RatedTrickster
Anubis
Level 39
God Stats
4W - 1L
1,695 SR
Queue Stats
46W - 28L
1,591 Elo+
Party 1
Guan Yu
Guan Yu
takis0421
Guan Yu
Level 52
God Stats
1W - 1L
1,567 SR
Queue Stats
13W - 15L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 7
9,286
714
9,784
12,616
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
12
3 / 5 / 4
9,520
732
10,131
11,582
3,526
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 5 / 4
9,194
707
8,922
18,224
13,488
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 4
11,039
849
14,399
12,113
10,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 1 / 9
10,824
833
19,025
12,305
8,487
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
takis0421
Guan Yu
11
1 / 4 / 9
9,079
698
5,221
14,674
13,552
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
7
Kills
14
14
Deaths
8
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
W
8
3
4
3.33
L
Ishtar
3
5
4
1
W
5
1
9
9.5
L
3
5
4
1
W
Guan Yu
takis0421
Guan Yu
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,837
Damage
38,645
42,422
Taken
39,092
21,987
Mitigated
32,407
14,789
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,784
1,016
2,363
4,106
12,616
4,973
0
5,478
7,138
37,884
0
W
14,399
2,298
0
2,344
12,113
10,368
0
3,167
8,747
0
50,639
L
Ishtar
10,131
6,463
554
2,731
11,582
3,526
0
4,911
6,671
0
31,674
W
19,025
545
0
5,587
12,305
8,487
915
3,736
8,264
58,004
0
L
8,922
1,851
0
5,035
18,224
13,488
0
8,803
9,421
0
22,480
W
Guan Yu
takis0421
Guan Yu
5,221
785
926
1,689
14,674
13,552
23
3,072
11,497
0
19,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,000
Gold Earned
30,942
118
Minions Killed
147
0
Camps Cleared
0
641,311
Distance Traveled
711,260
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,286
714
67
5
0
215,999
0
W
Ne Zha
11,039
849
57
4
0
237,086
3
L
Ishtar
9,520
732
40
3
0
197,840
4
W
Anubis
10,824
833
71
5
0
221,876
2
L
Chaac
9,194
707
11
1
0
227,472
3
W
Guan Yu
9,079
698
19
1
0
252,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role