Player Matchup

Sol
Sol
Bullfroge
Sol
Level 123
God Stats
4W - 2L
1,596 SR
Queue Stats
77W - 75L
1,490 Elo+
Party 1
Set
Set
Durag Jutsu
Set
Level 73
God Stats
1W - 2L
1,282 SR
Queue Stats
68W - 79L
1,453 Elo+
Solo
Shiva
Shiva
Mach_Theta
Shiva
Level 142
God Stats
0W - 4L
1,116 SR
Queue Stats
418W - 384L
1,544 Elo+
Solo
Nu Wa
Nu Wa
PepinVio
Nu Wa
Level 147
God Stats
12W - 8L
1,590 SR
Queue Stats
312W - 293L
1,557 Elo+
Solo
Mercury
Mercury
SauceBaus99
Mercury
Level 69
God Stats
2W - 5L
1,325 SR
Queue Stats
45W - 43L
1,514 Elo+
Party 1
Team Averages
Level 111
1,382 SR
1,511 Elo+

VS

Team Averages
Level 152
1,474 SR
1,473 Elo+
Raijin
Raijin
 
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
SirWizdrey
Chernobog
Level 151
God Stats
25W - 30L
1,487 SR
Queue Stats
653W - 601L
1,515 Elo+
Solo
Bacchus
Bacchus
TG_Chappie
Bacchus
Level 83
God Stats
23W - 31L
1,384 SR
Queue Stats
201W - 214L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,611
561
4,895
5,392
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
0 / 2 / 1
4,720
472
969
6,281
3,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
9
0 / 2 / 1
5,514
551
3,231
9,653
6,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
PepinVio
Nu Wa
10
0 / 1 / 0
5,740
574
5,548
5,661
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SauceBaus99
Mercury
10
2 / 3 / 0
5,743
574
2,867
9,146
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
3 / 0 / 2
7,580
758
6,413
5,494
2,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
 
Tsukuyomi
10
2 / 1 / 3
6,026
603
4,104
8,313
3,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
 
Artemis
10
0 / 0 / 1
5,480
548
5,613
5,220
1,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
SirWizdrey
Chernobog
13
2 / 0 / 2
6,834
683
4,654
6,377
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
TG_Chappie
Bacchus
9
1 / 1 / 2
5,629
563
2,596
7,230
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
8
8
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
0
2
4
W
Tsukuyomi
 
Tsukuyomi
2
1
3
3.5
W
Artemis
 
Artemis
0
0
1
0.5
L
0
0
1
0.5
L
0
2
1
0.25
L
Shiva
0
2
1
0.25
L
Nu Wa
PepinVio
Nu Wa
0
1
0
0
L
Mercury
SauceBaus99
Mercury
2
3
0
0.67
W
Chernobog
SirWizdrey
Chernobog
2
0
2
3
W
Bacchus
TG_Chappie
Bacchus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,510
Damage
23,380
36,133
Taken
32,634
16,324
Mitigated
15,491
8,629
Healing
14,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,413
542
0
4,122
5,494
2,644
0
1,330
4,164
65,793
0
W
Tsukuyomi
 
Tsukuyomi
4,104
638
0
909
8,313
3,117
0
1,605
6,708
0
43,933
W
Artemis
 
Artemis
5,613
1,802
0
2,632
5,220
1,989
0
1,705
3,515
0
45,722
L
4,895
2,891
0
2,614
5,392
1,529
0
965
4,427
42,521
3,087
L
969
597
0
1,707
6,281
3,484
0
3,180
3,101
0
23,481
L
Shiva
3,231
551
275
2,237
9,653
6,293
0
2,616
7,037
0
14,315
L
Nu Wa
PepinVio
Nu Wa
5,548
1,217
0
810
5,661
1,737
0
765
4,896
49,938
0
L
Mercury
SauceBaus99
Mercury
2,867
842
0
986
9,146
3,281
0
1,483
7,663
0
36,566
W
Chernobog
SirWizdrey
Chernobog
4,654
2,645
0
4,862
6,377
2,343
0
1,678
4,699
0
62,157
W
Bacchus
TG_Chappie
Bacchus
2,596
296
0
2,028
7,230
5,398
0
4,067
3,163
12,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,328
Gold Earned
31,549
298
Minions Killed
362
0
Camps Cleared
0
1,025,883
Distance Traveled
1,039,441
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,580
758
111
11
0
195,075
5
W
Tsukuyomi
6,026
603
64
6
0
247,200
0
W
Artemis
5,480
548
74
7
0
178,607
0
L
Sol
5,611
561
96
10
0
201,385
0
L
Set
4,720
472
36
4
0
155,227
0
L
Shiva
5,514
551
11
1
0
225,966
6
L
Nu Wa
5,740
574
90
9
0
195,149
2
L
Mercury
5,743
574
65
7
0
248,156
0
W
Chernobog
6,834
683
94
9
0
202,147
2
W
Bacchus
5,629
563
19
2
0
216,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role