Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AxR B A i L E Y
Kukulkan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,698 Elo+
Solo
Rama
Rama
Inatri
Rama
Level 60
God Stats
4W - 1L
1,463 SR
Queue Stats
86W - 92L
1,419 Elo+
Party 1
Ao Kuang
Ao Kuang
Joelabad11
Ao Kuang
Level 46
God Stats
0W - 2L
1,275 SR
Queue Stats
30W - 34L
1,454 Elo+
Party 2
King Arthur
King Arthur
demelsacm1980
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,393 Elo+
Party 2
Team Averages
Level 54
1,448 SR
1,493 Elo+

VS

Team Averages
Level 96
1,447 SR
1,389 Elo+
Skadi
Skadi
Gabinho__7
Skadi
Level 78
God Stats
9W - 5L
1,579 SR
Queue Stats
81W - 121L
1,403 Elo+
Party 3
Charon
Charon
OliveiraMOB
Charon
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 178L
1,362 Elo+
Party 3
Lancelot
Lancelot
RVCA_OG53
Lancelot
Level 102
God Stats
2W - 1L
1,425 SR
Queue Stats
173W - 240L
1,373 Elo+
Party 3
Hercules
Hercules
chin_chapley69
Hercules
Level 105
God Stats
5W - 11L
1,228 SR
Queue Stats
208W - 211L
1,395 Elo+
Solo
Vulcan
Vulcan
labradomp23
Vulcan
Level 124
God Stats
58W - 66L
1,502 SR
Queue Stats
197W - 266L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 5 / 1
7,410
463
5,031
12,615
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kukulkan
11
0 / 4 / 0
6,818
426
1,336
6,621
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Inatri
Rama
13
4 / 4 / 0
8,351
522
11,035
15,581
6,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Joelabad11
Ao Kuang
12
2 / 5 / 0
7,548
472
6,262
14,621
5,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
demelsacm1980
King Arthur
13
0 / 2 / 0
7,655
478
6,503
15,787
15,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
5 / 3 / 3
8,146
509
11,889
9,732
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
11
2 / 2 / 6
7,638
477
4,809
13,963
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
RVCA_OG53
Lancelot
15
6 / 0 / 5
8,914
557
7,074
10,930
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
14
2 / 1 / 0
9,153
572
7,231
11,422
11,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
15
5 / 0 / 6
9,618
601
12,477
7,618
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
6
Kills
20
20
Deaths
6
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
1
0.1
L
Kukulkan
0
4
0
0
W
Skadi
5
3
3
2.17
L
Rama
Inatri
Rama
4
4
0
1
L
Ao Kuang
Joelabad11
Ao Kuang
2
5
0
0.4
W
Charon
2
2
6
2.5
W
Lancelot
RVCA_OG53
Lancelot
6
0
5
8.5
W
Hercules
2
1
0
2
L
King Arthur
demelsacm1980
King Arthur
0
2
0
0
W
Vulcan
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,167
Damage
43,480
65,225
Taken
53,665
34,367
Mitigated
32,708
18,195
Healing
17,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,031
702
4,415
5,985
12,615
5,736
0
4,023
8,592
31,075
0
L
Kukulkan
1,336
94
0
836
6,621
2,311
0
4,221
2,400
39,854
0
W
Skadi
11,889
5,158
0
3,508
9,732
3,752
0
2,732
7,000
0
53,223
L
Rama
Inatri
Rama
11,035
7,839
0
4,220
15,581
6,169
0
4,130
11,451
0
66,927
L
Ao Kuang
Joelabad11
Ao Kuang
6,262
1,611
0
646
14,621
5,074
0
3,313
11,308
53,941
87
W
Charon
4,809
494
0
4,203
13,963
9,449
0
3,679
10,284
22,282
0
W
Lancelot
RVCA_OG53
Lancelot
7,074
1,702
0
1,359
10,930
5,033
0
2,357
8,573
0
66,512
W
Hercules
7,231
2,728
0
6,078
11,422
11,179
0
815
10,607
0
66,829
L
King Arthur
demelsacm1980
King Arthur
6,503
730
0
2,093
15,787
15,077
56
1,599
14,188
1,245
50,960
W
Vulcan
12,477
2,013
0
2,000
7,618
3,295
201
3,377
4,241
76,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,782
Gold Earned
43,469
400
Minions Killed
460
0
Camps Cleared
0
1,399,258
Distance Traveled
1,601,427
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,410
463
48
3
0
275,622
8
L
Kukulkan
6,818
426
82
5
0
215,681
3
W
Skadi
8,146
509
93
6
0
298,681
6
L
Rama
8,351
522
120
8
0
299,544
0
L
Ao Kuang
7,548
472
71
4
0
282,446
0
W
Charon
7,638
477
21
1
0
342,634
4
W
Lancelot
8,914
557
82
5
0
377,180
1
W
Hercules
9,153
572
129
8
0
243,060
0
L
King Arthur
7,655
478
79
5
0
325,965
0
W
Vulcan
9,618
601
135
8
0
339,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role