Player Matchup

King Arthur
King Arthur
B0l0ngquifa
King Arthur
Level 129
God Stats
2W - 3L
1,478 SR
Queue Stats
190W - 193L
1,508 Elo+
Solo
Set
Set
DreadHead2000
Set
Level 154
God Stats
0W - 4L
1,170 SR
Queue Stats
465W - 460L
1,536 Elo+
Solo
Shiva
Shiva
Róntguez
Shiva
Level 224
God Stats
2W - 3L
1,413 SR
Queue Stats
444W - 433L
1,497 Elo+
Solo
Chronos
Chronos
ToteBlume
Chronos
Level 65
God Stats
0W - 1L
1,312 SR
Queue Stats
8W - 12L
1,472 Elo+
Solo
Cliodhna
Cliodhna
twistanotha1
Cliodhna
Level 158
God Stats
1W - 3L
1,380 SR
Queue Stats
559W - 570L
1,494 Elo+
Solo
Team Averages
Level 146
1,351 SR
1,501 Elo+

VS

Team Averages
Level 143
1,580 SR
1,527 Elo+
Chernobog
Chernobog
Buscadoro
Chernobog
Level 141
God Stats
3W - 1L
1,506 SR
Queue Stats
226W - 198L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
Lexonium
Zhong Kui
Level 109
God Stats
3W - 0L
1,737 SR
Queue Stats
135W - 135L
1,452 Elo+
Solo
Atlas
Atlas
Super5hotgun
Atlas
Level 144
God Stats
5W - 3L
1,638 SR
Queue Stats
216W - 197L
1,531 Elo+
Solo
Ravana
Ravana
TheSquishyApple
Ravana
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 156L
1,624 Elo+
Solo
Thoth
Thoth
WetStretch
Thoth
Level 164
God Stats
2W - 3L
1,521 SR
Queue Stats
191W - 183L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B0l0ngquifa
King Arthur
16
5 / 6 / 9
9,346
850
12,087
17,687
19,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 8 / 6
7,842
713
6,477
15,098
7,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
Róntguez
Shiva
17
9 / 4 / 10
9,849
895
15,858
17,405
20,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
ToteBlume
Chronos
14
2 / 6 / 6
8,143
740
5,892
15,556
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
twistanotha1
Cliodhna
15
4 / 4 / 10
8,967
815
11,917
12,669
6,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Buscadoro
Chernobog
16
2 / 4 / 15
9,486
862
10,805
10,316
5,007
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Lexonium
Zhong Kui
17
5 / 4 / 14
10,054
914
10,564
12,043
15,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 6 / 16
10,686
971
10,607
16,912
22,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
10 / 3 / 12
10,852
987
18,117
13,715
9,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
17
6 / 5 / 10
9,868
897
19,181
9,826
4,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
95
22
Kills
28
28
Deaths
22
41
Assists
67
Player
Kills
Deaths
Assists
KDA
L
King Arthur
B0l0ngquifa
King Arthur
5
6
9
1.58
W
Chernobog
Buscadoro
Chernobog
2
4
15
2.38
L
2
8
6
0.63
W
Zhong Kui
Lexonium
Zhong Kui
5
4
14
3
L
Shiva
Róntguez
Shiva
9
4
10
3.5
W
5
6
16
2.17
W
10
3
12
5.33
L
Chronos
ToteBlume
Chronos
2
6
6
0.83
W
Thoth
6
5
10
2.2
L
Cliodhna
twistanotha1
Cliodhna
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,231
Damage
69,274
78,415
Taken
62,812
58,947
Mitigated
56,274
18,454
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
B0l0ngquifa
King Arthur
12,087
832
1,931
1,364
17,687
19,546
173
8,488
9,199
0
18,816
W
Chernobog
Buscadoro
Chernobog
10,805
6,393
913
1,096
10,316
5,007
3,109
728
9,339
0
31,475
L
6,477
2,231
116
2,005
15,098
7,284
405
8,459
6,639
0
9,814
W
Zhong Kui
Lexonium
Zhong Kui
10,564
1,657
1,252
2,353
12,043
15,249
1,785
1,493
10,307
21,660
0
L
Shiva
Róntguez
Shiva
15,858
931
2,527
5,088
17,405
20,063
141
6,817
10,588
0
28,088
W
10,607
4,364
529
1,390
16,912
22,207
261
2,016
14,309
18,028
0
W
18,117
3,949
1,489
3,335
13,715
9,718
855
581
12,886
0
29,551
L
Chronos
ToteBlume
Chronos
5,892
39
101
1,483
15,556
5,928
0
9,928
5,628
14,049
0
W
Thoth
19,181
480
331
447
9,826
4,093
1,916
1,012
8,541
30,991
0
L
Cliodhna
twistanotha1
Cliodhna
11,917
375
1,307
2,532
12,669
6,126
494
6,660
6,009
0
21,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,147
Gold Earned
50,946
96
Minions Killed
115
0
Camps Cleared
0
1,054,896
Distance Traveled
1,014,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,346
850
15
1
0
205,321
0
W
Chernobog
9,486
862
30
3
0
181,907
0
L
Set
7,842
713
16
1
0
187,673
0
W
Zhong Kui
10,054
914
17
2
0
195,033
0
L
Shiva
9,849
895
28
3
0
228,509
0
W
Atlas
10,686
971
13
1
0
202,351
0
W
Ravana
10,852
987
25
2
0
226,269
0
L
Chronos
8,143
740
19
2
0
202,695
0
W
Thoth
9,868
897
30
3
0
209,434
0
L
Cliodhna
8,967
815
18
2
0
230,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role