Player Matchup

Cernunnos
Cernunnos
HumanWeapon123
Cernunnos
Level 148
God Stats
0W - 1L
1,751 SR
Queue Stats
26W - 28L
1,539 Elo+
Party 3
Nox
Nox
MarinatedTrash
Nox
Level 145
God Stats
0W - 2L
1,716 SR
Queue Stats
26W - 28L
1,539 Elo+
Party 3
King Arthur
King Arthur
TheOmniGift
King Arthur
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
415W - 385L
1,544 Elo+
Party 1
Apollo
Apollo
aknom5
Apollo
Level 138
God Stats
0W - 2L
1,246 SR
Queue Stats
186W - 172L
1,439 Elo+
Party 1
Merlin
Merlin
fadedjgold01
Merlin
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,446 Elo+
Party 3
Team Averages
Level 141
1,543 SR
1,501 Elo+

VS

Team Averages
Level 97
1,655 SR
1,537 Elo+
Lancelot
Lancelot
DeletedDuck
Lancelot
Level 103
God Stats
6W - 1L
1,716 SR
Queue Stats
105W - 92L
1,547 Elo+
Party 2
Chang'e
Chang'e
FoolyCoolyFlacko
Chang'e
Level 119
God Stats
3W - 0L
1,811 SR
Queue Stats
8W - 4L
1,537 Elo+
Solo
Achilles
Achilles
SVT4L
Achilles
Level 81
God Stats
6W - 3L
1,549 SR
Queue Stats
128W - 143L
1,470 Elo+
Party 2
Izanami
Izanami
TheDuke528
Izanami
Level 68
God Stats
8W - 3L
1,567 SR
Queue Stats
44W - 47L
1,479 Elo+
Party 2
Anubis
Anubis
xPhoenix03
Anubis
Level 114
God Stats
8W - 3L
1,629 SR
Queue Stats
32W - 22L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HumanWeapon123
Cernunnos
14
2 / 3 / 2
7,932
793
4,263
10,433
3,854
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 3 / 1
7,839
784
3,705
7,939
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
TheOmniGift
King Arthur
15
1 / 3 / 1
8,099
810
5,227
12,416
12,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
aknom5
Apollo
15
1 / 2 / 0
8,229
823
3,162
6,485
2,256
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
0 / 4 / 3
7,444
744
7,113
6,990
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DeletedDuck
Lancelot
15
1 / 1 / 10
8,335
834
9,538
10,022
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 0 / 8
8,239
824
5,136
7,911
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Achilles
SVT4L
Achilles
16
4 / 1 / 6
8,706
871
5,457
7,903
9,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TheDuke528
Izanami
15
1 / 1 / 5
8,396
840
4,809
5,355
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
xPhoenix03
Anubis
16
8 / 3 / 5
9,654
965
12,663
10,486
6,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
15
15
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DeletedDuck
Lancelot
1
1
10
6
W
1
0
8
5
L
Cernunnos
HumanWeapon123
Cernunnos
2
3
2
1
L
2
3
1
0.83
W
Achilles
SVT4L
Achilles
4
1
6
7
W
Izanami
TheDuke528
Izanami
1
1
5
3.5
L
King Arthur
TheOmniGift
King Arthur
1
3
1
0.5
L
Apollo
aknom5
Apollo
1
2
0
0.5
L
Merlin
0
4
3
0.38
W
Anubis
xPhoenix03
Anubis
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,470
Damage
37,603
44,263
Taken
41,677
24,324
Mitigated
26,020
4,808
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DeletedDuck
Lancelot
9,538
668
0
1,822
10,022
4,981
411
2,414
7,608
0
27,596
W
5,136
304
3,864
3,687
7,911
2,927
108
2,778
3,933
23,616
0
L
Cernunnos
HumanWeapon123
Cernunnos
4,263
1,413
0
1,115
10,433
3,854
0
5,139
5,152
0
18,450
L
3,705
166
0
0
7,939
3,314
0
2,247
5,692
19,228
0
W
Achilles
SVT4L
Achilles
5,457
434
0
1,053
7,903
9,449
120
3,417
4,486
0
11,821
W
Izanami
TheDuke528
Izanami
4,809
2,057
0
1,920
5,355
2,409
917
223
5,132
0
31,771
L
King Arthur
TheOmniGift
King Arthur
5,227
198
0
2,251
12,416
12,545
0
4,886
7,174
0
26,459
L
Apollo
aknom5
Apollo
3,162
1,967
0
1,442
6,485
2,256
1,378
2,489
3,904
0
24,060
L
Merlin
7,113
0
0
0
6,990
2,355
0
3,038
3,863
16,655
0
W
Anubis
xPhoenix03
Anubis
12,663
577
0
1,953
10,486
6,254
1,282
1,986
8,500
31,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,543
Gold Earned
43,330
208
Minions Killed
217
0
Camps Cleared
0
1,026,821
Distance Traveled
1,097,024
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,335
834
35
4
0
277,517
0
W
Chang'e
8,239
824
45
5
0
218,815
3
L
Cernunnos
7,932
793
31
3
0
199,891
0
L
Nox
7,839
784
39
4
0
219,902
0
W
Achilles
8,706
871
21
2
0
211,455
0
W
Izanami
8,396
840
62
6
0
191,463
0
L
King Arthur
8,099
810
43
4
0
205,251
1
L
Apollo
8,229
823
62
6
0
205,605
4
L
Merlin
7,444
744
33
3
0
196,172
0
W
Anubis
9,654
965
54
5
0
197,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role