Player Matchup

Charon
Charon
BOLS-ghost12
Charon
Level 121
God Stats
23W - 30L
1,405 SR
Queue Stats
200W - 192L
1,382 Elo+
Party 1
Thanatos
Thanatos
Emperor_Lucian
Thanatos
Level 109
God Stats
59W - 46L
1,597 SR
Queue Stats
513W - 491L
1,467 Elo+
Party 1
Janus
Janus
Legion1412
Janus
Level 115
God Stats
1W - 1L
1,214 SR
Queue Stats
50W - 52L
1,378 Elo+
Party 4
Anubis
Anubis
SuperJavitu
Anubis
Level 25
God Stats
3W - 1L
1,585 SR
Queue Stats
20W - 24L
1,366 Elo+
Party 4
Apollo
Apollo
nickreaper1990
Apollo
Level 126
God Stats
9W - 2L
1,855 SR
Queue Stats
277W - 292L
1,484 Elo+
Solo
Team Averages
Level 99
1,531 SR
1,416 Elo+

VS

Team Averages
Level 79
1,414 SR
1,403 Elo+
Thanatos
Thanatos
 
Thanatos
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Chemiker-91-
Neith
Level 101
God Stats
27W - 24L
1,509 SR
Queue Stats
253W - 250L
1,385 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DSG_Shi3ro
Morgan Le Fay
Level 63
God Stats
0W - 1L
1,416 SR
Queue Stats
81W - 111L
1,292 Elo+
Solo
Fafnir
Fafnir
Emax2fed
Fafnir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,407 Elo+
Party 3
Achilles
Achilles
PapaNoa91
Achilles
Level 82
God Stats
9W - 11L
1,145 SR
Queue Stats
102W - 107L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
0 / 1 / 4
6,907
493
4,610
13,033
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
17
12 / 0 / 1
9,796
700
12,445
9,540
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
12
0 / 1 / 0
7,539
539
6,616
5,389
3,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
13
7 / 1 / 4
8,606
615
11,568
9,223
4,051
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 1 / 5
7,587
542
4,922
9,446
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 6 / 0
7,040
503
7,043
14,949
4,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 4 / 1
6,711
479
6,483
9,416
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
DSG_Shi3ro
Morgan Le Fay
11
0 / 5 / 1
6,455
461
5,552
12,764
3,774
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Emax2fed
Fafnir
8
0 / 4 / 0
5,952
425
3,718
12,278
10,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
PapaNoa91
Achilles
13
0 / 0 / 1
7,481
534
2,855
11,760
8,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
19
Kills
4
4
Deaths
19
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
6
0
0.5
W
Charon
0
1
4
2
L
1
4
1
0.38
L
Morgan Le Fay
DSG_Shi3ro
Morgan Le Fay
0
5
1
0.1
L
Fafnir
Emax2fed
Fafnir
0
4
0
0
W
Thanatos
12
0
1
12.5
W
Janus
0
1
0
0
L
Achilles
PapaNoa91
Achilles
0
0
1
0.5
W
Anubis
7
1
4
9
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,161
Damage
25,651
46,631
Taken
61,167
24,104
Mitigated
30,892
26,544
Healing
21,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,043
2,029
0
6,016
14,949
4,890
0
2,266
12,683
0
53,760
W
Charon
4,610
988
0
3,996
13,033
9,152
577
2,126
10,907
20,429
0
L
6,483
2,894
0
3,458
9,416
2,657
468
1,471
7,945
0
49,662
L
Morgan Le Fay
DSG_Shi3ro
Morgan Le Fay
5,552
826
38
1,862
12,764
3,774
0
6,885
5,879
41,444
0
L
Fafnir
Emax2fed
Fafnir
3,718
944
126
2,963
12,278
10,616
0
5,135
7,143
12,579
0
W
Thanatos
12,445
3,660
0
11,032
9,540
4,058
9
1,803
7,737
0
98,673
W
Janus
6,616
326
0
618
5,389
3,761
289
217
5,172
51,941
361
L
Achilles
PapaNoa91
Achilles
2,855
612
0
6,791
11,760
8,955
0
5,667
5,084
0
48,390
W
Anubis
11,568
503
181
5,291
9,223
4,051
1,882
4,242
4,981
56,267
0
W
4,922
3,033
16
5,410
9,446
3,082
1,131
882
8,564
0
57,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,435
Gold Earned
33,639
432
Minions Killed
325
0
Camps Cleared
0
1,378,484
Distance Traveled
1,336,369
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,040
503
72
5
0
315,692
0
W
Charon
6,907
493
23
2
0
234,825
2
L
Neith
6,711
479
88
6
0
242,845
0
L
Morgan Le Fay
6,455
461
57
4
0
236,002
0
L
Fafnir
5,952
425
18
1
0
264,548
0
W
Thanatos
9,796
700
126
9
0
339,776
0
W
Janus
7,539
539
87
6
0
252,223
0
L
Achilles
7,481
534
90
6
0
277,282
0
W
Anubis
8,606
615
95
7
0
287,216
0
W
Apollo
7,587
542
101
7
0
264,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role