Player Matchup

Fenrir
Fenrir
Anger-Max62
Fenrir
Level 148
God Stats
5W - 2L
1,785 SR
Queue Stats
98W - 93L
1,557 Elo+
Party 1
Hachiman
Hachiman
Animal441
Hachiman
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,557 Elo+
Party 1
Yu Huang
Yu Huang
Draghonov
Yu Huang
Level 157
God Stats
1W - 1L
1,332 SR
Queue Stats
122W - 100L
1,574 Elo+
Party 1
Ymir
Ymir
Qlaziks
Ymir
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,654 Elo+
Party 1
Janus
Janus
VivaBertaga-
Janus
Level 197
God Stats
2W - 1L
1,868 SR
Queue Stats
27W - 19L
1,592 Elo+
Party 1
Team Averages
Level 162
1,597 SR
1,587 Elo+

VS

Team Averages
Level 150
1,707 SR
1,697 Elo+
Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
KyleFromCasuals
Achilles
Level 126
God Stats
12W - 5L
1,706 SR
Queue Stats
690W - 286L
1,699 Elo+
Party 2
Hel
Hel
Railyu
Hel
Level 166
God Stats
9W - 4L
1,650 SR
Queue Stats
365W - 176L
1,683 Elo+
Party 2
Amaterasu
Amaterasu
SnusAndCoffee
Amaterasu
Level 158
God Stats
6W - 1L
1,987 SR
Queue Stats
401W - 164L
1,780 Elo+
Party 2
Jing Wei
Jing Wei
vrullo
Jing Wei
Level 156
God Stats
7W - 3L
1,693 SR
Queue Stats
293W - 104L
1,821 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 6 / 0
6,640
474
5,933
15,336
6,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Animal441
Hachiman
9
0 / 7 / 1
5,834
417
5,034
11,253
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Draghonov
Yu Huang
11
0 / 5 / 0
6,177
441
8,957
11,869
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Qlaziks
Ymir
8
0 / 6 / 1
5,790
414
4,032
17,669
12,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 7 / 1
6,342
453
6,151
12,010
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 1 / 11
8,292
592
4,574
13,266
6,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
15
11 / 0 / 8
9,946
710
10,218
13,588
13,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
Railyu
Hel
14
9 / 1 / 9
9,464
676
19,135
11,889
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
SnusAndCoffee
Amaterasu
13
4 / 1 / 20
9,076
648
7,960
15,021
15,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
vrullo
Jing Wei
15
6 / 0 / 14
9,407
672
16,109
10,483
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
93
2
Kills
31
31
Deaths
3
3
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
11
6.5
L
Fenrir
2
6
0
0.33
L
Hachiman
Animal441
Hachiman
0
7
1
0.07
L
Yu Huang
Draghonov
Yu Huang
0
5
0
0
W
Achilles
11
0
8
15
L
Ymir
Qlaziks
Ymir
0
6
1
0.08
W
Hel
Railyu
Hel
9
1
9
13.5
W
Amaterasu
SnusAndCoffee
Amaterasu
4
1
20
14
L
0
7
1
0.07
W
Jing Wei
vrullo
Jing Wei
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,107
Damage
57,996
68,137
Taken
64,247
30,390
Mitigated
47,307
10,260
Healing
34,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,574
1,111
0
4,742
13,266
6,925
1,038
3,313
9,917
59,677
1,012
L
Fenrir
5,933
2,569
0
2,298
15,336
6,201
0
3,822
11,514
0
45,464
L
Hachiman
Animal441
Hachiman
5,034
2,126
0
1,150
11,253
3,067
0
1,702
9,551
0
35,185
L
Yu Huang
Draghonov
Yu Huang
8,957
608
0
1,530
11,869
4,241
0
7,760
4,044
52,675
0
W
Achilles
10,218
2,155
0
5,221
13,588
13,851
852
3,758
9,570
0
54,418
L
Ymir
Qlaziks
Ymir
4,032
785
0
2,561
17,669
12,082
0
8,187
9,413
11,473
0
W
Hel
Railyu
Hel
19,135
2,580
7,137
8,018
11,889
6,121
1,957
4,872
6,977
79,235
0
W
Amaterasu
SnusAndCoffee
Amaterasu
7,960
2,185
0
3,574
15,021
15,937
305
4,244
10,660
0
25,682
L
6,151
408
0
2,721
12,010
4,799
0
2,024
9,221
36,514
0
W
Jing Wei
vrullo
Jing Wei
16,109
13,533
0
5,756
10,483
4,473
1,553
2,725
7,672
0
83,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,783
Gold Earned
46,185
300
Minions Killed
462
0
Camps Cleared
0
1,285,953
Distance Traveled
1,531,442
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,292
592
94
7
0
324,576
0
L
Fenrir
6,640
474
72
5
0
265,970
3
L
Hachiman
5,834
417
59
4
0
256,349
2
L
Yu Huang
6,177
441
80
6
0
254,925
3
W
Achilles
9,946
710
91
7
0
309,135
1
L
Ymir
5,790
414
16
1
0
250,847
3
W
Hel
9,464
676
125
9
0
312,002
1
W
Amaterasu
9,076
648
27
2
0
305,165
2
L
Janus
6,342
453
73
5
0
257,862
2
W
Jing Wei
9,407
672
125
9
0
280,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role