Player Matchup

Izanami
Izanami
Silver II
AwesomeNikZ
Izanami
Silver II
Level 141
God Stats
1W - 0L
1,325 SR
Queue Stats
2W - 1L
1,520 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
BEATSnBOX1
Kuzenbo
Silver II
Level 129
God Stats
2W - 0L
1,512 SR
Queue Stats
2W - 1L
1,514 MMR
Party 1
Vulcan
Vulcan
Gold III
Gurrupleta
Vulcan
Gold III
Level 85
God Stats
38W - 39L
1,799 SR
Queue Stats
227W - 261L
1,609 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,545 SR
1,547 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,518 SR
1,490 MMR
Hera
Hera
Gold IV
Diablitosenpai
Hera
Gold IV
Level 108
God Stats
136W - 106L
1,588 SR
Queue Stats
305W - 321L
1,454 MMR
Solo
Maui
Maui
Bronze III
KR8ZYSHO3
Maui
Bronze III
Level 159
God Stats
0W - 1L
1,293 SR
Queue Stats
22W - 32L
1,539 MMR
Solo
Achilles
Achilles
Gold III
fullmerca
Achilles
Gold III
Level 158
God Stats
6W - 8L
1,674 SR
Queue Stats
864W - 1,026L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AwesomeNikZ
Izanami
12
6 / 1 / 3
9,558
869
14,763
8,878
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
BEATSnBOX1
Kuzenbo
10
0 / 1 / 7
7,952
723
4,530
6,669
7,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Gurrupleta
Vulcan
12
4 / 1 / 4
9,135
830
11,100
6,632
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Baba YagaCliodhnaBacchusUllrMedusa

VS

Bans
CharonThothAthenaBaron SamediGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,548
686
6,270
7,398
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
9
0 / 2 / 1
7,161
651
3,180
10,480
8,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
fullmerca
Achilles
9
3 / 4 / 0
7,862
715
5,482
16,587
18,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
10
Kills
3
3
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
AwesomeNikZ
Izanami
6
1
3
7.5
W
Kuzenbo
BEATSnBOX1
Kuzenbo
0
1
7
3.5
L
0
4
0
0
W
Vulcan
Gurrupleta
Vulcan
4
1
4
6
L
Maui
0
2
1
0.25
L
Achilles
fullmerca
Achilles
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,393
Damage
14,932
22,179
Taken
34,465
13,239
Mitigated
29,802
3,181
Healing
2,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AwesomeNikZ
Izanami
14,763
9,292
0
1,673
8,878
3,506
2,283
2,958
5,838
0
53,681
W
Kuzenbo
BEATSnBOX1
Kuzenbo
4,530
2,366
0
949
6,669
7,029
158
3,669
2,814
10,314
0
L
6,270
1,579
0
56
7,398
2,798
0
4,196
3,202
36,339
0
W
Vulcan
Gurrupleta
Vulcan
11,100
6,117
0
559
6,632
2,704
19
3,243
3,241
41,356
0
L
Maui
3,180
774
0
756
10,480
8,997
0
4,776
5,704
11,757
0
L
Achilles
fullmerca
Achilles
5,482
871
0
2,024
16,587
18,007
0
7,062
9,525
1,315
13,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,645
Gold Earned
22,571
131
Minions Killed
85
0
Camps Cleared
0
612,488
Distance Traveled
585,729
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,558
869
79
7
0
186,540
0
W
Kuzenbo
7,952
723
9
1
0
200,515
1
L
Hera
7,548
686
61
6
0
182,261
0
W
Vulcan
9,135
830
43
4
0
225,433
3
L
Maui
7,161
651
13
1
0
192,591
1
L
Achilles
7,862
715
11
1
0
210,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role