Player Matchup

Cerberus
Cerberus
ChesterCF
Cerberus
Level 16
God Stats
0W - 3L
1,178 SR
Queue Stats
0W - 3L
1,128 Elo+
Party 2
Thanatos
Thanatos
Galveston38
Thanatos
Level 64
God Stats
34W - 20L
1,580 SR
Queue Stats
95W - 76L
1,501 Elo+
Solo
Heimdallr
Heimdallr
SWRVxCobras
Heimdallr
Level 55
God Stats
11W - 10L
1,534 SR
Queue Stats
40W - 43L
1,415 Elo+
Party 2
Janus
Janus
f3ff3f3
Janus
Level 41
God Stats
2W - 6L
1,290 SR
Queue Stats
43W - 52L
1,420 Elo+
Party 2
The Morrigan
The Morrigan
oNeChara
The Morrigan
Level 98
God Stats
5W - 2L
1,838 SR
Queue Stats
85W - 67L
1,321 Elo+
Solo
Team Averages
Level 55
1,484 SR
1,357 Elo+

VS

Team Averages
Level 105
1,563 SR
1,462 Elo+
Vamana
Vamana
Antares1597
Vamana
Level 75
God Stats
2W - 4L
1,295 SR
Queue Stats
334W - 334L
1,413 Elo+
Solo
Lancelot
Lancelot
FleshEatingDino
Lancelot
Level 123
God Stats
17W - 7L
1,819 SR
Queue Stats
312W - 281L
1,448 Elo+
Solo
Janus
Janus
Gryph3n
Janus
Level 127
God Stats
32W - 33L
1,542 SR
Queue Stats
70W - 80L
1,517 Elo+
Party 1
Geb
Geb
IIIFORG0TTENIII
Geb
Level 92
God Stats
6W - 2L
1,658 SR
Queue Stats
147W - 147L
1,498 Elo+
Party 1
Hachiman
Hachiman
hotdog2345
Hachiman
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 97L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChesterCF
Cerberus
12
2 / 4 / 5
7,892
438
5,019
14,943
13,461
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Galveston38
Thanatos
17
7 / 5 / 1
10,113
562
12,503
17,640
7,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
SWRVxCobras
Heimdallr
14
3 / 6 / 4
8,615
479
13,414
17,629
8,269
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
f3ff3f3
Janus
14
0 / 8 / 2
8,451
470
7,054
13,491
4,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
oNeChara
The Morrigan
17
3 / 1 / 3
11,195
622
11,368
10,057
7,235
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
0 / 4 / 2
9,524
529
5,706
17,989
11,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
18
7 / 3 / 11
10,844
602
19,149
16,450
8,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Gryph3n
Janus
18
12 / 0 / 4
12,112
673
11,214
7,743
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 3 / 9
9,080
504
5,217
18,116
12,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
hotdog2345
Hachiman
16
4 / 5 / 4
9,677
538
11,726
15,248
4,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
15
Kills
24
24
Deaths
15
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vamana
0
4
2
0.25
L
Cerberus
ChesterCF
Cerberus
2
4
5
1.13
W
Lancelot
7
3
11
4.17
L
Thanatos
Galveston38
Thanatos
7
5
1
1.5
W
Janus
Gryph3n
Janus
12
0
4
14
W
1
3
9
1.83
L
Heimdallr
SWRVxCobras
Heimdallr
3
6
4
0.83
L
Janus
f3ff3f3
Janus
0
8
2
0.13
W
Hachiman
hotdog2345
Hachiman
4
5
4
1.2
L
The Morrigan
oNeChara
The Morrigan
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,358
Damage
53,012
73,760
Taken
75,546
41,032
Mitigated
40,761
25,901
Healing
22,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
5,706
1,791
0
5,252
17,989
11,519
696
9,039
8,918
0
81,474
L
Cerberus
ChesterCF
Cerberus
5,019
596
0
2,590
14,943
13,461
50
3,623
11,218
25,889
0
W
Lancelot
19,149
3,901
0
5,875
16,450
8,334
0
4,080
12,176
0
109,290
L
Thanatos
Galveston38
Thanatos
12,503
3,970
0
9,122
17,640
7,731
0
3,093
14,413
0
75,399
W
Janus
Gryph3n
Janus
11,214
1,033
0
1,105
7,743
3,142
0
2,266
5,277
95,281
0
W
5,217
1,023
2,248
3,213
18,116
12,960
81
3,870
14,124
22,027
0
L
Heimdallr
SWRVxCobras
Heimdallr
13,414
7,233
0
5,278
17,629
8,269
982
2,443
15,180
0
73,587
L
Janus
f3ff3f3
Janus
7,054
369
0
841
13,491
4,336
0
5,269
7,958
60,628
0
W
Hachiman
hotdog2345
Hachiman
11,726
6,744
0
5,029
15,248
4,806
914
2,089
13,159
0
76,780
L
The Morrigan
oNeChara
The Morrigan
11,368
3,285
0
8,070
10,057
7,235
0
1,485
8,560
93,029
2,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,266
Gold Earned
51,237
508
Minions Killed
585
0
Camps Cleared
0
1,766,560
Distance Traveled
1,968,429
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,524
529
135
8
0
347,899
1
L
Cerberus
7,892
438
61
3
0
313,817
0
W
Lancelot
10,844
602
124
7
0
486,479
3
L
Thanatos
10,113
562
86
5
0
440,588
1
W
Janus
12,112
673
178
10
0
439,075
0
W
Geb
9,080
504
29
2
0
370,029
4
L
Heimdallr
8,615
479
97
5
0
315,540
0
L
Janus
8,451
470
110
6
0
350,766
3
W
Hachiman
9,677
538
119
7
0
324,947
4
L
The Morrigan
11,195
622
154
9
0
345,849
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role