Player Matchup

Olorun
Olorun
Legendary Roy
Olorun
Level 129
God Stats
2W - 2L
1,641 SR
Queue Stats
195W - 210L
1,553 Elo+
Solo
Tiamat
Tiamat
OdinsWolf191
Tiamat
Level 158
God Stats
6W - 10L
1,458 SR
Queue Stats
408W - 388L
1,519 Elo+
Solo
Heimdallr
Heimdallr
P0isin0uSk33t
Heimdallr
Level 121
God Stats
6W - 6L
1,568 SR
Queue Stats
496W - 497L
1,523 Elo+
Party 1
Lancelot
Lancelot
TheDankCorpse
Lancelot
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 289L
1,568 Elo+
Solo
Maman Brigitte
Maman Brigitte
kRobnom
Maman Brigitte
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 135L
1,572 Elo+
Party 1
Team Averages
Level 133
1,533 SR
1,547 Elo+

VS

Team Averages
Level 113
1,440 SR
1,474 Elo+
Artio
Artio
DeSwamprat
Artio
Level 124
God Stats
1W - 1L
1,258 SR
Queue Stats
63W - 43L
1,583 Elo+
Solo
Nike
Nike
OGHobbes
Nike
Level 138
God Stats
2W - 3L
1,514 SR
Queue Stats
398W - 409L
1,536 Elo+
Solo
The Morrigan
The Morrigan
ONEwithUniverse
The Morrigan
Level 157
God Stats
1W - 1L
1,310 SR
Queue Stats
55W - 44L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
RoyalKush
Zhong Kui
Level 126
God Stats
2W - 3L
1,620 SR
Queue Stats
190W - 181L
1,511 Elo+
Solo
Sobek
Sobek
seujorgerus
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
7,263
1,211
5,896
7,610
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tiamat
11
2 / 3 / 5
6,336
1,056
4,373
6,066
4,534
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
P0isin0uSk33t
Heimdallr
14
7 / 3 / 6
7,748
1,291
5,993
8,029
3,679
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Lancelot
TheDankCorpse
Lancelot
5
0 / 2 / 2
4,816
803
2,597
3,341
2,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maman Brigitte
kRobnom
Maman Brigitte
11
1 / 5 / 4
6,106
1,018
5,691
6,464
2,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
2 / 3 / 10
7,159
1,193
2,968
10,042
11,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
12
3 / 3 / 11
6,988
1,165
9,780
10,938
9,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
ONEwithUniverse
The Morrigan
11
3 / 2 / 8
6,788
1,131
5,990
3,235
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
RoyalKush
Zhong Kui
13
7 / 4 / 4
8,085
1,348
9,340
8,455
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 6
6,149
1,025
1,900
6,755
6,053
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
54
14
Kills
15
15
Deaths
15
26
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artio
2
3
10
2.33
L
4
2
9
4.25
W
Nike
3
3
11
2.83
W
The Morrigan
ONEwithUniverse
The Morrigan
3
2
8
3.5
L
Tiamat
2
3
5
1.5
L
Heimdallr
P0isin0uSk33t
Heimdallr
7
3
6
3.33
W
Zhong Kui
RoyalKush
Zhong Kui
7
4
4
2.25
L
Lancelot
TheDankCorpse
Lancelot
0
2
2
0.5
L
Maman Brigitte
kRobnom
Maman Brigitte
1
5
4
0.6
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,550
Damage
29,978
31,510
Taken
39,425
18,598
Mitigated
34,266
7,436
Healing
12,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
2,968
33
2,988
2,322
10,042
11,506
0
5,136
4,794
7,445
0
L
5,896
2,827
887
2,787
7,610
5,845
0
4,993
2,617
13,069
0
W
Nike
9,780
484
784
2,114
10,938
9,335
0
3,747
7,056
701
13,532
W
The Morrigan
ONEwithUniverse
The Morrigan
5,990
1,316
120
250
3,235
1,518
781
1,870
1,037
14,433
605
L
Tiamat
4,373
603
1,082
667
6,066
4,534
0
3,745
2,321
11,870
0
L
Heimdallr
P0isin0uSk33t
Heimdallr
5,993
2,534
523
1,198
8,029
3,679
151
5,165
2,864
0
15,075
W
Zhong Kui
RoyalKush
Zhong Kui
9,340
1,295
1,270
1,872
8,455
5,854
1,396
2,180
6,171
17,875
0
L
Lancelot
TheDankCorpse
Lancelot
2,597
318
11
230
3,341
2,158
0
2,368
973
0
3,606
L
Maman Brigitte
kRobnom
Maman Brigitte
5,691
280
0
51
6,464
2,382
0
3,729
2,735
8,512
0
W
1,900
167
0
430
6,755
6,053
220
2,654
4,087
4,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,269
Gold Earned
35,169
68
Minions Killed
71
0
Camps Cleared
0
525,088
Distance Traveled
728,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,159
1,193
4
1
0
156,001
0
L
Olorun
7,263
1,211
13
2
0
126,056
0
W
Nike
6,988
1,165
11
2
0
156,633
0
W
The Morrigan
6,788
1,131
22
4
0
102,879
0
L
Tiamat
6,336
1,056
23
4
0
124,096
0
L
Heimdallr
7,748
1,291
24
4
0
117,869
0
W
Zhong Kui
8,085
1,348
30
5
0
163,677
0
L
Lancelot
4,816
803
1
0
0
58,761
0
L
Maman Brigitte
6,106
1,018
7
1
0
98,306
0
W
Sobek
6,149
1,025
4
1
0
149,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role