Player Matchup

Loki
Loki
 
Loki
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
H4ilPutin
Nu Wa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,737 Elo+
Party 2
Charon
Charon
Panjo92
Charon
Level 157
God Stats
1W - 3L
1,271 SR
Queue Stats
304W - 235L
1,610 Elo+
Party 2
Izanami
Izanami
Snufzz
Izanami
Level 100
God Stats
2W - 1L
1,868 SR
Queue Stats
129W - 93L
1,568 Elo+
Party 4
Susano
Susano
ThorÒnCrack
Susano
Level 40
God Stats
5W - 7L
1,405 SR
Queue Stats
93W - 71L
1,521 Elo+
Party 4
Team Averages
Level 79
1,509 SR
1,587 Elo+

VS

Team Averages
Level 130
1,544 SR
1,496 Elo+
Chaac
Chaac
KebapBoss
Chaac
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 121L
1,373 Elo+
Solo
Anhur
Anhur
Rikup
Anhur
Level 158
God Stats
6W - 8L
1,366 SR
Queue Stats
187W - 146L
1,522 Elo+
Party 1
Jormungandr
Jormungandr
SaNeDoS
Jormungandr
Level 156
God Stats
2W - 1L
1,584 SR
Queue Stats
88W - 63L
1,564 Elo+
Party 1
Awilix
Awilix
TomMarshall2020
Awilix
Level 155
God Stats
38W - 23L
1,637 SR
Queue Stats
287W - 253L
1,490 Elo+
Party 3
Zhong Kui
Zhong Kui
smalltoeboy
Zhong Kui
Level 149
God Stats
60W - 58L
1,632 SR
Queue Stats
115W - 118L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 0 / 3
9,486
730
8,317
7,442
2,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
H4ilPutin
Nu Wa
12
3 / 1 / 4
7,422
571
13,447
5,011
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
Panjo92
Charon
12
1 / 0 / 3
7,584
583
4,710
6,767
5,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Snufzz
Izanami
14
1 / 2 / 1
8,475
652
4,997
6,435
3,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
13
4 / 1 / 2
7,532
579
5,378
8,840
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KebapBoss
Chaac
8
0 / 7 / 1
5,434
418
3,017
15,455
8,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Rikup
Anhur
13
1 / 2 / 2
6,919
532
3,678
8,759
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
SaNeDoS
Jormungandr
9
0 / 1 / 2
6,071
467
2,491
10,324
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 1
6,409
493
2,900
9,680
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
smalltoeboy
Zhong Kui
11
1 / 2 / 0
6,451
496
3,170
8,681
6,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
4
4
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
3
6.5
W
Nu Wa
H4ilPutin
Nu Wa
3
1
4
5
L
Chaac
KebapBoss
Chaac
0
7
1
0.07
W
Charon
Panjo92
Charon
1
0
3
2.5
L
Anhur
Rikup
Anhur
1
2
2
1
L
Jormungandr
SaNeDoS
Jormungandr
0
1
2
1
W
Izanami
Snufzz
Izanami
1
2
1
0.75
W
Susano
4
1
2
5
L
2
2
1
1.25
L
Zhong Kui
smalltoeboy
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,849
Damage
15,256
34,495
Taken
52,899
16,239
Mitigated
29,346
13,714
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,317
1,784
0
2,769
7,442
2,712
0
655
6,781
0
77,464
W
Nu Wa
H4ilPutin
Nu Wa
13,447
3,294
0
1,323
5,011
1,827
433
1,367
3,528
65,281
0
L
Chaac
KebapBoss
Chaac
3,017
519
0
3,033
15,455
8,767
0
4,655
10,800
0
31,951
W
Charon
Panjo92
Charon
4,710
837
0
2,154
6,767
5,048
70
1,102
5,657
26,614
0
L
Anhur
Rikup
Anhur
3,678
1,957
0
2,081
8,759
2,853
0
1,972
6,787
0
52,613
L
Jormungandr
SaNeDoS
Jormungandr
2,491
702
0
3,063
10,324
7,705
0
5,374
4,950
24,255
0
W
Izanami
Snufzz
Izanami
4,997
3,208
0
2,441
6,435
3,083
777
251
6,184
0
87,975
W
Susano
5,378
819
0
5,027
8,840
3,569
320
2,032
6,684
0
52,306
L
2,900
998
0
1,507
9,680
3,176
0
2,197
7,483
0
40,844
L
Zhong Kui
smalltoeboy
Zhong Kui
3,170
118
0
3,329
8,681
6,845
0
3,959
4,722
45,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,499
Gold Earned
31,284
516
Minions Killed
365
0
Camps Cleared
0
1,392,915
Distance Traveled
1,311,975
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,486
730
131
10
0
299,483
5
W
Nu Wa
7,422
571
111
9
0
244,207
5
L
Chaac
5,434
418
42
3
0
247,824
0
W
Charon
7,584
583
27
2
0
249,765
3
L
Anhur
6,919
532
97
7
0
259,013
0
L
Jormungandr
6,071
467
26
2
0
267,114
0
W
Izanami
8,475
652
165
13
0
273,782
2
W
Susano
7,532
579
82
6
0
325,678
0
L
Awilix
6,409
493
72
6
0
289,775
1
L
Zhong Kui
6,451
496
128
10
0
248,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role