Player Matchup

Kukulkan
Kukulkan
Gold IV
dghrenko
Kukulkan
Gold IV
Level 98
God Stats
3W - 3L
1,334 SR
Queue Stats
63W - 60L
1,480 MMR
Party 1
Charon
Charon
Gold III
jetski1200
Charon
Gold III
Level 157
God Stats
2W - 0L
1,664 SR
Queue Stats
62W - 57L
1,532 MMR
Party 1
Hachiman
Hachiman
Gold V
temp-279043
Hachiman
Gold V
Level 89
God Stats
1W - 1L
1,479 SR
Queue Stats
44W - 43L
1,176 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,492 SR
1,396 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,508 SR
1,226 MMR
The Morrigan
The Morrigan
Silver II
 
The Morrigan
Silver II
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver III
IkilleDYoU187
Ah Puch
Silver III
Level 114
God Stats
1W - 2L
1,626 SR
Queue Stats
92W - 121L
1,000 MMR
Solo
Achilles
Achilles
Silver I
TheLesbianUnit
Achilles
Silver I
Level 119
God Stats
3W - 5L
1,398 SR
Queue Stats
37W - 48L
1,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
dghrenko
Kukulkan
16
2 / 1 / 3
12,828
713
6,019
9,457
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon
jetski1200
Charon
16
2 / 0 / 3
12,213
679
11,123
15,878
19,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
temp-279043
Hachiman
14
0 / 1 / 4
11,473
637
9,762
12,069
5,082
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
KuzenboBaba YagaAresBastetAthena

VS

Bans
GilgameshArtemisMedusaMartichorasShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
1 / 3 / 1
11,440
636
9,699
7,744
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
14
0 / 1 / 2
11,067
615
12,547
9,439
5,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
14
1 / 1 / 1
11,266
626
9,923
16,499
20,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
4
Kills
2
2
Deaths
5
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
3
1
0.5
L
Ah Puch
0
1
2
1
L
Achilles
1
1
1
1.5
W
Kukulkan
dghrenko
Kukulkan
2
1
3
3.5
W
Charon
jetski1200
Charon
2
0
3
3.5
W
Hachiman
temp-279043
Hachiman
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,904
Damage
32,169
37,404
Taken
33,682
28,807
Mitigated
29,471
2,426
Healing
4,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,699
130
0
14
7,744
3,327
117
3,599
4,073
41,428
290
L
Ah Puch
12,547
184
0
2,510
9,439
5,917
0
4,737
4,702
62,903
0
L
Achilles
9,923
2,093
0
2,428
16,499
20,227
0
6,787
9,712
0
30,369
W
Kukulkan
dghrenko
Kukulkan
6,019
308
0
110
9,457
4,319
0
6,096
3,361
87,326
0
W
Charon
jetski1200
Charon
11,123
572
68
293
15,878
19,406
0
9,944
5,934
53,331
2,802
W
Hachiman
temp-279043
Hachiman
9,762
7,212
0
1,955
12,069
5,082
0
6,345
5,724
0
58,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,514
Gold Earned
33,773
291
Minions Killed
191
0
Camps Cleared
0
1,001,712
Distance Traveled
944,893
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,440
636
65
4
0
297,593
5
L
Ah Puch
11,067
615
83
5
0
315,197
4
L
Achilles
11,266
626
43
2
0
332,103
0
W
Kukulkan
12,828
713
146
8
0
341,262
0
W
Charon
12,213
679
61
3
0
356,618
0
W
Hachiman
11,473
637
84
5
0
303,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role