Player Matchup

Charon
Charon
 
Charon
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BHANNATT
Chronos
Level 69
God Stats
0W - 3L
1,341 SR
Queue Stats
215W - 209L
1,407 Elo+
Solo
Awilix
Awilix
CranberryRum
Awilix
Level 103
God Stats
0W - 3L
1,322 SR
Queue Stats
139W - 154L
1,472 Elo+
Solo
Bacchus
Bacchus
Mr cheese4088
Bacchus
Level 177
God Stats
9W - 10L
1,592 SR
Queue Stats
982W - 1,014L
1,474 Elo+
Solo
Ymir
Ymir
juan-ti
Ymir
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,584 Elo+
Solo
Team Averages
Level 130
1,451 SR
1,487 Elo+

VS

Team Averages
Level 100
1,380 SR
1,438 Elo+
Hera
Hera
ARrOW2
Hera
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,347 Elo+
Party 2
Nox
Nox
Chri_TO10
Nox
Level 41
God Stats
12W - 7L
1,337 SR
Queue Stats
309W - 331L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
ELSAMG
Nu Wa
Level 110
God Stats
6W - 3L
1,355 SR
Queue Stats
331W - 341L
1,428 Elo+
Party 1
Hun Batz
Hun Batz
MrWaxman
Hun Batz
Level 144
God Stats
2W - 1L
1,448 SR
Queue Stats
212W - 227L
1,483 Elo+
Party 2
Neith
Neith
xELITESoldat95x
Neith
Level 125
God Stats
2W - 2L
1,260 SR
Queue Stats
40W - 33L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
2 / 3 / 3
8,659
666
4,673
11,240
12,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
BHANNATT
Chronos
17
2 / 4 / 4
8,802
677
6,217
11,660
5,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
15
1 / 8 / 3
8,139
626
5,162
13,864
5,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
14
0 / 2 / 4
8,227
633
8,321
17,127
16,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
juan-ti
Ymir
17
1 / 3 / 4
9,097
700
3,986
25,527
18,833
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ARrOW2
Hera
18
6 / 0 / 9
10,820
832
13,747
5,029
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 0 / 11
9,974
767
7,182
6,432
2,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
ELSAMG
Nu Wa
17
1 / 0 / 15
10,109
778
16,370
5,722
2,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
MrWaxman
Hun Batz
16
4 / 4 / 13
10,710
824
16,931
11,519
7,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 2 / 7
10,314
793
17,132
11,064
5,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
6
Kills
20
20
Deaths
6
18
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
3
3
1.17
W
Hera
ARrOW2
Hera
6
0
9
10.5
L
Chronos
BHANNATT
Chronos
2
4
4
1
W
3
0
11
8.5
L
Awilix
1
8
3
0.31
W
Nu Wa
ELSAMG
Nu Wa
1
0
15
8.5
L
Bacchus
0
2
4
1
W
Hun Batz
MrWaxman
Hun Batz
4
4
13
2.63
L
Ymir
juan-ti
Ymir
1
3
4
1
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,359
Damage
71,362
79,418
Taken
39,766
58,425
Mitigated
19,958
26,545
Healing
15,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,673
394
440
1,878
11,240
12,246
0
5,834
5,406
13,273
0
W
Hera
ARrOW2
Hera
13,747
3,809
754
921
5,029
2,281
188
3,442
1,465
31,342
0
L
Chronos
BHANNATT
Chronos
6,217
394
1,074
1,870
11,660
5,001
0
3,329
8,331
30,153
0
W
7,182
1,068
2,142
1,602
6,432
2,991
396
3,817
2,603
19,448
0
L
Awilix
5,162
324
853
799
13,864
5,387
0
5,569
8,295
0
15,564
W
Nu Wa
ELSAMG
Nu Wa
16,370
6,880
2,252
1,749
5,722
2,460
1,064
2,755
2,927
29,978
0
L
Bacchus
8,321
523
1,656
7,698
17,127
16,958
0
7,749
9,378
15,398
0
W
Hun Batz
MrWaxman
Hun Batz
16,931
2,341
1,495
906
11,519
7,070
249
6,567
4,764
0
31,539
L
Ymir
juan-ti
Ymir
3,986
289
498
9,779
25,527
18,833
0
14,818
10,709
19,222
0
W
17,132
4,300
819
2,803
11,064
5,156
1,959
6,102
4,810
0
24,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,924
Gold Earned
51,927
128
Minions Killed
159
0
Camps Cleared
0
1,095,752
Distance Traveled
1,300,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,659
666
12
1
0
163,741
0
W
Hera
10,820
832
38
3
0
277,285
0
L
Chronos
8,802
677
55
4
0
231,216
0
W
Nox
9,974
767
29
2
0
279,054
0
L
Awilix
8,139
626
21
2
0
257,485
0
W
Nu Wa
10,109
778
31
2
0
267,653
0
L
Bacchus
8,227
633
7
1
0
243,839
0
W
Hun Batz
10,710
824
42
3
0
258,812
0
L
Ymir
9,097
700
33
3
0
199,471
0
W
Neith
10,314
793
19
1
0
218,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role