Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Alimpnoodle8309
Cthulhu
Level 69
God Stats
14W - 8L
1,706 SR
Queue Stats
218W - 227L
1,449 Elo+
Party 1
Charon
Charon
IanNaut357
Charon
Level 127
God Stats
6W - 2L
1,592 SR
Queue Stats
218W - 229L
1,482 Elo+
Party 1
Chang'e
Chang'e
halvarado98
Chang'e
Level 45
God Stats
7W - 7L
1,423 SR
Queue Stats
174W - 186L
1,389 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pocket_mek_
Ah Muzen Cab
Level 149
God Stats
1W - 0L
1,465 SR
Queue Stats
143W - 134L
1,501 Elo+
Solo
Team Averages
Level 101
1,537 SR
1,464 Elo+

VS

Team Averages
Level 105
1,601 SR
1,461 Elo+
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Choooma
Thanatos
Level 63
God Stats
16W - 8L
1,711 SR
Queue Stats
235W - 264L
1,451 Elo+
Party 2
Hercules
Hercules
DibberDabber
Hercules
Level 51
God Stats
66W - 49L
1,590 SR
Queue Stats
264W - 261L
1,482 Elo+
Party 2
Horus
Horus
LashedPegasus21
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,354 Elo+
Party 3
Olorun
Olorun
xbulbasaur001
Olorun
Level 138
God Stats
7W - 6L
1,704 SR
Queue Stats
51W - 50L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 0 / 2
7,831
602
5,207
9,387
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 0
7,248
558
5,465
12,439
7,704
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Charon
IanNaut357
Charon
11
2 / 0 / 3
7,472
575
4,504
11,355
9,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
halvarado98
Chang'e
12
4 / 0 / 1
7,086
545
7,061
9,292
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
pocket_mek_
Ah Muzen Cab
11
0 / 0 / 2
6,269
482
5,551
7,343
2,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 0 / 0
6,793
523
3,360
4,983
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Choooma
Thanatos
11
1 / 5 / 0
6,263
482
6,620
14,345
5,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
DibberDabber
Hercules
12
3 / 2 / 0
6,517
501
5,107
10,746
9,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 1 / 0
5,645
434
2,329
10,297
7,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 0
6,525
502
11,053
7,853
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
4
4
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
2
3
L
Merlin
 
Merlin
0
0
0
0
W
1
4
0
0.25
L
Thanatos
Choooma
Thanatos
1
5
0
0.2
L
Hercules
DibberDabber
Hercules
3
2
0
1.5
W
Charon
IanNaut357
Charon
2
0
3
3.5
L
0
1
0
0
W
Chang'e
halvarado98
Chang'e
4
0
1
4.5
W
Ah Muzen Cab
pocket_mek_
Ah Muzen Cab
0
0
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,788
Damage
28,469
49,816
Taken
48,224
27,250
Mitigated
27,605
19,074
Healing
18,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,207
968
0
2,972
9,387
3,867
625
1,385
8,002
0
73,801
L
Merlin
 
Merlin
3,360
270
0
1,452
4,983
1,780
0
1,838
3,051
60,192
0
W
5,465
309
67
3,920
12,439
7,704
0
0
12,439
44,885
103
L
Thanatos
Choooma
Thanatos
6,620
1,016
0
7,546
14,345
5,596
0
5,221
8,712
0
52,021
L
Hercules
DibberDabber
Hercules
5,107
820
0
3,272
10,746
9,637
0
4,837
5,909
0
31,085
W
Charon
IanNaut357
Charon
4,504
1,517
0
2,551
11,355
9,686
207
7,310
4,045
22,958
0
L
2,329
1,154
160
2,894
10,297
7,466
0
2,952
7,221
0
21,773
W
Chang'e
halvarado98
Chang'e
7,061
777
2,311
5,419
9,292
3,074
380
1,873
7,419
39,881
0
W
Ah Muzen Cab
pocket_mek_
Ah Muzen Cab
5,551
1,251
0
1,834
7,343
2,919
0
3,724
3,619
0
50,764
L
11,053
5,275
240
2,837
7,853
3,126
0
1,429
6,404
64,224
7,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,906
Gold Earned
31,743
355
Minions Killed
384
0
Camps Cleared
0
1,282,407
Distance Traveled
1,282,696
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,831
602
101
8
0
283,617
4
L
Merlin
6,793
523
109
8
0
252,415
0
W
Cthulhu
7,248
558
62
5
0
256,686
0
L
Thanatos
6,263
482
68
5
0
270,195
0
L
Hercules
6,517
501
47
4
0
247,332
0
W
Charon
7,472
575
24
2
0
239,260
3
L
Horus
5,645
434
50
4
0
270,108
0
W
Chang'e
7,086
545
84
6
0
242,377
0
W
Ah Muzen Cab
6,269
482
84
6
0
260,467
0
L
Olorun
6,525
502
110
8
0
242,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role