Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
InnerVoices
Xing Tian
Level 129
God Stats
5W - 2L
1,811 SR
Queue Stats
323W - 315L
1,518 Elo+
Solo
Achilles
Achilles
ReyBarragan
Achilles
Level 49
God Stats
4W - 2L
1,837 SR
Queue Stats
299W - 302L
1,511 Elo+
Solo
Hachiman
Hachiman
SpenDaddy69
Hachiman
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,683 Elo+
Solo
Charybdis
Charybdis
XCrusador
Charybdis
Level 89
God Stats
2W - 1L
1,875 SR
Queue Stats
185W - 136L
1,576 Elo+
Solo
Team Averages
Level 85
1,705 SR
1,558 Elo+

VS

Team Averages
Level 100
1,575 SR
1,544 Elo+
Atlas
Atlas
Broxx23
Atlas
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 95L
1,668 Elo+
Solo
Zhong Kui
Zhong Kui
EmmaMayo
Zhong Kui
Level 137
God Stats
2W - 6L
1,512 SR
Queue Stats
430W - 368L
1,474 Elo+
Solo
Arachne
Arachne
Izsaak
Arachne
Level 120
God Stats
2W - 3L
1,624 SR
Queue Stats
335W - 299L
1,484 Elo+
Solo
Chernobog
Chernobog
Jakeatronn
Chernobog
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 154L
1,589 Elo+
Solo
Sun Wukong
Sun Wukong
Maniche958916
Sun Wukong
Level 16
God Stats
0W - 1L
1,738 SR
Queue Stats
23W - 22L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 1 / 19
9,577
871
12,529
6,643
3,733
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
InnerVoices
Xing Tian
16
4 / 4 / 19
9,968
906
7,244
14,457
16,916
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
ReyBarragan
Achilles
15
7 / 1 / 13
9,592
872
10,408
11,909
15,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
SpenDaddy69
Hachiman
15
3 / 3 / 17
8,996
818
8,956
9,353
4,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
XCrusador
Charybdis
16
8 / 2 / 11
9,526
866
16,369
9,741
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Broxx23
Atlas
15
2 / 4 / 7
8,769
797
9,229
12,929
11,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
EmmaMayo
Zhong Kui
15
4 / 5 / 3
8,895
809
9,332
12,254
10,441
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Izsaak
Arachne
14
2 / 6 / 7
8,096
736
5,629
11,462
10,309
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Jakeatronn
Chernobog
14
1 / 5 / 8
8,029
730
8,863
9,984
5,360
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Maniche958916
Sun Wukong
14
2 / 6 / 6
8,073
734
7,477
14,086
13,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
42
26
Kills
11
11
Deaths
26
79
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
19
13.5
L
Atlas
Broxx23
Atlas
2
4
7
1.38
L
Zhong Kui
EmmaMayo
Zhong Kui
4
5
3
1.1
W
Xing Tian
InnerVoices
Xing Tian
4
4
19
3.38
L
Arachne
Izsaak
Arachne
2
6
7
0.92
L
Chernobog
Jakeatronn
Chernobog
1
5
8
1
L
Sun Wukong
Maniche958916
Sun Wukong
2
6
6
0.83
W
Achilles
ReyBarragan
Achilles
7
1
13
13.5
W
Hachiman
SpenDaddy69
Hachiman
3
3
17
3.83
W
Charybdis
XCrusador
Charybdis
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,506
Damage
40,530
52,103
Taken
60,715
45,031
Mitigated
51,367
17,295
Healing
13,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,529
2,544
0
1,588
6,643
3,733
2,037
2,005
4,597
38,214
0
L
Atlas
Broxx23
Atlas
9,229
2,883
1,485
2,564
12,929
11,554
0
3,181
9,662
21,543
357
L
Zhong Kui
EmmaMayo
Zhong Kui
9,332
349
782
3,503
12,254
10,441
566
4,821
7,305
22,452
0
W
Xing Tian
InnerVoices
Xing Tian
7,244
197
1,434
2,851
14,457
16,916
63
5,847
8,450
17,824
0
L
Arachne
Izsaak
Arachne
5,629
3,770
336
1,253
11,462
10,309
65
3,812
7,378
0
8,659
L
Chernobog
Jakeatronn
Chernobog
8,863
4,214
289
1,361
9,984
5,360
564
3,463
6,379
0
23,422
L
Sun Wukong
Maniche958916
Sun Wukong
7,477
377
250
1,634
14,086
13,703
0
4,496
9,401
0
16,502
W
Achilles
ReyBarragan
Achilles
10,408
773
758
3,132
11,909
15,913
115
3,237
8,503
0
18,792
W
Hachiman
SpenDaddy69
Hachiman
8,956
3,699
1,480
2,618
9,353
4,157
1,534
2,570
6,734
0
24,655
W
Charybdis
XCrusador
Charybdis
16,369
8,715
991
2,443
9,741
4,312
2,055
4,545
5,120
0
33,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,659
Gold Earned
41,862
197
Minions Killed
104
0
Camps Cleared
0
914,092
Distance Traveled
951,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,577
871
59
5
0
171,250
0
L
Atlas
8,769
797
9
1
0
222,435
0
L
Zhong Kui
8,895
809
18
2
0
189,823
0
W
Xing Tian
9,968
906
18
2
0
187,294
0
L
Arachne
8,096
736
9
1
0
184,244
0
L
Chernobog
8,029
730
33
3
0
186,228
0
L
Sun Wukong
8,073
734
35
3
0
169,050
0
W
Achilles
9,592
872
21
2
0
203,796
0
W
Hachiman
8,996
818
49
4
0
187,329
0
W
Charybdis
9,526
866
50
5
0
164,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role