Player Matchup

Izanami
Izanami
B0neCruncher
Izanami
Level 135
God Stats
1W - 2L
1,203 SR
Queue Stats
17W - 26L
1,418 Elo+
Party 2
Yu Huang
Yu Huang
GoldenCZY
Yu Huang
Level 107
God Stats
2W - 0L
1,734 SR
Queue Stats
137W - 113L
1,590 Elo+
Party 1
Shiva
Shiva
Syranea
Shiva
Level 202
God Stats
9W - 4L
1,708 SR
Queue Stats
441W - 444L
1,410 Elo+
Party 2
Martichoras
Martichoras
Tireron
Martichoras
Level 143
God Stats
1W - 1L
1,274 SR
Queue Stats
25W - 22L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
VaroxAJ
Baron Samedi
Level 96
God Stats
2W - 0L
1,496 SR
Queue Stats
96W - 81L
1,551 Elo+
Party 1
Team Averages
Level 137
1,483 SR
1,494 Elo+

VS

Team Averages
Level 106
1,472 SR
1,501 Elo+
Erlang Shen
Erlang Shen
Indestruk
Erlang Shen
Level 105
God Stats
1W - 4L
1,409 SR
Queue Stats
142W - 149L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Victorisss
Ah Muzen Cab
Level 109
God Stats
13W - 10L
1,565 SR
Queue Stats
436W - 437L
1,519 Elo+
Solo
Xbalanque
Xbalanque
magicbf
Xbalanque
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 93L
1,510 Elo+
Party 3
Artio
Artio
overyoufools
Artio
Level 140
God Stats
1W - 1L
1,715 SR
Queue Stats
86W - 82L
1,481 Elo+
Solo
Fenrir
Fenrir
stellamg
Fenrir
Level 86
God Stats
0W - 4L
1,168 SR
Queue Stats
78W - 93L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B0neCruncher
Izanami
17
6 / 2 / 18
10,923
780
9,048
14,711
7,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
GoldenCZY
Yu Huang
18
12 / 4 / 16
12,011
858
22,196
14,576
8,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Syranea
Shiva
18
2 / 3 / 27
10,424
745
9,600
20,544
23,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
Tireron
Martichoras
18
6 / 2 / 14
11,442
817
11,394
15,807
9,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
VaroxAJ
Baron Samedi
19
9 / 3 / 20
12,118
866
24,819
16,674
11,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Indestruk
Erlang Shen
18
4 / 6 / 4
10,621
759
14,844
18,343
20,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Victorisss
Ah Muzen Cab
17
2 / 4 / 2
9,638
688
7,889
12,015
4,574
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
magicbf
Xbalanque
17
7 / 8 / 4
10,978
784
18,293
16,793
8,177
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
1 / 8 / 7
9,983
713
10,953
21,469
19,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
stellamg
Fenrir
13
0 / 9 / 4
7,816
558
3,788
15,442
6,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
35
35
Kills
14
14
Deaths
35
95
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
B0neCruncher
Izanami
6
2
18
7.5
W
Yu Huang
GoldenCZY
Yu Huang
12
4
16
5
L
Erlang Shen
Indestruk
Erlang Shen
4
6
4
1
W
Shiva
Syranea
Shiva
2
3
27
5.17
W
Martichoras
Tireron
Martichoras
6
2
14
6.5
W
Baron Samedi
VaroxAJ
Baron Samedi
9
3
20
6.33
L
Ah Muzen Cab
Victorisss
Ah Muzen Cab
2
4
2
0.75
L
Xbalanque
magicbf
Xbalanque
7
8
4
1.13
L
1
8
7
0.56
L
Fenrir
stellamg
Fenrir
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,057
Damage
55,767
82,312
Taken
84,062
61,141
Mitigated
58,084
32,621
Healing
15,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
B0neCruncher
Izanami
9,048
5,013
1,233
2,271
14,711
7,999
2,074
2,351
12,100
0
20,994
W
Yu Huang
GoldenCZY
Yu Huang
22,196
915
1,832
1,815
14,576
8,730
1,116
1,611
12,731
36,402
0
L
Erlang Shen
Indestruk
Erlang Shen
14,844
2,718
528
3,897
18,343
20,055
121
7,724
10,059
0
22,009
W
Shiva
Syranea
Shiva
9,600
988
3,400
4,441
20,544
23,397
426
1,109
19,059
0
20,242
W
Martichoras
Tireron
Martichoras
11,394
5,584
1,745
4,106
15,807
9,586
4,410
2,298
13,283
0
27,387
W
Baron Samedi
VaroxAJ
Baron Samedi
24,819
2,031
6,327
5,451
16,674
11,429
658
3,419
12,773
44,230
0
L
Ah Muzen Cab
Victorisss
Ah Muzen Cab
7,889
1,742
833
548
12,015
4,574
840
7,882
3,843
0
34,421
L
Xbalanque
magicbf
Xbalanque
18,293
10,674
1,302
1,447
16,793
8,177
0
10,666
6,086
0
26,521
L
10,953
348
2,178
3,236
21,469
19,003
0
13,035
8,167
17,951
165
L
Fenrir
stellamg
Fenrir
3,788
122
1,133
412
15,442
6,275
31
7,708
7,550
0
8,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,918
Gold Earned
49,036
179
Minions Killed
112
0
Camps Cleared
0
1,232,212
Distance Traveled
1,153,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,923
780
41
3
0
238,814
0
W
Yu Huang
12,011
858
35
3
0
237,735
0
L
Erlang Shen
10,621
759
18
1
0
253,076
0
W
Shiva
10,424
745
24
2
0
284,695
0
W
Martichoras
11,442
817
27
2
0
225,457
0
W
Baron Samedi
12,118
866
52
4
0
245,511
0
L
Ah Muzen Cab
9,638
688
44
3
0
224,906
0
L
Xbalanque
10,978
784
29
2
0
225,528
0
L
Artio
9,983
713
7
1
0
237,743
0
L
Fenrir
7,816
558
14
1
0
212,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role