Player Matchup

Serqet
Serqet
BearableEnd
Serqet
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 167L
1,540 Elo+
Solo
Heimdallr
Heimdallr
CANVIDIA
Heimdallr
Level 85
God Stats
2W - 2L
1,620 SR
Queue Stats
128W - 131L
1,525 Elo+
Party 1
Ganesha
Ganesha
Griù
Ganesha
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 188L
1,570 Elo+
Party 1
Anubis
Anubis
ReadyToDie23
Anubis
Level 102
God Stats
8W - 6L
1,573 SR
Queue Stats
195W - 187L
1,554 Elo+
Party 1
Loki
Loki
Remeik
Loki
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 52L
1,519 Elo+
Solo
Team Averages
Level 110
1,539 SR
1,541 Elo+

VS

Team Averages
Level 124
1,550 SR
1,521 Elo+
Ah Puch
Ah Puch
Bomtchekelekee
Ah Puch
Level 179
God Stats
4W - 2L
1,581 SR
Queue Stats
165W - 158L
1,494 Elo+
Solo
Lancelot
Lancelot
C 1s F0r Chr1s
Lancelot
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 143L
1,531 Elo+
Solo
Jing Wei
Jing Wei
Pikls
Jing Wei
Level 105
God Stats
5W - 6L
1,516 SR
Queue Stats
344W - 361L
1,524 Elo+
Solo
Neith
Neith
Samme137
Neith
Level 67
God Stats
3W - 3L
1,526 SR
Queue Stats
242W - 215L
1,507 Elo+
Solo
Ravana
Ravana
Telana
Ravana
Level 124
God Stats
3W - 1L
1,627 SR
Queue Stats
150W - 148L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
2 / 5 / 11
8,742
624
9,374
16,092
22,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
CANVIDIA
Heimdallr
17
3 / 7 / 9
9,353
668
12,299
14,965
8,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Griù
Ganesha
18
1 / 7 / 14
9,919
709
11,059
22,150
35,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
19
8 / 7 / 5
10,928
781
18,774
17,325
13,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Remeik
Loki
5
0 / 1 / 0
6,516
465
0
951
373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 9
13,661
976
21,206
12,154
5,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
15
2 / 6 / 12
9,889
706
5,718
14,685
6,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Pikls
Jing Wei
14
2 / 5 / 7
9,592
685
11,473
11,961
4,253
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Samme137
Neith
18
4 / 3 / 19
11,213
801
15,512
14,504
5,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Telana
Ravana
20
8 / 1 / 17
12,166
869
10,711
20,242
16,979
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
91
14
Kills
27
27
Deaths
17
39
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
5
11
1.5
W
11
2
9
7.75
W
Lancelot
2
6
12
1.33
L
Heimdallr
CANVIDIA
Heimdallr
3
7
9
1.07
L
Ganesha
Griù
Ganesha
1
7
14
1.14
W
Jing Wei
Pikls
Jing Wei
2
5
7
1.1
L
Anubis
8
7
5
1.5
L
Loki
Remeik
Loki
0
1
0
0
W
Neith
Samme137
Neith
4
3
19
4.5
W
Ravana
Telana
Ravana
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,506
Damage
64,620
71,483
Taken
73,546
79,312
Mitigated
38,432
11,969
Healing
26,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
9,374
1,580
1,025
1,237
16,092
22,027
366
3,933
12,159
2,167
11,142
W
21,206
926
4,330
5,621
12,154
5,392
1,535
5,101
6,966
53,085
0
W
Lancelot
5,718
1,118
1,077
2,000
14,685
6,022
836
7,330
7,136
0
13,154
L
Heimdallr
CANVIDIA
Heimdallr
12,299
4,946
723
778
14,965
8,131
393
5,864
9,101
0
26,802
L
Ganesha
Griù
Ganesha
11,059
448
590
1,335
22,150
35,706
0
5,646
16,504
16,343
0
W
Jing Wei
Pikls
Jing Wei
11,473
6,454
358
877
11,961
4,253
828
5,407
6,332
0
24,436
L
Anubis
18,774
281
1,238
5,043
17,325
13,075
51
4,812
12,513
51,471
0
L
Loki
Remeik
Loki
0
0
0
0
951
373
0
951
0
0
0
W
Neith
Samme137
Neith
15,512
3,286
466
3,887
14,504
5,786
3,016
6,807
7,403
0
36,272
W
Ravana
Telana
Ravana
10,711
2,154
1,844
6,187
20,242
16,979
825
6,291
13,599
0
20,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,458
Gold Earned
56,521
137
Minions Killed
176
0
Camps Cleared
0
897,462
Distance Traveled
1,436,830
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,742
624
9
1
0
226,899
0
W
Ah Puch
13,661
976
79
6
0
297,586
0
W
Lancelot
9,889
706
9
1
0
311,426
0
L
Heimdallr
9,353
668
51
4
0
221,642
0
L
Ganesha
9,919
709
3
0
0
227,341
0
W
Jing Wei
9,592
685
30
2
0
274,521
0
L
Anubis
10,928
781
74
5
0
221,378
1
L
Loki
6,516
465
0
0
0
202
0
W
Neith
11,213
801
39
3
0
242,797
0
W
Ravana
12,166
869
19
1
0
310,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role