Player Matchup

Bakasura
Bakasura
Admisify
Bakasura
Level 49
God Stats
18W - 18L
1,527 SR
Queue Stats
86W - 78L
1,522 Elo+
Solo
Ne Zha
Ne Zha
NotArosSros
Ne Zha
Level 34
God Stats
0W - 1L
1,833 SR
Queue Stats
45W - 34L
1,594 Elo+
Solo
Ganesha
Ganesha
Stecnaz
Ganesha
Level 18
God Stats
15W - 14L
1,561 SR
Queue Stats
20W - 17L
1,501 Elo+
Solo
Thanatos
Thanatos
VVVVVVO
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,485 Elo+
Solo
Nu Wa
Nu Wa
dypsy6609
Nu Wa
Level 18
God Stats
3W - 6L
1,427 SR
Queue Stats
7W - 13L
1,425 Elo+
Solo
Team Averages
Level 25
1,570 SR
1,505 Elo+

VS

Team Averages
Level 41
1,460 SR
1,508 Elo+
Neith
Neith
CalebdaColdest
Neith
Level 49
God Stats
2W - 1L
1,736 SR
Queue Stats
39W - 48L
1,405 Elo+
Party 1
Ullr
Ullr
Comicallyxad
Ullr
Level 6
God Stats
8W - 5L
1,293 SR
Queue Stats
81W - 54L
1,599 Elo+
Solo
Xing Tian
Xing Tian
WeCarryToniT
Xing Tian
Level 17
God Stats
9W - 4L
1,337 SR
Queue Stats
121W - 105L
1,488 Elo+
Solo
Poseidon
Poseidon
xUndead-Clipz_x3
Poseidon
Level 109
God Stats
1W - 1L
1,392 SR
Queue Stats
56W - 54L
1,435 Elo+
Party 1
Ah Puch
Ah Puch
Ωmidus
Ah Puch
Level 26
God Stats
2W - 3L
1,544 SR
Queue Stats
81W - 51L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Admisify
Bakasura
15
1 / 2 / 2
8,189
819
7,119
13,426
7,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
15
0 / 1 / 1
7,898
790
7,912
11,699
8,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Stecnaz
Ganesha
14
0 / 1 / 4
8,271
827
4,988
11,485
12,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
VVVVVVO
Thanatos
15
6 / 5 / 3
8,712
871
7,151
12,104
5,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
dypsy6609
Nu Wa
15
3 / 7 / 5
8,703
870
7,205
9,504
3,876
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,157
816
4,591
8,305
3,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 0 / 0
10,456
1,046
12,047
7,835
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
WeCarryToniT
Xing Tian
15
4 / 0 / 5
8,749
875
5,654
9,206
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
1 / 5 / 8
8,571
857
10,906
7,611
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Ωmidus
Ah Puch
15
4 / 4 / 6
9,095
910
12,782
10,529
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
10
Kills
16
16
Deaths
10
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Admisify
Bakasura
1
2
2
1
W
1
1
2
2
W
6
0
0
6
L
Ne Zha
0
1
1
0.5
L
Ganesha
Stecnaz
Ganesha
0
1
4
2
L
Thanatos
VVVVVVO
Thanatos
6
5
3
1.5
W
Xing Tian
WeCarryToniT
Xing Tian
4
0
5
6.5
L
Nu Wa
dypsy6609
Nu Wa
3
7
5
0.79
W
1
5
8
1
W
Ah Puch
Ωmidus
Ah Puch
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,375
Damage
45,980
58,218
Taken
43,486
37,438
Mitigated
20,338
8,170
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Admisify
Bakasura
7,119
4,101
0
912
13,426
7,332
0
7,724
5,479
0
25,377
W
4,591
1,930
0
1,185
8,305
3,162
0
2,550
5,677
0
24,713
W
12,047
6,095
0
2,627
7,835
3,421
513
2,146
5,262
0
57,622
L
Ne Zha
7,912
1,169
0
2,157
11,699
8,532
0
3,626
7,814
0
30,652
L
Ganesha
Stecnaz
Ganesha
4,988
275
0
2,208
11,485
12,299
0
4,871
6,105
17,403
0
L
Thanatos
VVVVVVO
Thanatos
7,151
1,296
0
2,617
12,104
5,399
0
6,053
5,713
0
13,430
W
Xing Tian
WeCarryToniT
Xing Tian
5,654
313
0
1,091
9,206
8,451
0
3,001
5,519
15,101
0
L
Nu Wa
dypsy6609
Nu Wa
7,205
2,775
0
276
9,504
3,876
478
5,471
3,765
21,962
0
W
10,906
1,888
0
701
7,611
2,228
0
1,978
5,222
31,190
0
W
Ah Puch
Ωmidus
Ah Puch
12,782
998
0
2,319
10,529
3,076
284
2,518
7,523
28,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,773
Gold Earned
45,028
196
Minions Killed
271
0
Camps Cleared
0
1,068,743
Distance Traveled
1,095,900
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,189
819
63
6
0
251,356
0
W
Neith
8,157
816
38
4
0
183,242
0
W
Ullr
10,456
1,046
126
13
0
230,795
0
L
Ne Zha
7,898
790
60
6
0
223,165
0
L
Ganesha
8,271
827
11
1
0
212,860
2
L
Thanatos
8,712
871
22
2
0
209,804
0
W
Xing Tian
8,749
875
8
1
0
268,394
0
L
Nu Wa
8,703
870
40
4
0
171,558
0
W
Poseidon
8,571
857
51
5
0
201,654
0
W
Ah Puch
9,095
910
48
5
0
211,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role