Player Matchup

Gilgamesh
Gilgamesh
Apr0pos
Gilgamesh
Level 159
God Stats
41W - 40L
1,532 SR
Queue Stats
885W - 866L
1,446 Elo+
Party 1
Nemesis
Nemesis
Meesa Scruff
Nemesis
Level 89
God Stats
7W - 2L
1,782 SR
Queue Stats
23W - 21L
1,496 Elo+
Solo
Rama
Rama
Piggymcswag
Rama
Level 132
God Stats
11W - 11L
1,588 SR
Queue Stats
387W - 497L
1,536 Elo+
Party 3
Hera
Hera
QDog2001
Hera
Level 122
God Stats
13W - 14L
1,620 SR
Queue Stats
522W - 602L
1,521 Elo+
Party 3
Ra
Ra
ThatBossSauce
Ra
Level 161
God Stats
13W - 11L
1,706 SR
Queue Stats
553W - 523L
1,502 Elo+
Party 1
Team Averages
Level 133
1,646 SR
1,500 Elo+

VS

Team Averages
Level 113
1,413 SR
1,488 Elo+
Cupid
Cupid
 
Cupid
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
AkTheRomantic
Yemoja
Level 55
God Stats
0W - 1L
1,289 SR
Queue Stats
10W - 13L
1,475 Elo+
Party 2
Mercury
Mercury
KaptainH23
Mercury
Level 124
God Stats
2W - 4L
1,400 SR
Queue Stats
99W - 95L
1,417 Elo+
Solo
Hera
Hera
SUKitTR3B3C
Hera
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 64L
1,568 Elo+
Solo
Yu Huang
Yu Huang
ojfrmswe
Yu Huang
Level 84
God Stats
4W - 5L
1,376 SR
Queue Stats
237W - 237L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apr0pos
Gilgamesh
8
0 / 2 / 4
4,915
546
5,041
6,965
3,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Meesa Scruff
Nemesis
8
2 / 0 / 2
4,691
521
1,685
4,724
1,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 1
5,172
575
3,382
4,983
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
9
0 / 0 / 0
4,808
534
1,088
3,546
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 0 / 1
7,310
812
4,248
5,638
2,569
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
1 / 1 / 1
4,829
537
4,673
6,403
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 1 / 1
4,672
519
1,964
5,810
3,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
KaptainH23
Mercury
8
1 / 3 / 0
4,621
513
1,455
8,171
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 0
5,209
579
2,752
2,737
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
ojfrmswe
Yu Huang
6
0 / 3 / 0
4,104
456
1,406
4,984
1,672
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
3
3
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
1
1
1.5
L
1
1
1
1.5
W
Gilgamesh
Apr0pos
Gilgamesh
0
2
4
1
L
Mercury
KaptainH23
Mercury
1
3
0
0.33
W
Nemesis
Meesa Scruff
Nemesis
2
0
2
3
W
0
1
1
0.5
W
Hera
0
0
0
0
L
0
0
0
0
W
6
0
1
6.5
L
Yu Huang
ojfrmswe
Yu Huang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,444
Damage
12,250
25,856
Taken
28,105
10,093
Mitigated
11,078
10,575
Healing
9,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,673
3,340
360
2,517
6,403
1,913
0
0
6,403
0
32,311
L
1,964
843
1,250
1,617
5,810
3,854
0
1,015
4,795
9,381
0
W
Gilgamesh
Apr0pos
Gilgamesh
5,041
1,342
105
1,332
6,965
3,277
0
1,310
5,655
0
13,986
L
Mercury
KaptainH23
Mercury
1,455
776
0
1,182
8,171
2,888
0
2,099
6,012
0
28,281
W
Nemesis
Meesa Scruff
Nemesis
1,685
562
0
773
4,724
1,466
36
774
3,872
0
19,332
W
3,382
2,586
0
2,168
4,983
1,661
0
488
4,495
0
40,177
W
Hera
1,088
235
0
1,350
3,546
1,120
126
1,182
2,300
39,899
0
L
2,752
750
0
965
2,737
751
9
0
2,737
42,383
0
W
4,248
239
268
4,579
5,638
2,569
0
2,184
3,412
55,190
0
L
Yu Huang
ojfrmswe
Yu Huang
1,406
100
0
1,961
4,984
1,672
0
2,162
2,822
24,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,896
Gold Earned
23,435
309
Minions Killed
228
0
Camps Cleared
0
924,000
Distance Traveled
826,472
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,829
537
56
6
0
169,760
0
L
Yemoja
4,672
519
11
1
0
159,001
2
W
Gilgamesh
4,915
546
24
3
0
192,631
2
L
Mercury
4,621
513
47
5
0
216,389
0
W
Nemesis
4,691
521
39
4
0
198,878
1
W
Rama
5,172
575
71
8
0
162,226
4
W
Hera
4,808
534
77
9
0
177,566
0
L
Hera
5,209
579
81
9
0
175,508
2
W
Ra
7,310
812
98
11
0
192,699
0
L
Yu Huang
4,104
456
33
4
0
105,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role