Player Matchup

Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Brais_ML7_OW
Guan Yu
Level 115
God Stats
0W - 1L
1,692 SR
Queue Stats
225W - 246L
1,514 Elo+
Party 1
He Bo
He Bo
Foxytoo_Dva
He Bo
Level 54
God Stats
1W - 2L
1,684 SR
Queue Stats
304W - 318L
1,483 Elo+
Party 1
Poseidon
Poseidon
ImTheLolledzZ
Poseidon
Level 98
God Stats
8W - 5L
1,561 SR
Queue Stats
47W - 31L
1,551 Elo+
Party 2
Charon
Charon
Karjafaija96
Charon
Level 64
God Stats
0W - 2L
1,491 SR
Queue Stats
86W - 88L
1,473 Elo+
Party 2
Team Averages
Level 91
1,586 SR
1,504 Elo+

VS

Team Averages
Level 124
1,486 SR
1,470 Elo+
Cerberus
Cerberus
GolDDovah
Cerberus
Level 145
God Stats
2W - 3L
1,526 SR
Queue Stats
335W - 294L
1,467 Elo+
Solo
Sol
Sol
Shambledeggs
Sol
Level 137
God Stats
2W - 1L
1,293 SR
Queue Stats
98W - 98L
1,464 Elo+
Solo
Ravana
Ravana
THErealBeird
Ravana
Level 125
God Stats
8W - 7L
1,579 SR
Queue Stats
147W - 142L
1,471 Elo+
Solo
Ra
Ra
nemmesisss
Ra
Level 124
God Stats
29W - 21L
1,541 SR
Queue Stats
584W - 590L
1,468 Elo+
Party 3
Artemis
Artemis
ymapalympa
Artemis
Level 88
God Stats
3W - 1L
1,490 SR
Queue Stats
359W - 373L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
2 / 2 / 0
8,860
554
4,607
11,645
5,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Brais_ML7_OW
Guan Yu
14
1 / 1 / 1
8,073
505
2,962
16,241
19,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
3 / 7 / 3
7,815
488
6,919
15,705
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
ImTheLolledzZ
Poseidon
14
4 / 3 / 3
8,706
544
10,817
12,334
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
10
0 / 3 / 6
7,094
443
5,825
14,498
11,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GolDDovah
Cerberus
14
5 / 0 / 5
9,754
610
9,799
11,825
12,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 4 / 3
8,337
521
12,680
11,135
4,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
16
3 / 0 / 3
10,443
653
16,157
4,568
2,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 4 / 3
8,982
561
5,880
10,562
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Artemis
ymapalympa
Artemis
16
4 / 2 / 2
9,689
606
7,523
12,473
5,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
10
Kills
16
16
Deaths
10
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
2
0
1
L
Guan Yu
Brais_ML7_OW
Guan Yu
1
1
1
1.5
L
3
7
3
0.64
W
Cerberus
GolDDovah
Cerberus
5
0
5
7.5
L
Poseidon
ImTheLolledzZ
Poseidon
4
3
3
1.83
L
Charon
0
3
6
1
W
2
4
3
0.88
W
Ravana
3
0
3
4.5
W
2
4
3
0.88
W
Artemis
ymapalympa
Artemis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,130
Damage
52,039
70,423
Taken
50,563
46,411
Mitigated
28,827
20,673
Healing
19,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,607
1,889
0
2,132
11,645
5,316
1,252
5,380
6,265
0
74,975
L
Guan Yu
Brais_ML7_OW
Guan Yu
2,962
404
641
7,561
16,241
19,968
0
2,265
13,976
0
56,909
L
6,919
509
0
4,030
15,705
5,112
0
5,399
10,306
55,253
0
W
Cerberus
GolDDovah
Cerberus
9,799
422
0
5,024
11,825
12,468
0
5,985
5,840
35,187
0
L
Poseidon
ImTheLolledzZ
Poseidon
10,817
1,489
0
3,257
12,334
4,724
0
5,646
6,619
70,049
0
L
Charon
5,825
1,553
266
2,786
14,498
11,291
0
9,407
5,091
18,887
0
W
12,680
5,503
0
4,573
11,135
4,036
1,892
5,090
6,045
63,136
8,664
W
Ravana
16,157
5,528
0
2,952
4,568
2,584
0
587
3,981
0
90,148
W
5,880
149
720
3,071
10,562
4,349
308
6,995
3,567
65,617
0
W
Artemis
ymapalympa
Artemis
7,523
3,141
0
3,541
12,473
5,390
1,151
4,904
7,569
0
86,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,548
Gold Earned
47,205
464
Minions Killed
535
0
Camps Cleared
0
1,648,030
Distance Traveled
1,645,866
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,860
554
137
9
0
347,121
0
L
Guan Yu
8,073
505
106
7
0
311,654
0
L
He Bo
7,815
488
76
5
0
321,444
0
W
Cerberus
9,754
610
61
4
0
346,116
2
L
Poseidon
8,706
544
125
8
0
339,882
5
L
Charon
7,094
443
20
1
0
327,929
5
W
Sol
8,337
521
94
6
0
282,778
0
W
Ravana
10,443
653
143
9
0
317,864
2
W
Ra
8,982
561
120
8
0
357,133
2
W
Artemis
9,689
606
117
7
0
341,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role