Player Matchup

King Arthur
King Arthur
CHATIN
King Arthur
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
291W - 272L
1,537 Elo+
Party 2
Neith
Neith
Fnødzi
Neith
Level 69
God Stats
5W - 5L
1,601 SR
Queue Stats
39W - 35L
1,586 Elo+
Solo
Hades
Hades
JordanWest141
Hades
Level 107
God Stats
1W - 0L
1,742 SR
Queue Stats
19W - 12L
1,614 Elo+
Solo
Loki
Loki
Waggly11
Loki
Level 141
God Stats
59W - 37L
1,705 SR
Queue Stats
438W - 407L
1,532 Elo+
Party 2
Zhong Kui
Zhong Kui
c4lipxp
Zhong Kui
Level 150
God Stats
1W - 1L
1,308 SR
Queue Stats
179W - 181L
1,481 Elo+
Solo
Team Averages
Level 124
1,571 SR
1,550 Elo+

VS

Team Averages
Level 110
1,586 SR
1,514 Elo+
Susano
Susano
DOKAIBI666
Susano
Level 102
God Stats
4W - 4L
1,658 SR
Queue Stats
185W - 188L
1,502 Elo+
Solo
Cupid
Cupid
Grandmaste47
Cupid
Level 88
God Stats
0W - 2L
1,514 SR
Queue Stats
157W - 127L
1,486 Elo+
Solo
Thor
Thor
MokasPT1976
Thor
Level 108
God Stats
10W - 2L
1,649 SR
Queue Stats
114W - 102L
1,507 Elo+
Solo
Janus
Janus
XDragonsWrath96x
Janus
Level 131
God Stats
67W - 67L
1,576 SR
Queue Stats
533W - 495L
1,542 Elo+
Party 1
Kuzenbo
Kuzenbo
xAMIRx
Kuzenbo
Level 122
God Stats
38W - 31L
1,532 SR
Queue Stats
188W - 177L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CHATIN
King Arthur
12
3 / 1 / 13
9,031
564
5,263
14,400
12,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Fnødzi
Neith
15
4 / 4 / 3
9,118
570
9,283
13,666
5,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 4 / 9
9,138
571
8,829
12,318
10,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
17
12 / 1 / 6
10,640
665
14,095
11,606
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
c4lipxp
Zhong Kui
15
2 / 2 / 10
8,817
551
8,373
11,093
7,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DOKAIBI666
Susano
13
4 / 6 / 3
8,300
519
9,843
15,777
6,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

5
1 / 2 / 2
5,367
335
1,718
3,418
837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 4 / 1
8,451
528
7,213
16,646
10,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 6 / 1
8,637
540
13,938
13,149
4,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
xAMIRx
Kuzenbo
11
1 / 3 / 5
7,358
460
4,659
13,690
16,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
21
Kills
12
12
Deaths
21
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CHATIN
King Arthur
3
1
13
9.5
L
Susano
DOKAIBI666
Susano
4
6
3
0.92
W
Neith
Fnødzi
Neith
4
4
3
1.38
L
1
2
2
1
W
0
4
9
1.13
L
4
4
1
1.13
W
Loki
12
1
6
15
L
2
6
1
0.42
W
Zhong Kui
c4lipxp
Zhong Kui
2
2
10
3.5
L
Kuzenbo
xAMIRx
Kuzenbo
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,843
Damage
37,371
63,083
Taken
62,680
40,591
Mitigated
39,731
20,549
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CHATIN
King Arthur
5,263
222
0
2,128
14,400
12,161
0
5,358
8,751
0
18,955
L
Susano
DOKAIBI666
Susano
9,843
2,311
0
474
15,777
6,562
0
2,805
12,748
0
65,251
W
Neith
Fnødzi
Neith
9,283
2,997
0
4,101
13,666
5,888
1,623
3,841
9,694
0
73,891
L
1,718
1,203
0
1,317
3,418
837
0
0
3,418
0
8,800
W
8,829
1,229
260
4,766
12,318
10,387
474
1,064
10,352
68,986
0
L
7,213
1,271
0
1,742
16,646
10,854
0
6,351
9,416
0
53,093
W
Loki
14,095
5,035
0
5,250
11,606
4,303
0
2,950
8,529
0
85,450
L
13,938
295
0
1,803
13,149
4,970
0
4,151
8,951
64,719
0
W
Zhong Kui
c4lipxp
Zhong Kui
8,373
736
0
4,044
11,093
7,852
0
5,427
5,333
66,208
0
L
Kuzenbo
xAMIRx
Kuzenbo
4,659
1,995
0
1,627
13,690
16,508
14
2,652
10,945
26,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,744
Gold Earned
38,113
449
Minions Killed
353
0
Camps Cleared
0
1,613,449
Distance Traveled
1,272,837
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,031
564
17
1
0
345,051
4
L
Susano
8,300
519
81
5
0
320,811
4
W
Neith
9,118
570
95
6
0
294,109
2
L
Cupid
5,367
335
15
1
0
78,329
0
W
Hades
9,138
571
124
8
0
278,265
1
L
Thor
8,451
528
94
6
0
263,407
1
W
Loki
10,640
665
100
6
0
379,985
3
L
Janus
8,637
540
125
8
0
317,888
0
W
Zhong Kui
8,817
551
113
7
0
316,039
4
L
Kuzenbo
7,358
460
38
2
0
292,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role