Player Matchup

Chiron
Chiron
ChengZao
Chiron
Level 79
God Stats
5W - 3L
1,500 SR
Queue Stats
378W - 356L
1,519 Elo+
Party 2
Mulan
Mulan
Deahslayer
Mulan
Level 149
God Stats
2W - 0L
1,550 SR
Queue Stats
161W - 80L
1,588 Elo+
Party 1
Scylla
Scylla
GreasyGabagool
Scylla
Level 35
God Stats
3W - 4L
1,267 SR
Queue Stats
40W - 39L
1,497 Elo+
Solo
Artio
Artio
NestorTheRyu
Artio
Level 148
God Stats
4W - 6L
1,503 SR
Queue Stats
304W - 310L
1,530 Elo+
Party 2
Thanatos
Thanatos
Vastmobsterman
Thanatos
Level 113
God Stats
8W - 1L
1,743 SR
Queue Stats
19W - 6L
1,670 Elo+
Party 1
Team Averages
Level 105
1,513 SR
1,561 Elo+

VS

Team Averages
Level 131
1,638 SR
1,502 Elo+
Medusa
Medusa
Alexxanderrx
Medusa
Level 149
God Stats
0W - 2L
1,866 SR
Queue Stats
156W - 154L
1,507 Elo+
Solo
Surtr
Surtr
Beta54
Surtr
Level 127
God Stats
10W - 14L
1,560 SR
Queue Stats
151W - 149L
1,516 Elo+
Party 3
Sol
Sol
DirtyMike330
Sol
Level 69
God Stats
8W - 11L
1,514 SR
Queue Stats
10W - 13L
1,470 Elo+
Party 3
Ao Kuang
Ao Kuang
Dusk Jackal
Ao Kuang
Level 153
God Stats
6W - 3L
1,658 SR
Queue Stats
243W - 254L
1,550 Elo+
Solo
Mercury
Mercury
Malicious Sins
Mercury
Level 158
God Stats
4W - 4L
1,591 SR
Queue Stats
703W - 691L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ChengZao
Chiron
15
1 / 0 / 5
8,119
902
4,064
4,832
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
13
1 / 3 / 6
7,665
852
6,750
9,397
6,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 3
7,778
864
6,704
5,305
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 3 / 6
7,495
833
4,588
10,854
10,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
15
6 / 1 / 3
8,597
955
5,562
6,490
2,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 2 / 1
7,905
878
7,270
6,932
2,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
Beta54
Surtr
13
3 / 3 / 2
7,240
804
4,266
7,128
4,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 2 / 3
8,172
908
6,321
7,220
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Dusk Jackal
Ao Kuang
14
2 / 2 / 5
7,559
840
5,719
7,778
6,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 3
7,140
793
2,198
5,450
2,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
11
Kills
9
9
Deaths
11
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
2
1
1.25
L
Surtr
Beta54
Surtr
3
3
2
1.33
W
Chiron
ChengZao
Chiron
1
0
5
3.5
W
Mulan
1
3
6
1.33
L
2
2
3
1.75
L
Ao Kuang
Dusk Jackal
Ao Kuang
2
2
5
2.25
W
2
2
3
1.75
L
0
2
3
0.75
W
1
3
6
1.33
W
Thanatos
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,668
Damage
25,774
36,878
Taken
34,508
23,021
Mitigated
18,706
11,311
Healing
4,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,270
1,648
0
375
6,932
2,810
0
3,264
3,553
0
28,460
L
Surtr
Beta54
Surtr
4,266
1,760
0
518
7,128
4,480
143
1,895
5,065
246
7,786
W
Chiron
ChengZao
Chiron
4,064
1,157
275
1,747
4,832
1,978
734
1,165
3,449
0
34,718
W
Mulan
6,750
625
0
1,017
9,397
6,010
0
2,895
6,082
0
17,728
L
6,321
2,071
0
1,599
7,220
3,037
0
1,636
5,502
27,749
2,526
L
Ao Kuang
Dusk Jackal
Ao Kuang
5,719
316
0
1,604
7,778
6,197
0
2,386
5,116
12,229
0
W
6,704
644
0
690
5,305
1,915
208
2,368
2,728
31,707
0
L
2,198
475
0
372
5,450
2,182
0
1,338
3,980
0
14,568
W
4,588
194
535
2,287
10,854
10,236
0
3,091
7,381
11,542
0
W
Thanatos
5,562
923
0
4,760
6,490
2,882
359
1,714
4,570
0
19,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,654
Gold Earned
38,016
223
Minions Killed
165
0
Camps Cleared
0
1,035,969
Distance Traveled
906,352
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,905
878
52
6
0
221,369
0
L
Surtr
7,240
804
13
1
0
144,444
0
W
Chiron
8,119
902
83
9
0
207,900
0
W
Mulan
7,665
852
29
3
0
209,575
0
L
Sol
8,172
908
51
6
0
180,218
0
L
Ao Kuang
7,559
840
19
2
0
175,035
9
W
Scylla
7,778
864
62
7
0
198,154
0
L
Mercury
7,140
793
30
3
0
185,286
0
W
Artio
7,495
833
11
1
0
205,554
0
W
Thanatos
8,597
955
38
4
0
214,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role