Player Matchup

Mercury
Mercury
C1inical
Mercury
Level 156
God Stats
5W - 4L
1,433 SR
Queue Stats
103W - 95L
1,550 Elo+
Solo
Raijin
Raijin
Layandro00
Raijin
Level 158
God Stats
5W - 4L
1,774 SR
Queue Stats
119W - 96L
1,576 Elo+
Solo
Ullr
Ullr
RoguRazuberi
Ullr
Level 94
God Stats
8W - 5L
1,588 SR
Queue Stats
154W - 118L
1,574 Elo+
Solo
Zhong Kui
Zhong Kui
TheSweetTea
Zhong Kui
Level 125
God Stats
11W - 9L
1,369 SR
Queue Stats
365W - 343L
1,540 Elo+
Solo
Sylvanus
Sylvanus
iTz puRe death
Sylvanus
Level 158
God Stats
11W - 10L
1,631 SR
Queue Stats
1,074W - 972L
1,589 Elo+
Solo
Team Averages
Level 138
1,559 SR
1,566 Elo+

VS

Team Averages
Level 110
1,601 SR
1,610 Elo+
Anhur
Anhur
BMIceman
Anhur
Level 51
God Stats
1W - 1L
1,801 SR
Queue Stats
44W - 34L
1,578 Elo+
Solo
Sobek
Sobek
HeimPlayer42
Sobek
Level 120
God Stats
2W - 3L
1,595 SR
Queue Stats
123W - 75L
1,650 Elo+
Solo
Anubis
Anubis
SPARTAN648
Anubis
Level 83
God Stats
76W - 38L
1,697 SR
Queue Stats
101W - 71L
1,576 Elo+
Solo
Lancelot
Lancelot
THEDILLYWIGGLE
Lancelot
Level 149
God Stats
2W - 5L
1,323 SR
Queue Stats
529W - 461L
1,624 Elo+
Solo
Gilgamesh
Gilgamesh
imperiaIism
Gilgamesh
Level 149
God Stats
4W - 7L
1,588 SR
Queue Stats
235W - 215L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
C1inical
Mercury
20
7 / 1 / 6
15,848
660
14,695
19,132
8,536
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
Layandro00
Raijin
20
5 / 1 / 7
15,924
664
26,569
22,894
20,908
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
10 / 4 / 4
15,502
646
22,869
22,406
11,594
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
TheSweetTea
Zhong Kui
20
4 / 5 / 6
13,850
577
17,463
18,219
15,144
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
20
4 / 1 / 11
14,279
595
12,828
25,985
25,923
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BMIceman
Anhur
20
1 / 3 / 1
12,674
528
11,824
20,674
10,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 5 / 3
11,213
467
10,502
31,359
46,068
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
SPARTAN648
Anubis
17
5 / 9 / 2
11,291
470
14,842
21,289
12,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
20
2 / 6 / 5
12,586
524
12,552
21,606
12,830
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
imperiaIism
Gilgamesh
19
2 / 7 / 0
12,713
530
9,833
27,686
28,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
30
Kills
12
12
Deaths
30
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
BMIceman
Anhur
1
3
1
0.5
W
Mercury
C1inical
Mercury
7
1
6
10
L
2
5
3
0.7
W
Raijin
Layandro00
Raijin
5
1
7
8.5
W
10
4
4
3
L
Anubis
SPARTAN648
Anubis
5
9
2
0.67
L
Lancelot
2
6
5
0.75
W
Zhong Kui
TheSweetTea
Zhong Kui
4
5
6
1.4
W
Sylvanus
4
1
11
9.5
L
Gilgamesh
imperiaIism
Gilgamesh
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,424
Damage
59,553
108,636
Taken
122,614
82,105
Mitigated
110,740
51,984
Healing
28,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BMIceman
Anhur
11,824
5,702
0
7,430
20,674
10,728
2,354
4,390
16,284
0
138,500
W
Mercury
C1inical
Mercury
14,695
9,513
0
4,477
19,132
8,536
3,668
3,074
16,058
0
171,707
L
10,502
671
0
9,766
31,359
46,068
0
16,652
14,707
34,107
0
W
Raijin
Layandro00
Raijin
26,569
3,684
0
14,362
22,894
20,908
2,276
1,966
19,944
150,345
0
W
22,869
11,198
0
4,094
22,406
11,594
5,503
5,591
16,759
0
123,638
L
Anubis
SPARTAN648
Anubis
14,842
1,126
0
6,787
21,289
12,776
324
10,564
10,725
91,599
0
L
Lancelot
12,552
2,472
0
750
21,606
12,830
101
7,156
14,450
0
149,045
W
Zhong Kui
TheSweetTea
Zhong Kui
17,463
2,273
0
7,185
18,219
15,144
2,937
8,264
9,955
103,126
0
W
Sylvanus
12,828
1,466
8,349
13,517
25,985
25,923
1,044
9,503
16,430
45,126
0
L
Gilgamesh
imperiaIism
Gilgamesh
9,833
2,415
0
4,202
27,686
28,338
315
18,098
9,588
0
95,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,403
Gold Earned
60,477
762
Minions Killed
739
0
Camps Cleared
0
2,456,770
Distance Traveled
2,439,159
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,674
528
229
10
0
448,959
7
W
Mercury
15,848
660
203
8
0
628,560
0
L
Sobek
11,213
467
28
1
0
532,515
0
W
Raijin
15,924
664
204
9
0
454,426
10
W
Ullr
15,502
646
167
7
0
448,714
2
L
Anubis
11,291
470
150
6
0
408,745
2
L
Lancelot
12,586
524
168
7
0
563,141
6
W
Zhong Kui
13,850
577
145
6
0
452,011
0
W
Sylvanus
14,279
595
43
2
0
473,059
3
L
Gilgamesh
12,713
530
164
7
0
485,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role