Player Matchup

Chronos
Chronos
 
Chronos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CosmicWon
Mercury
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 101L
1,506 Elo+
Solo
King Arthur
King Arthur
Fröst56
King Arthur
Level 83
God Stats
1W - 0L
1,436 SR
Queue Stats
20W - 28L
1,546 Elo+
Solo
Cerberus
Cerberus
MrTousignan
Cerberus
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 11L
1,513 Elo+
Solo
Ra
Ra
Ov Twork
Ra
Level 69
God Stats
3W - 4L
1,635 SR
Queue Stats
433W - 413L
1,520 Elo+
Solo
Team Averages
Level 78
1,514 SR
1,517 Elo+

VS

Team Averages
Level 117
1,451 SR
1,540 Elo+
Charybdis
Charybdis
AndresFeren
Charybdis
Level 48
God Stats
0W - 2L
1,346 SR
Queue Stats
181W - 163L
1,584 Elo+
Solo
Loki
Loki
Mrkickdoors
Loki
Level 134
God Stats
10W - 9L
1,582 SR
Queue Stats
186W - 173L
1,513 Elo+
Solo
Yu Huang
Yu Huang
Skawnk
Yu Huang
Level 125
God Stats
8W - 11L
1,502 SR
Queue Stats
134W - 107L
1,490 Elo+
Solo
Charon
Charon
SuckTheseBud
Charon
Level 125
God Stats
2W - 4L
1,495 SR
Queue Stats
25W - 23L
1,545 Elo+
Solo
Hachiman
Hachiman
xxNicoDemo22xx
Hachiman
Level 153
God Stats
3W - 6L
1,331 SR
Queue Stats
238W - 206L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 1 / 0
4,647
581
2,229
3,839
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
CosmicWon
Mercury
10
5 / 0 / 0
6,063
758
3,264
7,856
2,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Fröst56
King Arthur
8
0 / 2 / 0
4,255
532
1,761
5,842
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
MrTousignan
Cerberus
11
2 / 0 / 1
6,194
774
4,043
5,444
5,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 1 / 3
6,135
767
1,605
4,079
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AndresFeren
Charybdis
8
1 / 0 / 3
4,866
608
4,062
3,611
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

2
0 / 1 / 0
3,380
423
696
1,451
288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yu Huang
Skawnk
Yu Huang
9
1 / 3 / 0
4,843
605
1,605
4,230
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon
8
2 / 0 / 2
5,122
640
2,798
4,454
2,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
9
0 / 3 / 0
4,699
587
1,765
7,640
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
4
4
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
1
0
0
L
Charybdis
AndresFeren
Charybdis
1
0
3
2.5
W
Mercury
CosmicWon
Mercury
5
0
0
5
W
King Arthur
Fröst56
King Arthur
0
2
0
0
W
Cerberus
MrTousignan
Cerberus
2
0
1
2.5
L
0
1
0
0
W
0
1
3
1.5
L
Yu Huang
Skawnk
Yu Huang
1
3
0
0.33
L
Charon
2
0
2
3
L
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,902
Damage
10,926
27,060
Taken
21,386
12,686
Mitigated
7,356
7,448
Healing
6,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,229
839
0
1,003
3,839
1,202
0
915
2,924
32,309
0
L
Charybdis
AndresFeren
Charybdis
4,062
2,474
0
1,241
3,611
1,137
0
1,165
2,430
0
32,985
W
Mercury
CosmicWon
Mercury
3,264
1,289
0
1,671
7,856
2,498
0
460
7,396
0
41,441
W
King Arthur
Fröst56
King Arthur
1,761
226
0
405
5,842
2,356
0
1,421
4,421
0
18,825
W
Cerberus
MrTousignan
Cerberus
4,043
319
0
2,835
5,444
5,082
0
0
5,444
41,919
0
L
696
194
0
576
1,451
288
0
163
1,276
0
4,252
W
1,605
422
144
1,390
4,079
1,548
579
1,607
2,472
51,101
0
L
Yu Huang
Skawnk
Yu Huang
1,605
199
0
625
4,230
1,338
0
923
3,255
29,987
0
L
Charon
2,798
821
0
1,611
4,454
2,376
0
1,471
2,951
15,655
0
L
Hachiman
1,765
1,013
0
2,839
7,640
2,217
0
4,043
3,597
0
26,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,294
Gold Earned
22,910
348
Minions Killed
202
0
Camps Cleared
0
934,506
Distance Traveled
675,919
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,647
581
57
7
0
175,322
0
L
Charybdis
4,866
608
64
8
0
169,682
0
W
Mercury
6,063
758
69
9
0
217,803
0
W
King Arthur
4,255
532
33
4
0
193,899
0
W
Cerberus
6,194
774
93
12
0
155,997
0
L
Loki
3,380
423
7
1
0
31,336
0
W
Ra
6,135
767
96
12
0
191,485
1
L
Yu Huang
4,843
605
60
8
0
168,558
0
L
Charon
5,122
640
22
3
0
164,748
0
L
Hachiman
4,699
587
49
6
0
141,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role