Player Matchup

Zeus
Zeus
Gravedigger0650
Zeus
Level 158
God Stats
2W - 0L
1,558 SR
Queue Stats
68W - 22L
1,643 Elo+
Solo
Cu Chulainn
Cu Chulainn
MEYTONV1
Cu Chulainn
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,379 Elo+
Solo
Guan Yu
Guan Yu
RichOffTakinRisk
Guan Yu
Level 18
God Stats
2W - 1L
1,525 SR
Queue Stats
37W - 46L
1,408 Elo+
Solo
Charybdis
Charybdis
Valinthos
Charybdis
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
395W - 370L
1,544 Elo+
Solo
Charon
Charon
Whitebreadd
Charon
Level 106
God Stats
7W - 2L
1,557 SR
Queue Stats
335W - 330L
1,524 Elo+
Solo
Team Averages
Level 87
1,528 SR
1,500 Elo+

VS

Team Averages
Level 130
1,491 SR
1,497 Elo+
Hercules
Hercules
 
Hercules
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AFSupreme
Sol
Level 122
God Stats
2W - 4L
1,532 SR
Queue Stats
367W - 373L
1,468 Elo+
Solo
Ishtar
Ishtar
CH DARKNESS
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 75L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
Kream1of1
Sun Wukong
Level 140
God Stats
7W - 13L
1,171 SR
Queue Stats
555W - 585L
1,492 Elo+
Solo
Terra
Terra
PuIsse
Terra
Level 101
God Stats
0W - 1L
1,750 SR
Queue Stats
112W - 87L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 4
9,502
950
15,438
5,705
2,494
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cu Chulainn
MEYTONV1
Cu Chulainn
15
1 / 1 / 10
8,138
814
5,569
10,150
8,885
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 8
7,312
731
2,786
10,243
8,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Valinthos
Charybdis
16
2 / 2 / 7
8,660
866
8,098
6,224
3,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
15
4 / 2 / 8
9,491
949
6,591
11,207
10,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 1 / 6
7,644
764
6,717
13,651
12,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 4
7,423
742
12,040
7,784
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
1
0 / 0 / 0
2,440
244
0
0
0
Sun Wukong
Kream1of1
Sun Wukong
14
4 / 3 / 3
7,532
753
7,126
11,279
12,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Terra
PuIsse
Terra
13
1 / 5 / 6
7,472
747
8,561
12,506
12,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
12
Kills
10
10
Deaths
12
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
6
6
L
2
3
4
1.33
L
Ishtar
0
0
0
0
W
5
1
4
7
L
Sun Wukong
Kream1of1
Sun Wukong
4
3
3
1.83
W
Cu Chulainn
MEYTONV1
Cu Chulainn
1
1
10
6
L
Terra
PuIsse
Terra
1
5
6
0.8
W
0
4
8
1
W
Charybdis
Valinthos
Charybdis
2
2
7
2.75
W
Charon
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,482
Damage
34,444
43,529
Taken
45,220
33,906
Mitigated
41,462
14,826
Healing
17,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,717
301
1,146
8,549
13,651
12,940
0
7,365
6,286
0
12,911
L
12,040
2,391
131
1,788
7,784
3,521
180
4,670
3,114
29,657
0
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
15,438
1,069
0
856
5,705
2,494
1,649
1,744
3,961
26,909
0
L
Sun Wukong
Kream1of1
Sun Wukong
7,126
519
732
2,314
11,279
12,128
0
4,931
6,348
0
15,072
W
Cu Chulainn
MEYTONV1
Cu Chulainn
5,569
408
114
1,888
10,150
8,885
423
5,633
4,517
1,317
14,459
L
Terra
PuIsse
Terra
8,561
504
1,345
1,362
12,506
12,873
0
6,231
6,275
11,770
0
W
2,786
334
2,408
1,857
10,243
8,373
162
6,186
4,057
0
6,415
W
Charybdis
Valinthos
Charybdis
8,098
4,846
539
1,336
6,224
3,933
1,279
2,776
3,448
0
25,933
W
Charon
6,591
1,010
2,415
3,413
11,207
10,221
456
4,262
6,945
12,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,103
Gold Earned
32,511
108
Minions Killed
74
0
Camps Cleared
0
892,943
Distance Traveled
756,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,644
764
13
1
0
210,734
0
L
Sol
7,423
742
39
4
0
158,843
0
L
Ishtar
2,440
244
0
0
0
0
0
W
Zeus
9,502
950
30
3
0
181,216
0
L
Sun Wukong
7,532
753
11
1
0
196,516
0
W
Cu Chulainn
8,138
814
17
2
0
195,525
0
L
Terra
7,472
747
11
1
0
189,978
0
W
Guan Yu
7,312
731
0
0
0
192,033
0
W
Charybdis
8,660
866
52
5
0
159,432
0
W
Charon
9,491
949
9
1
0
164,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role