Player Matchup

Cu Chulainn
Cu Chulainn
Componente
Cu Chulainn
Level 27
God Stats
1W - 1L
1,237 SR
Queue Stats
5W - 7L
1,338 Elo+
Solo
Chang'e
Chang'e
SantaBoum
Chang'e
Level 149
God Stats
2W - 0L
1,702 SR
Queue Stats
145W - 135L
1,476 Elo+
Party 2
Bacchus
Bacchus
Sevty5
Bacchus
Level 125
God Stats
1W - 2L
1,555 SR
Queue Stats
12W - 27L
1,341 Elo+
Party 3
Hachiman
Hachiman
cammy256
Hachiman
Level 101
God Stats
1W - 2L
1,704 SR
Queue Stats
9W - 28L
1,279 Elo+
Party 3
Loki
Loki
deepmaki
Loki
Level 67
God Stats
3W - 1L
1,488 SR
Queue Stats
106W - 95L
1,501 Elo+
Party 2
Team Averages
Level 94
1,537 SR
1,387 Elo+

VS

Team Averages
Level 136
1,371 SR
1,492 Elo+
Nu Wa
Nu Wa
Gadafi
Nu Wa
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 73L
1,495 Elo+
Solo
Anubis
Anubis
LuciLuciel
Anubis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,402 Elo+
Party 1
Terra
Terra
Mkiuo
Terra
Level 109
God Stats
0W - 1L
1,240 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 1
Camazotz
Camazotz
Slamone
Camazotz
Level 147
God Stats
1W - 3L
1,305 SR
Queue Stats
34W - 38L
1,457 Elo+
Party 1
Janus
Janus
toxostoma88
Janus
Level 156
God Stats
0W - 3L
1,310 SR
Queue Stats
31W - 41L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Componente
Cu Chulainn
16
5 / 3 / 9
9,410
784
14,944
14,306
12,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
SantaBoum
Chang'e
17
3 / 1 / 11
9,451
788
11,162
13,465
6,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Sevty5
Bacchus
16
4 / 1 / 8
9,940
828
8,831
15,280
20,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
cammy256
Hachiman
15
5 / 5 / 9
8,986
749
12,039
12,167
5,338
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
14
3 / 3 / 8
8,509
709
6,645
9,296
4,217
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gadafi
Nu Wa
15
4 / 4 / 4
8,749
729
12,255
8,857
4,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
LuciLuciel
Anubis
15
1 / 4 / 5
8,163
680
8,068
9,178
5,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
Mkiuo
Terra
15
1 / 2 / 10
9,098
758
10,017
13,602
14,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
Slamone
Camazotz
12
3 / 6 / 5
7,970
664
10,098
15,613
10,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 4 / 5
9,238
770
13,722
9,744
5,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
42
20
Kills
13
13
Deaths
20
45
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Componente
Cu Chulainn
5
3
9
3.17
L
Nu Wa
Gadafi
Nu Wa
4
4
4
1.5
L
Anubis
LuciLuciel
Anubis
1
4
5
0.88
L
Terra
Mkiuo
Terra
1
2
10
3
W
Chang'e
SantaBoum
Chang'e
3
1
11
8.5
W
Bacchus
Sevty5
Bacchus
4
1
8
8
L
Camazotz
Slamone
Camazotz
3
6
5
0.92
W
Hachiman
cammy256
Hachiman
5
5
9
1.9
W
Loki
3
3
8
2.33
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,621
Damage
54,160
64,514
Taken
56,994
49,855
Mitigated
40,523
33,572
Healing
16,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Componente
Cu Chulainn
14,944
1,680
430
1,693
14,306
12,963
187
10,668
3,276
1,653
28,105
L
Nu Wa
Gadafi
Nu Wa
12,255
2,627
169
1,054
8,857
4,145
121
4,596
4,080
26,155
0
L
Anubis
LuciLuciel
Anubis
8,068
1,096
265
1,831
9,178
5,902
0
2,549
6,492
22,171
0
L
Terra
Mkiuo
Terra
10,017
373
4,134
4,111
13,602
14,456
0
4,369
8,895
14,435
0
W
Chang'e
SantaBoum
Chang'e
11,162
596
10,066
7,101
13,465
6,407
872
9,545
3,389
25,233
0
W
Bacchus
Sevty5
Bacchus
8,831
798
3,243
6,263
15,280
20,930
0
10,181
4,632
15,785
0
L
Camazotz
Slamone
Camazotz
10,098
1,986
411
3,083
15,613
10,420
0
5,892
9,464
0
11,659
W
Hachiman
cammy256
Hachiman
12,039
5,956
1,117
1,195
12,167
5,338
170
8,428
3,309
0
24,969
W
Loki
6,645
1,407
1,488
976
9,296
4,217
645
4,365
4,796
0
17,002
L
13,722
1,283
647
1,128
9,744
5,600
53
3,225
6,313
26,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,296
Gold Earned
43,218
125
Minions Killed
115
0
Camps Cleared
0
1,150,370
Distance Traveled
1,093,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,410
784
31
3
0
248,450
0
L
Nu Wa
8,749
729
31
3
0
197,849
0
L
Anubis
8,163
680
21
2
0
220,230
0
L
Terra
9,098
758
9
1
0
248,432
0
W
Chang'e
9,451
788
38
3
0
241,786
0
W
Bacchus
9,940
828
11
1
0
245,980
0
L
Camazotz
7,970
664
6
1
0
209,478
0
W
Hachiman
8,986
749
27
2
0
185,678
0
W
Loki
8,509
709
18
2
0
228,476
0
L
Janus
9,238
770
48
4
0
217,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role