Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Antboski707
Hera
Level 135
God Stats
26W - 20L
1,466 SR
Queue Stats
621W - 608L
1,474 Elo+
Solo
Maui
Maui
VincentDragneel
Maui
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 16L
1,459 Elo+
Solo
Hun Batz
Hun Batz
imvadron
Hun Batz
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 180L
1,435 Elo+
Solo
Team Averages
Level 109
1,493 SR
1,474 Elo+

VS

Team Averages
Level 72
1,430 SR
1,448 Elo+
Bellona
Bellona
BiggOne11inch
Bellona
Level 24
God Stats
0W - 2L
1,221 SR
Queue Stats
19W - 23L
1,477 Elo+
Party 2
Tiamat
Tiamat
Juwinn
Tiamat
Level 71
God Stats
0W - 1L
1,447 SR
Queue Stats
183W - 180L
1,521 Elo+
Party 2
Ymir
Ymir
Mr_Snazxy
Ymir
Level 80
God Stats
5W - 5L
1,394 SR
Queue Stats
25W - 34L
1,385 Elo+
Party 1
Zeus
Zeus
Quispi
Zeus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,458 Elo+
Solo
Neith
Neith
eastern_eclipse
Neith
Level 38
God Stats
3W - 5L
1,587 SR
Queue Stats
21W - 27L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
3 / 1 / 0
7,195
600
6,081
10,232
7,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
 
Cernunnos
10
2 / 2 / 1
5,754
480
6,020
7,456
3,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 0 / 2
7,509
626
2,795
2,629
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 0 / 4
6,603
550
4,170
8,993
7,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
imvadron
Hun Batz
12
5 / 0 / 2
6,929
577
6,857
9,619
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 3 / 1
5,242
437
3,814
9,718
6,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tiamat
Juwinn
Tiamat
11
0 / 1 / 0
5,525
460
1,025
5,225
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
8
1 / 3 / 1
5,704
475
3,955
12,187
6,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Quispi
Zeus
13
1 / 3 / 0
6,910
576
7,501
9,654
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 0
5,472
456
6,017
6,579
1,985
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
3
3
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
1
0
3
W
Cernunnos
 
Cernunnos
2
2
1
1.25
W
0
0
2
1
L
Bellona
0
3
1
0.17
L
Tiamat
Juwinn
Tiamat
0
1
0
0
L
Ymir
1
3
1
0.5
L
Zeus
Quispi
Zeus
1
3
0
0.33
W
1
0
4
3
L
1
1
0
1
W
Hun Batz
imvadron
Hun Batz
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,923
Damage
22,312
38,929
Taken
43,363
22,388
Mitigated
21,721
14,173
Healing
14,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,081
2,569
0
4,461
10,232
7,505
742
1,808
8,424
0
45,046
W
Cernunnos
 
Cernunnos
6,020
3,089
264
2,018
7,456
3,061
0
3,014
4,442
0
38,237
W
2,795
616
0
1,570
2,629
860
0
682
1,947
67,269
0
L
Bellona
3,814
1,837
0
2,480
9,718
6,922
0
593
9,125
0
20,905
L
Tiamat
Juwinn
Tiamat
1,025
205
0
1,302
5,225
2,868
0
1,721
3,504
33,026
0
L
Ymir
3,955
1,145
1,121
1,902
12,187
6,890
0
2,864
9,323
19,842
0
L
Zeus
Quispi
Zeus
7,501
1,715
0
4,383
9,654
3,056
0
864
8,790
71,958
1,078
W
4,170
1,304
26
2,466
8,993
7,188
0
3,941
5,052
26,947
0
L
6,017
3,686
0
3,075
6,579
1,985
0
923
5,656
0
33,217
W
Hun Batz
imvadron
Hun Batz
6,857
1,137
0
3,368
9,619
3,774
0
2,914
6,705
0
38,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,990
Gold Earned
28,853
371
Minions Killed
293
0
Camps Cleared
0
1,137,933
Distance Traveled
1,086,541
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,195
600
66
6
0
191,157
0
W
Cernunnos
5,754
480
64
5
0
195,563
0
W
Hera
7,509
626
136
11
0
248,189
4
L
Bellona
5,242
437
33
3
0
214,620
0
L
Tiamat
5,525
460
70
6
0
226,444
0
L
Ymir
5,704
475
22
2
0
207,930
2
L
Zeus
6,910
576
118
10
0
223,612
0
W
Maui
6,603
550
44
4
0
224,868
0
L
Neith
5,472
456
50
4
0
213,935
5
W
Hun Batz
6,929
577
61
5
0
278,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role